Audio
Ogni file con autore, fonte e licenza, o il prompt da cui è stato generato
Every file in public/audio/ is original audio generated for J12 and is listed below.
Licence key:
- Generated: original audio made for J12 with ElevenLabs (Sound Effects and Music, https://elevenlabs.io), on a paid Creator plan, which grants commercial use of the output. Trimmed, levelled, looped and encoded to Ogg Vorbis by us. No attribution required.
Generated audio (ElevenLabs)
Effects and voices come in four takes, picked at random in game (resources/js/game/audio.js); music tracks and ambient beds are single seamless loops. Title is the prompt.
| Path | Title (prompt) | Model | Licence | Required attribution text |
|---|---|---|---|---|
| ui/wood_click_1.webm | "A single soft dry click of a small olive-wood bead tapped once on a wooden table, close-up, very short one-shot, isolated, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/wood_click_2.webm | "A single soft dry click of a small olive-wood bead tapped once on a wooden table, close-up, very short one-shot, isolated, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/wood_click_3.webm | "A single soft dry click of a small olive-wood bead tapped once on a wooden table, close-up, very short one-shot, isolated, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/wood_click_4.webm | "A single soft dry click of a small olive-wood bead tapped once on a wooden table, close-up, very short one-shot, isolated, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/page_turn_1.webm | "Parchment page turning: one dry papyrus sheet lifted and turned over by hand, crisp gentle rustle, close-up, isolated one-shot, natural recording, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/page_turn_2.webm | "Parchment page turning: one dry papyrus sheet lifted and turned over by hand, crisp gentle rustle, close-up, isolated one-shot, natural recording, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/page_turn_3.webm | "Parchment page turning: one dry papyrus sheet lifted and turned over by hand, crisp gentle rustle, close-up, isolated one-shot, natural recording, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/page_turn_4.webm | "Parchment page turning: one dry papyrus sheet lifted and turned over by hand, crisp gentle rustle, close-up, isolated one-shot, natural recording, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/leather_open_1.webm | "Soft leather purse tugged open by its drawstring, one quick leather creak and rustle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/leather_open_2.webm | "Soft leather purse tugged open by its drawstring, one quick leather creak and rustle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/leather_open_3.webm | "Soft leather purse tugged open by its drawstring, one quick leather creak and rustle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/leather_open_4.webm | "Soft leather purse tugged open by its drawstring, one quick leather creak and rustle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/leather_close_1.webm | "Drawstring of a leather purse yanked shut, one quick soft creak and cord snap, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/leather_close_2.webm | "Drawstring of a leather purse yanked shut, one quick soft creak and cord snap, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/leather_close_3.webm | "Drawstring of a leather purse yanked shut, one quick soft creak and cord snap, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/leather_close_4.webm | "Drawstring of a leather purse yanked shut, one quick soft creak and cord snap, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/stone_click_1.webm | "Two small smooth pebbles clicked together once in the hand, a single dry stone click" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/stone_click_2.webm | "Two small smooth pebbles clicked together once in the hand, a single dry stone click" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/stone_click_3.webm | "Two small smooth pebbles clicked together once in the hand, a single dry stone click" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/stone_click_4.webm | "Two small smooth pebbles clicked together once in the hand, a single dry stone click" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/wood_tap_1.webm | "Dull muted knock of a knuckle on a thick wooden door, a single soft low thud" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/wood_tap_2.webm | "Dull muted knock of a knuckle on a thick wooden door, a single soft low thud" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/wood_tap_3.webm | "Dull muted knock of a knuckle on a thick wooden door, a single soft low thud" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/wood_tap_4.webm | "Dull muted knock of a knuckle on a thick wooden door, a single soft low thud" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/quill_write_1.webm | "Reed pen scratching ink onto papyrus, a few short strokes of writing" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/quill_write_2.webm | "Reed pen scratching ink onto papyrus, a few short strokes of writing" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/quill_write_3.webm | "Reed pen scratching ink onto papyrus, a few short strokes of writing" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/quill_write_4.webm | "Reed pen scratching ink onto papyrus, a few short strokes of writing" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/basket_set_1.webm | "Woven reed basket set down on a stone floor, one soft creaking thump, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/basket_set_2.webm | "Woven reed basket set down on a stone floor, one soft creaking thump, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/basket_set_3.webm | "Woven reed basket set down on a stone floor, one soft creaking thump, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/basket_set_4.webm | "Woven reed basket set down on a stone floor, one soft creaking thump, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/scroll_open_1.webm | "Dry papyrus scroll quickly unrolled in one motion, crisp crackle and slide, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/scroll_open_2.webm | "Dry papyrus scroll quickly unrolled in one motion, crisp crackle and slide, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/scroll_open_3.webm | "Dry papyrus scroll quickly unrolled in one motion, crisp crackle and slide, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/scroll_open_4.webm | "Dry papyrus scroll quickly unrolled in one motion, crisp crackle and slide, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/scroll_close_1.webm | "Rolling a dry papyrus scroll shut and tying a linen cord with a short tug, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/scroll_close_2.webm | "Rolling a dry papyrus scroll shut and tying a linen cord with a short tug, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/scroll_close_3.webm | "Rolling a dry papyrus scroll shut and tying a linen cord with a short tug, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/scroll_close_4.webm | "Rolling a dry papyrus scroll shut and tying a linen cord with a short tug, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/coins_purse_1.webm | "Few bronze coins poured into a leather purse, one quick muffled jingle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/coins_purse_2.webm | "Few bronze coins poured into a leather purse, one quick muffled jingle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/coins_purse_3.webm | "Few bronze coins poured into a leather purse, one quick muffled jingle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/coins_purse_4.webm | "Few bronze coins poured into a leather purse, one quick muffled jingle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/coins_table_1.webm | "Three bronze coins set down on a wooden table one after another, bright quick clinks, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/coins_table_2.webm | "Three bronze coins set down on a wooden table one after another, bright quick clinks, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/coins_table_3.webm | "Three bronze coins set down on a wooden table one after another, bright quick clinks, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/coins_table_4.webm | "Three bronze coins set down on a wooden table one after another, bright quick clinks, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/item_pickup_1.webm | "Small cloth-wrapped item dropped into a linen shoulder bag, one soft muffled pat, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/item_pickup_2.webm | "Small cloth-wrapped item dropped into a linen shoulder bag, one soft muffled pat, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/item_pickup_3.webm | "Small cloth-wrapped item dropped into a linen shoulder bag, one soft muffled pat, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/item_pickup_4.webm | "Small cloth-wrapped item dropped into a linen shoulder bag, one soft muffled pat, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/cloth_equip_1.webm | "Wool mantle thrown over the shoulders in one motion, soft heavy cloth flap and rustle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/cloth_equip_2.webm | "Wool mantle thrown over the shoulders in one motion, soft heavy cloth flap and rustle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/cloth_equip_3.webm | "Wool mantle thrown over the shoulders in one motion, soft heavy cloth flap and rustle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| ui/cloth_equip_4.webm | "Wool mantle thrown over the shoulders in one motion, soft heavy cloth flap and rustle, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/sling_release_1.webm | "Leather sling whirled twice overhead then released, whoosh of the cord and a stone flying away" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/sling_release_2.webm | "Leather sling whirled twice overhead then released, whoosh of the cord and a stone flying away" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/sling_release_3.webm | "Leather sling whirled twice overhead then released, whoosh of the cord and a stone flying away" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/sling_release_4.webm | "Leather sling whirled twice overhead then released, whoosh of the cord and a stone flying away" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/staff_swing_1.webm | "Quick hard swing of a wooden shepherd staff through the air, one short deep whoosh, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/staff_swing_2.webm | "Quick hard swing of a wooden shepherd staff through the air, one short deep whoosh, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/staff_swing_3.webm | "Quick hard swing of a wooden shepherd staff through the air, one short deep whoosh, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/staff_swing_4.webm | "Quick hard swing of a wooden shepherd staff through the air, one short deep whoosh, the sound begins instantly at the very first moment with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/knife_swing_1.webm | "Short iron knife slashed quickly through the air, one thin fast swish" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/knife_swing_2.webm | "Short iron knife slashed quickly through the air, one thin fast swish" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/knife_swing_3.webm | "Short iron knife slashed quickly through the air, one thin fast swish" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/knife_swing_4.webm | "Short iron knife slashed quickly through the air, one thin fast swish" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/arrow_release_1.webm | "Wooden hunting bow string released, twang and an arrow whizzing away" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/arrow_release_2.webm | "Wooden hunting bow string released, twang and an arrow whizzing away" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/arrow_release_3.webm | "Wooden hunting bow string released, twang and an arrow whizzing away" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/arrow_release_4.webm | "Wooden hunting bow string released, twang and an arrow whizzing away" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/stone_hit_body_1.webm | "Thrown stone striking an animal's furry body, one dull heavy thump" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/stone_hit_body_2.webm | "Thrown stone striking an animal's furry body, one dull heavy thump" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/stone_hit_body_3.webm | "Thrown stone striking an animal's furry body, one dull heavy thump" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/stone_hit_body_4.webm | "Thrown stone striking an animal's furry body, one dull heavy thump" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/staff_body_1.webm | "Wooden staff striking an animal's body hard, one solid thud on hide" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/staff_body_2.webm | "Wooden staff striking an animal's body hard, one solid thud on hide" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/staff_body_3.webm | "Wooden staff striking an animal's body hard, one solid thud on hide" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/staff_body_4.webm | "Wooden staff striking an animal's body hard, one solid thud on hide" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/knife_hit_1.webm | "Short muffled thud of a knife blade striking into thick animal hide" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/knife_hit_2.webm | "Short muffled thud of a knife blade striking into thick animal hide" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/knife_hit_3.webm | "Short muffled thud of a knife blade striking into thick animal hide" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/knife_hit_4.webm | "Short muffled thud of a knife blade striking into thick animal hide" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/arrow_hit_1.webm | "Arrow striking into an animal's body with a sharp thunk, shaft quivering" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/arrow_hit_2.webm | "Arrow striking into an animal's body with a sharp thunk, shaft quivering" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/arrow_hit_3.webm | "Arrow striking into an animal's body with a sharp thunk, shaft quivering" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/arrow_hit_4.webm | "Arrow striking into an animal's body with a sharp thunk, shaft quivering" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/stone_hit_ground_1.webm | "Sling stone missing and hitting dry rocky ground, crack and skitter of pebbles" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/stone_hit_ground_2.webm | "Sling stone missing and hitting dry rocky ground, crack and skitter of pebbles" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/stone_hit_ground_3.webm | "Sling stone missing and hitting dry rocky ground, crack and skitter of pebbles" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/stone_hit_ground_4.webm | "Sling stone missing and hitting dry rocky ground, crack and skitter of pebbles" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/animal_fall_1.webm | "Large animal collapsing onto dry grass and earth, heavy body thud and rustle" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/animal_fall_2.webm | "Large animal collapsing onto dry grass and earth, heavy body thud and rustle" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/animal_fall_3.webm | "Large animal collapsing onto dry grass and earth, heavy body thud and rustle" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/animal_fall_4.webm | "Large animal collapsing onto dry grass and earth, heavy body thud and rustle" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/punch_1.webm | "Fist blow to a man's body through a wool tunic, one heavy dull punch thud, no voice" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/punch_2.webm | "Fist blow to a man's body through a wool tunic, one heavy dull punch thud, no voice" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/punch_3.webm | "Fist blow to a man's body through a wool tunic, one heavy dull punch thud, no voice" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/weapons/punch_4.webm | "Fist blow to a man's body through a wool tunic, one heavy dull punch thud, no voice" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/adze_shape_1.webm | "Bronze adze shaping a wooden beam, rhythmic chops as wood chips are carved off" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/adze_shape_2.webm | "Bronze adze shaping a wooden beam, rhythmic chops as wood chips are carved off" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/adze_shape_3.webm | "Bronze adze shaping a wooden beam, rhythmic chops as wood chips are carved off" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/adze_shape_4.webm | "Bronze adze shaping a wooden beam, rhythmic chops as wood chips are carved off" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/anvil_strike_1.webm | "Blacksmith hammer striking hot iron on an anvil, two ringing blows" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/anvil_strike_2.webm | "Blacksmith hammer striking hot iron on an anvil, two ringing blows" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/anvil_strike_3.webm | "Blacksmith hammer striking hot iron on an anvil, two ringing blows" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/anvil_strike_4.webm | "Blacksmith hammer striking hot iron on an anvil, two ringing blows" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/axe_chop_1.webm | "Iron axe chopping into a standing oak trunk, deep solid chops and flying wood chips" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/axe_chop_2.webm | "Iron axe chopping into a standing oak trunk, deep solid chops and flying wood chips" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/axe_chop_3.webm | "Iron axe chopping into a standing oak trunk, deep solid chops and flying wood chips" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/axe_chop_4.webm | "Iron axe chopping into a standing oak trunk, deep solid chops and flying wood chips" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/axe_split_1.webm | "Axe splitting a log of firewood on a chopping block, crack and the halves falling" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/axe_split_2.webm | "Axe splitting a log of firewood on a chopping block, crack and the halves falling" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/axe_split_3.webm | "Axe splitting a log of firewood on a chopping block, crack and the halves falling" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/axe_split_4.webm | "Axe splitting a log of firewood on a chopping block, crack and the halves falling" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/basket_weave_1.webm | "Hands weaving dry palm fronds and reeds into a basket, creaking dry rustle" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/basket_weave_2.webm | "Hands weaving dry palm fronds and reeds into a basket, creaking dry rustle" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/basket_weave_3.webm | "Hands weaving dry palm fronds and reeds into a basket, creaking dry rustle" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/basket_weave_4.webm | "Hands weaving dry palm fronds and reeds into a basket, creaking dry rustle" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/bread_oven_1.webm | "Clay bread oven with a crackling wood fire, flat dough slapped onto the hot oven wall" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/bread_oven_2.webm | "Clay bread oven with a crackling wood fire, flat dough slapped onto the hot oven wall" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/bread_oven_3.webm | "Clay bread oven with a crackling wood fire, flat dough slapped onto the hot oven wall" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/bread_oven_4.webm | "Clay bread oven with a crackling wood fire, flat dough slapped onto the hot oven wall" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/chisel_wood_1.webm | "Wooden mallet tapping an iron chisel into hardwood, crisp carving taps" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/chisel_wood_2.webm | "Wooden mallet tapping an iron chisel into hardwood, crisp carving taps" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/chisel_wood_3.webm | "Wooden mallet tapping an iron chisel into hardwood, crisp carving taps" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/chisel_wood_4.webm | "Wooden mallet tapping an iron chisel into hardwood, crisp carving taps" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/fish_flop_1.webm | "Several fresh fish flopping and slapping wetly on the wooden deck of a boat" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/fish_flop_2.webm | "Several fresh fish flopping and slapping wetly on the wooden deck of a boat" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/fish_flop_3.webm | "Several fresh fish flopping and slapping wetly on the wooden deck of a boat" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/fish_flop_4.webm | "Several fresh fish flopping and slapping wetly on the wooden deck of a boat" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/gate_bar_1.webm | "Heavy wooden bar slid across a wooden door and dropped into its brackets, solid clunk" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/gate_bar_2.webm | "Heavy wooden bar slid across a wooden door and dropped into its brackets, solid clunk" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/gate_bar_3.webm | "Heavy wooden bar slid across a wooden door and dropped into its brackets, solid clunk" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/gate_bar_4.webm | "Heavy wooden bar slid across a wooden door and dropped into its brackets, solid clunk" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/hoe_soil_1.webm | "Iron hoe scraping and digging into dry soil, scrape and crumble of earth" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/hoe_soil_2.webm | "Iron hoe scraping and digging into dry soil, scrape and crumble of earth" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/hoe_soil_3.webm | "Iron hoe scraping and digging into dry soil, scrape and crumble of earth" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/hoe_soil_4.webm | "Iron hoe scraping and digging into dry soil, scrape and crumble of earth" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/jar_fill_1.webm | "Large clay water jar being filled from a pouring stream, rising hollow gurgle" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/jar_fill_2.webm | "Large clay water jar being filled from a pouring stream, rising hollow gurgle" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/jar_fill_3.webm | "Large clay water jar being filled from a pouring stream, rising hollow gurgle" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/jar_fill_4.webm | "Large clay water jar being filled from a pouring stream, rising hollow gurgle" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/knife_cut_1.webm | "Small knife slicing through fresh fish and green stems on a wooden board" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/knife_cut_2.webm | "Small knife slicing through fresh fish and green stems on a wooden board" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/knife_cut_3.webm | "Small knife slicing through fresh fish and green stems on a wooden board" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/knife_cut_4.webm | "Small knife slicing through fresh fish and green stems on a wooden board" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/knife_hide_1.webm | "Knife scraping an animal hide stretched on a wooden frame, rough scraping strokes" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/knife_hide_2.webm | "Knife scraping an animal hide stretched on a wooden frame, rough scraping strokes" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/knife_hide_3.webm | "Knife scraping an animal hide stretched on a wooden frame, rough scraping strokes" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/knife_hide_4.webm | "Knife scraping an animal hide stretched on a wooden frame, rough scraping strokes" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/loom_weave_1.webm | "Wooden upright loom: shuttle passing and the beater thumping the weft, wooden clacks" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/loom_weave_2.webm | "Wooden upright loom: shuttle passing and the beater thumping the weft, wooden clacks" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/loom_weave_3.webm | "Wooden upright loom: shuttle passing and the beater thumping the weft, wooden clacks" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/loom_weave_4.webm | "Wooden upright loom: shuttle passing and the beater thumping the weft, wooden clacks" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_cast_1.webm | "Fishing net cast from a boat, lead weights swishing through the air and splashing into a lake" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_cast_2.webm | "Fishing net cast from a boat, lead weights swishing through the air and splashing into a lake" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_cast_3.webm | "Fishing net cast from a boat, lead weights swishing through the air and splashing into a lake" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_cast_4.webm | "Fishing net cast from a boat, lead weights swishing through the air and splashing into a lake" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_haul_1.webm | "Wet heavy fishing net hauled hand over hand into a wooden boat, dripping water and splashes" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_haul_2.webm | "Wet heavy fishing net hauled hand over hand into a wooden boat, dripping water and splashes" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_haul_3.webm | "Wet heavy fishing net hauled hand over hand into a wooden boat, dripping water and splashes" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_haul_4.webm | "Wet heavy fishing net hauled hand over hand into a wooden boat, dripping water and splashes" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_mend_1.webm | "Hands mending a fishing net, cord pulled through knots, soft rope rustle and creak" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_mend_2.webm | "Hands mending a fishing net, cord pulled through knots, soft rope rustle and creak" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_mend_3.webm | "Hands mending a fishing net, cord pulled through knots, soft rope rustle and creak" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/net_mend_4.webm | "Hands mending a fishing net, cord pulled through knots, soft rope rustle and creak" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/oars_row_1.webm | "Wooden oars rowing a fishing boat, oars creaking in their pins and dipping into calm water" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/oars_row_2.webm | "Wooden oars rowing a fishing boat, oars creaking in their pins and dipping into calm water" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/oars_row_3.webm | "Wooden oars rowing a fishing boat, oars creaking in their pins and dipping into calm water" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/oars_row_4.webm | "Wooden oars rowing a fishing boat, oars creaking in their pins and dipping into calm water" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/olive_press_1.webm | "Stone olive press: heavy wooden beam creaking as it presses baskets of olives, oil dripping" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/olive_press_2.webm | "Stone olive press: heavy wooden beam creaking as it presses baskets of olives, oil dripping" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/olive_press_3.webm | "Stone olive press: heavy wooden beam creaking as it presses baskets of olives, oil dripping" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/olive_press_4.webm | "Stone olive press: heavy wooden beam creaking as it presses baskets of olives, oil dripping" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/pot_boil_1.webm | "Clay cooking pot bubbling over an open wood fire, simmering stew and crackling embers" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/pot_boil_2.webm | "Clay cooking pot bubbling over an open wood fire, simmering stew and crackling embers" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/pot_boil_3.webm | "Clay cooking pot bubbling over an open wood fire, simmering stew and crackling embers" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/pot_boil_4.webm | "Clay cooking pot bubbling over an open wood fire, simmering stew and crackling embers" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/quern_grind_1.webm | "Hand stone mill grinding grain, rough rotating stone-on-stone grind" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/quern_grind_2.webm | "Hand stone mill grinding grain, rough rotating stone-on-stone grind" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/quern_grind_3.webm | "Hand stone mill grinding grain, rough rotating stone-on-stone grind" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/quern_grind_4.webm | "Hand stone mill grinding grain, rough rotating stone-on-stone grind" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/sack_drop_1.webm | "Heavy sack of grain dropped onto a stone floor, dull thump and grain shifting" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/sack_drop_2.webm | "Heavy sack of grain dropped onto a stone floor, dull thump and grain shifting" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/sack_drop_3.webm | "Heavy sack of grain dropped onto a stone floor, dull thump and grain shifting" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/sack_drop_4.webm | "Heavy sack of grain dropped onto a stone floor, dull thump and grain shifting" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/sickle_grain_1.webm | "Iron sickle cutting dry stalks of barley, swishing slices and rustling straw" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/sickle_grain_2.webm | "Iron sickle cutting dry stalks of barley, swishing slices and rustling straw" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/sickle_grain_3.webm | "Iron sickle cutting dry stalks of barley, swishing slices and rustling straw" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/sickle_grain_4.webm | "Iron sickle cutting dry stalks of barley, swishing slices and rustling straw" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/spade_dig_1.webm | "Wooden spade digging into wet earth and clay, slicing and lifting soil" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/spade_dig_2.webm | "Wooden spade digging into wet earth and clay, slicing and lifting soil" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/spade_dig_3.webm | "Wooden spade digging into wet earth and clay, slicing and lifting soil" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/spade_dig_4.webm | "Wooden spade digging into wet earth and clay, slicing and lifting soil" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/stone_chisel_1.webm | "Iron chisel and hammer dressing a limestone block, sharp ringing taps and falling chips" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/stone_chisel_2.webm | "Iron chisel and hammer dressing a limestone block, sharp ringing taps and falling chips" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/stone_chisel_3.webm | "Iron chisel and hammer dressing a limestone block, sharp ringing taps and falling chips" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/stone_chisel_4.webm | "Iron chisel and hammer dressing a limestone block, sharp ringing taps and falling chips" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/stone_drop_1.webm | "Heavy limestone block set down onto other stones, grinding scrape and solid thud" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/stone_drop_2.webm | "Heavy limestone block set down onto other stones, grinding scrape and solid thud" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/stone_drop_3.webm | "Heavy limestone block set down onto other stones, grinding scrape and solid thud" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/stone_drop_4.webm | "Heavy limestone block set down onto other stones, grinding scrape and solid thud" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/threshing_1.webm | "Threshing grain on a stone floor with a wooden flail, rhythmic thumps on straw" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/threshing_2.webm | "Threshing grain on a stone floor with a wooden flail, rhythmic thumps on straw" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/threshing_3.webm | "Threshing grain on a stone floor with a wooden flail, rhythmic thumps on straw" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/threshing_4.webm | "Threshing grain on a stone floor with a wooden flail, rhythmic thumps on straw" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/water_pour_1.webm | "Water poured from a clay jug onto garden soil, splashing and soaking in" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/water_pour_2.webm | "Water poured from a clay jug onto garden soil, splashing and soaking in" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/water_pour_3.webm | "Water poured from a clay jug onto garden soil, splashing and soaking in" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/water_pour_4.webm | "Water poured from a clay jug onto garden soil, splashing and soaking in" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/well_bucket_1.webm | "Leather bucket lowered into a stone well, rope creaking and water splashing far below" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/well_bucket_2.webm | "Leather bucket lowered into a stone well, rope creaking and water splashing far below" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/well_bucket_3.webm | "Leather bucket lowered into a stone well, rope creaking and water splashing far below" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/tools/well_bucket_4.webm | "Leather bucket lowered into a stone well, rope creaking and water splashing far below" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_alarm_1.webm | "Startled brown hare thumping its hind foot and bolting through dry grass, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_alarm_2.webm | "Startled brown hare thumping its hind foot and bolting through dry grass, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_alarm_3.webm | "Startled brown hare thumping its hind foot and bolting through dry grass, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_alarm_4.webm | "Startled brown hare thumping its hind foot and bolting through dry grass, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_hurt_1.webm | "Wounded hare letting out a short high squeal, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_hurt_2.webm | "Wounded hare letting out a short high squeal, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_hurt_3.webm | "Wounded hare letting out a short high squeal, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_hurt_4.webm | "Wounded hare letting out a short high squeal, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_death_1.webm | "Dying hare giving a last thin scream that fades, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_death_2.webm | "Dying hare giving a last thin scream that fades, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_death_3.webm | "Dying hare giving a last thin scream that fades, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hare_death_4.webm | "Dying hare giving a last thin scream that fades, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_call_1.webm | "Chukar partridge calling chuck chuck chukar from rocky hillside, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_call_2.webm | "Chukar partridge calling chuck chuck chukar from rocky hillside, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_call_3.webm | "Chukar partridge calling chuck chuck chukar from rocky hillside, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_call_4.webm | "Chukar partridge calling chuck chuck chukar from rocky hillside, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_alarm_1.webm | "Flushed partridge exploding into flight, whirring wings and sharp alarm chips, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_alarm_2.webm | "Flushed partridge exploding into flight, whirring wings and sharp alarm chips, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_alarm_3.webm | "Flushed partridge exploding into flight, whirring wings and sharp alarm chips, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_alarm_4.webm | "Flushed partridge exploding into flight, whirring wings and sharp alarm chips, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_hurt_1.webm | "Struck partridge squawking with a burst of frantic wingbeats, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_hurt_2.webm | "Struck partridge squawking with a burst of frantic wingbeats, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_hurt_3.webm | "Struck partridge squawking with a burst of frantic wingbeats, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/partridge_hurt_4.webm | "Struck partridge squawking with a burst of frantic wingbeats, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_call_1.webm | "Common quail calling its liquid three-note wet-my-lips call in a field, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_call_2.webm | "Common quail calling its liquid three-note wet-my-lips call in a field, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_call_3.webm | "Common quail calling its liquid three-note wet-my-lips call in a field, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_call_4.webm | "Common quail calling its liquid three-note wet-my-lips call in a field, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_alarm_1.webm | "Quail flushing up from grass, fast whirring wingbeats and a thin squeak, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_alarm_2.webm | "Quail flushing up from grass, fast whirring wingbeats and a thin squeak, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_alarm_3.webm | "Quail flushing up from grass, fast whirring wingbeats and a thin squeak, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_alarm_4.webm | "Quail flushing up from grass, fast whirring wingbeats and a thin squeak, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_hurt_1.webm | "Hit quail giving a tiny shrill squeak and fluttering, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_hurt_2.webm | "Hit quail giving a tiny shrill squeak and fluttering, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_hurt_3.webm | "Hit quail giving a tiny shrill squeak and fluttering, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/quail_hurt_4.webm | "Hit quail giving a tiny shrill squeak and fluttering, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_call_1.webm | "Rock dove cooing softly, deep rolling coo on a stone ledge, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_call_2.webm | "Rock dove cooing softly, deep rolling coo on a stone ledge, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_call_3.webm | "Rock dove cooing softly, deep rolling coo on a stone ledge, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_call_4.webm | "Rock dove cooing softly, deep rolling coo on a stone ledge, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_alarm_1.webm | "Pigeon taking off in alarm, loud wing clatter and claps, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_alarm_2.webm | "Pigeon taking off in alarm, loud wing clatter and claps, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_alarm_3.webm | "Pigeon taking off in alarm, loud wing clatter and claps, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_alarm_4.webm | "Pigeon taking off in alarm, loud wing clatter and claps, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_hurt_1.webm | "Injured dove flapping and struggling on the ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_hurt_2.webm | "Injured dove flapping and struggling on the ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_hurt_3.webm | "Injured dove flapping and struggling on the ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rock_dove_hurt_4.webm | "Injured dove flapping and struggling on the ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_call_1.webm | "Single gull crying laughing calls over a lake shore, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_call_2.webm | "Single gull crying laughing calls over a lake shore, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_call_3.webm | "Single gull crying laughing calls over a lake shore, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_call_4.webm | "Single gull crying laughing calls over a lake shore, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_alarm_1.webm | "Gull alarm call, sharp repeated kek kek kek and wingbeats, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_alarm_2.webm | "Gull alarm call, sharp repeated kek kek kek and wingbeats, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_alarm_3.webm | "Gull alarm call, sharp repeated kek kek kek and wingbeats, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_alarm_4.webm | "Gull alarm call, sharp repeated kek kek kek and wingbeats, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_hurt_1.webm | "Hurt gull giving one harsh pained squawk, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_hurt_2.webm | "Hurt gull giving one harsh pained squawk, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_hurt_3.webm | "Hurt gull giving one harsh pained squawk, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gull_hurt_4.webm | "Hurt gull giving one harsh pained squawk, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_call_1.webm | "Golden jackal howling a wailing yipping cry at dusk, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_call_2.webm | "Golden jackal howling a wailing yipping cry at dusk, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_call_3.webm | "Golden jackal howling a wailing yipping cry at dusk, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_call_4.webm | "Golden jackal howling a wailing yipping cry at dusk, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_alarm_1.webm | "Frightened jackal giving a sharp yelp as it turns to run, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_alarm_2.webm | "Frightened jackal giving a sharp yelp as it turns to run, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_alarm_3.webm | "Frightened jackal giving a sharp yelp as it turns to run, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_alarm_4.webm | "Frightened jackal giving a sharp yelp as it turns to run, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_angry_1.webm | "Snarling golden jackal, lips curled, low rattling growl, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_angry_2.webm | "Snarling golden jackal, lips curled, low rattling growl, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_angry_3.webm | "Snarling golden jackal, lips curled, low rattling growl, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_angry_4.webm | "Snarling golden jackal, lips curled, low rattling growl, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_attack_1.webm | "Jackal lunging with a vicious snarl and snapping jaws, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_attack_2.webm | "Jackal lunging with a vicious snarl and snapping jaws, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_attack_3.webm | "Jackal lunging with a vicious snarl and snapping jaws, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_attack_4.webm | "Jackal lunging with a vicious snarl and snapping jaws, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_hurt_1.webm | "Jackal yelping in pain, high short cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_hurt_2.webm | "Jackal yelping in pain, high short cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_hurt_3.webm | "Jackal yelping in pain, high short cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_hurt_4.webm | "Jackal yelping in pain, high short cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_death_1.webm | "Dying jackal whimpering weakly, last breath, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_death_2.webm | "Dying jackal whimpering weakly, last breath, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_death_3.webm | "Dying jackal whimpering weakly, last breath, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jackal_death_4.webm | "Dying jackal whimpering weakly, last breath, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_call_1.webm | "Mountain gazelle making a soft nasal grunt while grazing, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_call_2.webm | "Mountain gazelle making a soft nasal grunt while grazing, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_call_3.webm | "Mountain gazelle making a soft nasal grunt while grazing, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_call_4.webm | "Mountain gazelle making a soft nasal grunt while grazing, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_alarm_1.webm | "Alarmed gazelle snorting sharply and bounding away on hard hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_alarm_2.webm | "Alarmed gazelle snorting sharply and bounding away on hard hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_alarm_3.webm | "Alarmed gazelle snorting sharply and bounding away on hard hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_alarm_4.webm | "Alarmed gazelle snorting sharply and bounding away on hard hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_hurt_1.webm | "Wounded gazelle giving a short bleating cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_hurt_2.webm | "Wounded gazelle giving a short bleating cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_hurt_3.webm | "Wounded gazelle giving a short bleating cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_hurt_4.webm | "Wounded gazelle giving a short bleating cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_death_1.webm | "Gazelle collapsing with a last faint bleat and a heavy sigh, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_death_2.webm | "Gazelle collapsing with a last faint bleat and a heavy sigh, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_death_3.webm | "Gazelle collapsing with a last faint bleat and a heavy sigh, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/gazelle_death_4.webm | "Gazelle collapsing with a last faint bleat and a heavy sigh, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_call_1.webm | "Lone grey wolf howling one long rising howl in the hills, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_call_2.webm | "Lone grey wolf howling one long rising howl in the hills, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_call_3.webm | "Lone grey wolf howling one long rising howl in the hills, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_call_4.webm | "Lone grey wolf howling one long rising howl in the hills, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_angry_1.webm | "Menacing wolf growl, deep and rumbling, teeth bared, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_angry_2.webm | "Menacing wolf growl, deep and rumbling, teeth bared, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_angry_3.webm | "Menacing wolf growl, deep and rumbling, teeth bared, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_angry_4.webm | "Menacing wolf growl, deep and rumbling, teeth bared, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_attack_1.webm | "Wolf attacking with a ferocious snarl and a snapping bite, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_attack_2.webm | "Wolf attacking with a ferocious snarl and a snapping bite, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_attack_3.webm | "Wolf attacking with a ferocious snarl and a snapping bite, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_attack_4.webm | "Wolf attacking with a ferocious snarl and a snapping bite, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_hurt_1.webm | "Wolf yelping sharply in pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_hurt_2.webm | "Wolf yelping sharply in pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_hurt_3.webm | "Wolf yelping sharply in pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_hurt_4.webm | "Wolf yelping sharply in pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_death_1.webm | "Mortally wounded wolf whining and whimpering as it goes still, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_death_2.webm | "Mortally wounded wolf whining and whimpering as it goes still, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_death_3.webm | "Mortally wounded wolf whining and whimpering as it goes still, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wolf_death_4.webm | "Mortally wounded wolf whining and whimpering as it goes still, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_call_1.webm | "Wild boar grunting and snuffling while rooting in leaves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_call_2.webm | "Wild boar grunting and snuffling while rooting in leaves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_call_3.webm | "Wild boar grunting and snuffling while rooting in leaves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_call_4.webm | "Wild boar grunting and snuffling while rooting in leaves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_alarm_1.webm | "Wild boar giving a loud alarm woof and huff, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_alarm_2.webm | "Wild boar giving a loud alarm woof and huff, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_alarm_3.webm | "Wild boar giving a loud alarm woof and huff, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_alarm_4.webm | "Wild boar giving a loud alarm woof and huff, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_angry_1.webm | "Angry wild boar champing its tusks, clacking jaws and furious snorts, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_angry_2.webm | "Angry wild boar champing its tusks, clacking jaws and furious snorts, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_angry_3.webm | "Angry wild boar champing its tusks, clacking jaws and furious snorts, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_angry_4.webm | "Angry wild boar champing its tusks, clacking jaws and furious snorts, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_attack_1.webm | "Charging boar squealing and grunting, heavy trotting hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_attack_2.webm | "Charging boar squealing and grunting, heavy trotting hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_attack_3.webm | "Charging boar squealing and grunting, heavy trotting hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_attack_4.webm | "Charging boar squealing and grunting, heavy trotting hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_hurt_1.webm | "Boar squealing shrilly in pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_hurt_2.webm | "Boar squealing shrilly in pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_hurt_3.webm | "Boar squealing shrilly in pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_hurt_4.webm | "Boar squealing shrilly in pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_death_1.webm | "Dying wild boar giving a long sinking grunt and wheeze, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_death_2.webm | "Dying wild boar giving a long sinking grunt and wheeze, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_death_3.webm | "Dying wild boar giving a long sinking grunt and wheeze, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/boar_death_4.webm | "Dying wild boar giving a long sinking grunt and wheeze, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_call_1.webm | "Roe deer doe giving a soft high contact peep in a woodland, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_call_2.webm | "Roe deer doe giving a soft high contact peep in a woodland, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_call_3.webm | "Roe deer doe giving a soft high contact peep in a woodland, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_call_4.webm | "Roe deer doe giving a soft high contact peep in a woodland, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_alarm_1.webm | "Roe deer barking its gruff alarm bark and leaping off, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_alarm_2.webm | "Roe deer barking its gruff alarm bark and leaping off, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_alarm_3.webm | "Roe deer barking its gruff alarm bark and leaping off, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_alarm_4.webm | "Roe deer barking its gruff alarm bark and leaping off, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_hurt_1.webm | "Injured roe deer bleating a short cry of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_hurt_2.webm | "Injured roe deer bleating a short cry of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_hurt_3.webm | "Injured roe deer bleating a short cry of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/roe_deer_hurt_4.webm | "Injured roe deer bleating a short cry of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_call_1.webm | "Nubian ibex bleating from a rocky cliff, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_call_2.webm | "Nubian ibex bleating from a rocky cliff, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_call_3.webm | "Nubian ibex bleating from a rocky cliff, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_call_4.webm | "Nubian ibex bleating from a rocky cliff, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_alarm_1.webm | "Ibex whistling a sharp alarm snort and clattering away over rocks, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_alarm_2.webm | "Ibex whistling a sharp alarm snort and clattering away over rocks, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_alarm_3.webm | "Ibex whistling a sharp alarm snort and clattering away over rocks, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_alarm_4.webm | "Ibex whistling a sharp alarm snort and clattering away over rocks, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_hurt_1.webm | "Wounded ibex giving a hoarse bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_hurt_2.webm | "Wounded ibex giving a hoarse bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_hurt_3.webm | "Wounded ibex giving a hoarse bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ibex_hurt_4.webm | "Wounded ibex giving a hoarse bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_call_1.webm | "Rock hyrax twittering and chattering among boulders, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_call_2.webm | "Rock hyrax twittering and chattering among boulders, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_call_3.webm | "Rock hyrax twittering and chattering among boulders, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_call_4.webm | "Rock hyrax twittering and chattering among boulders, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_alarm_1.webm | "Rock hyrax giving a sharp shrill alarm shriek, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_alarm_2.webm | "Rock hyrax giving a sharp shrill alarm shriek, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_alarm_3.webm | "Rock hyrax giving a sharp shrill alarm shriek, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_alarm_4.webm | "Rock hyrax giving a sharp shrill alarm shriek, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_hurt_1.webm | "Hurt hyrax squealing in short high squeaks, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_hurt_2.webm | "Hurt hyrax squealing in short high squeaks, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_hurt_3.webm | "Hurt hyrax squealing in short high squeaks, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hyrax_hurt_4.webm | "Hurt hyrax squealing in short high squeaks, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_call_1.webm | "Red fox barking a hoarse triple bark at night, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_call_2.webm | "Red fox barking a hoarse triple bark at night, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_call_3.webm | "Red fox barking a hoarse triple bark at night, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_call_4.webm | "Red fox barking a hoarse triple bark at night, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_alarm_1.webm | "Startled fox giving a quick yip and scurrying away, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_alarm_2.webm | "Startled fox giving a quick yip and scurrying away, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_alarm_3.webm | "Startled fox giving a quick yip and scurrying away, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_alarm_4.webm | "Startled fox giving a quick yip and scurrying away, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_angry_1.webm | "Red fox gekkering, a harsh stuttering chatter of warning, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_angry_2.webm | "Red fox gekkering, a harsh stuttering chatter of warning, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_angry_3.webm | "Red fox gekkering, a harsh stuttering chatter of warning, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_angry_4.webm | "Red fox gekkering, a harsh stuttering chatter of warning, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_attack_1.webm | "Fox snapping and screeching as it bites, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_attack_2.webm | "Fox snapping and screeching as it bites, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_attack_3.webm | "Fox snapping and screeching as it bites, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_attack_4.webm | "Fox snapping and screeching as it bites, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_hurt_1.webm | "Red fox screaming a short shrill yelp of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_hurt_2.webm | "Red fox screaming a short shrill yelp of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_hurt_3.webm | "Red fox screaming a short shrill yelp of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fox_hurt_4.webm | "Red fox screaming a short shrill yelp of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_call_1.webm | "Adult ewe bleating a deep baa in a pasture, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_call_2.webm | "Adult ewe bleating a deep baa in a pasture, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_call_3.webm | "Adult ewe bleating a deep baa in a pasture, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_call_4.webm | "Adult ewe bleating a deep baa in a pasture, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_lamb_1.webm | "Young lamb bleating a thin high maa for its mother, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_lamb_2.webm | "Young lamb bleating a thin high maa for its mother, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_lamb_3.webm | "Young lamb bleating a thin high maa for its mother, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_lamb_4.webm | "Young lamb bleating a thin high maa for its mother, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_alarm_1.webm | "Panicked sheep bleating while hooves scatter on dry ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_alarm_2.webm | "Panicked sheep bleating while hooves scatter on dry ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_alarm_3.webm | "Panicked sheep bleating while hooves scatter on dry ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_alarm_4.webm | "Panicked sheep bleating while hooves scatter on dry ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_hurt_1.webm | "Hurt sheep crying a strained bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_hurt_2.webm | "Hurt sheep crying a strained bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_hurt_3.webm | "Hurt sheep crying a strained bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_hurt_4.webm | "Hurt sheep crying a strained bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_death_1.webm | "Dying sheep with a last weak bleat that fades out, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_death_2.webm | "Dying sheep with a last weak bleat that fades out, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_death_3.webm | "Dying sheep with a last weak bleat that fades out, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sheep_death_4.webm | "Dying sheep with a last weak bleat that fades out, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_call_1.webm | "Nanny goat bleating a nasal meh in a farmyard, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_call_2.webm | "Nanny goat bleating a nasal meh in a farmyard, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_call_3.webm | "Nanny goat bleating a nasal meh in a farmyard, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_call_4.webm | "Nanny goat bleating a nasal meh in a farmyard, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_kid_1.webm | "Little goat kid crying a high wavering bleat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_kid_2.webm | "Little goat kid crying a high wavering bleat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_kid_3.webm | "Little goat kid crying a high wavering bleat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_kid_4.webm | "Little goat kid crying a high wavering bleat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_alarm_1.webm | "Alarmed goat snorting a sharp sneeze and stamping, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_alarm_2.webm | "Alarmed goat snorting a sharp sneeze and stamping, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_alarm_3.webm | "Alarmed goat snorting a sharp sneeze and stamping, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_alarm_4.webm | "Alarmed goat snorting a sharp sneeze and stamping, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_angry_1.webm | "Billy goat snorting and blowing angrily, lowering its horns, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_angry_2.webm | "Billy goat snorting and blowing angrily, lowering its horns, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_angry_3.webm | "Billy goat snorting and blowing angrily, lowering its horns, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_angry_4.webm | "Billy goat snorting and blowing angrily, lowering its horns, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_hurt_1.webm | "Injured goat screaming a loud bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_hurt_2.webm | "Injured goat screaming a loud bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_hurt_3.webm | "Injured goat screaming a loud bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_hurt_4.webm | "Injured goat screaming a loud bleat of pain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_death_1.webm | "Goat collapsing with a last trembling bleat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_death_2.webm | "Goat collapsing with a last trembling bleat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_death_3.webm | "Goat collapsing with a last trembling bleat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goat_death_4.webm | "Goat collapsing with a last trembling bleat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_call_1.webm | "Big ox lowing, a deep long moo in a field, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_call_2.webm | "Big ox lowing, a deep long moo in a field, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_call_3.webm | "Big ox lowing, a deep long moo in a field, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_call_4.webm | "Big ox lowing, a deep long moo in a field, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_alarm_1.webm | "Spooked ox snorting heavily and shifting its hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_alarm_2.webm | "Spooked ox snorting heavily and shifting its hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_alarm_3.webm | "Spooked ox snorting heavily and shifting its hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_alarm_4.webm | "Spooked ox snorting heavily and shifting its hooves, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_angry_1.webm | "Bull bellowing angrily, snorting and pawing the earth, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_angry_2.webm | "Bull bellowing angrily, snorting and pawing the earth, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_angry_3.webm | "Bull bellowing angrily, snorting and pawing the earth, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_angry_4.webm | "Bull bellowing angrily, snorting and pawing the earth, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_hurt_1.webm | "Ox bellowing in pain, a hoarse loud cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_hurt_2.webm | "Ox bellowing in pain, a hoarse loud cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_hurt_3.webm | "Ox bellowing in pain, a hoarse loud cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_hurt_4.webm | "Ox bellowing in pain, a hoarse loud cry, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_death_1.webm | "Fallen ox groaning a long low dying moan, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_death_2.webm | "Fallen ox groaning a long low dying moan, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_death_3.webm | "Fallen ox groaning a long low dying moan, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ox_death_4.webm | "Fallen ox groaning a long low dying moan, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_call_1.webm | "Donkey braying hee-haw loudly in a village, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_call_2.webm | "Donkey braying hee-haw loudly in a village, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_call_3.webm | "Donkey braying hee-haw loudly in a village, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_call_4.webm | "Donkey braying hee-haw loudly in a village, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_alarm_1.webm | "Frightened donkey snorting and blowing through its nostrils, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_alarm_2.webm | "Frightened donkey snorting and blowing through its nostrils, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_alarm_3.webm | "Frightened donkey snorting and blowing through its nostrils, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_alarm_4.webm | "Frightened donkey snorting and blowing through its nostrils, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_angry_1.webm | "Angry donkey squealing and stamping, ears back, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_angry_2.webm | "Angry donkey squealing and stamping, ears back, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_angry_3.webm | "Angry donkey squealing and stamping, ears back, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_angry_4.webm | "Angry donkey squealing and stamping, ears back, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_hurt_1.webm | "Hurt donkey giving a broken distressed bray, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_hurt_2.webm | "Hurt donkey giving a broken distressed bray, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_hurt_3.webm | "Hurt donkey giving a broken distressed bray, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/donkey_hurt_4.webm | "Hurt donkey giving a broken distressed bray, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_call_1.webm | "Wild ass of the desert braying a harsh high bray, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_call_2.webm | "Wild ass of the desert braying a harsh high bray, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_call_3.webm | "Wild ass of the desert braying a harsh high bray, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_call_4.webm | "Wild ass of the desert braying a harsh high bray, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_alarm_1.webm | "Onager snorting in alarm and galloping off on hard ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_alarm_2.webm | "Onager snorting in alarm and galloping off on hard ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_alarm_3.webm | "Onager snorting in alarm and galloping off on hard ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_alarm_4.webm | "Onager snorting in alarm and galloping off on hard ground, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_hurt_1.webm | "Wounded onager crying a short harsh squeal, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_hurt_2.webm | "Wounded onager crying a short harsh squeal, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_hurt_3.webm | "Wounded onager crying a short harsh squeal, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/wild_ass_hurt_4.webm | "Wounded onager crying a short harsh squeal, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_call_1.webm | "Hen clucking contentedly while scratching for grain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_call_2.webm | "Hen clucking contentedly while scratching for grain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_call_3.webm | "Hen clucking contentedly while scratching for grain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_call_4.webm | "Hen clucking contentedly while scratching for grain, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_alarm_1.webm | "Startled hen cackling loudly and flapping its wings, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_alarm_2.webm | "Startled hen cackling loudly and flapping its wings, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_alarm_3.webm | "Startled hen cackling loudly and flapping its wings, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_alarm_4.webm | "Startled hen cackling loudly and flapping its wings, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_hurt_1.webm | "Chicken squawking in a sudden pained screech, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_hurt_2.webm | "Chicken squawking in a sudden pained screech, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_hurt_3.webm | "Chicken squawking in a sudden pained screech, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hen_hurt_4.webm | "Chicken squawking in a sudden pained screech, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rooster_crow_1.webm | "Rooster crowing once at first light, cock-a-doodle-doo, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rooster_crow_2.webm | "Rooster crowing once at first light, cock-a-doodle-doo, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rooster_crow_3.webm | "Rooster crowing once at first light, cock-a-doodle-doo, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rooster_crow_4.webm | "Rooster crowing once at first light, cock-a-doodle-doo, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_call_1.webm | "Dromedary camel grumbling and groaning with a gurgling throat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_call_2.webm | "Dromedary camel grumbling and groaning with a gurgling throat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_call_3.webm | "Dromedary camel grumbling and groaning with a gurgling throat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_call_4.webm | "Dromedary camel grumbling and groaning with a gurgling throat, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_alarm_1.webm | "Camel bellowing a startled roar, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_alarm_2.webm | "Camel bellowing a startled roar, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_alarm_3.webm | "Camel bellowing a startled roar, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_alarm_4.webm | "Camel bellowing a startled roar, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_angry_1.webm | "Angry camel roaring and gurgling, spitting, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_angry_2.webm | "Angry camel roaring and gurgling, spitting, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_angry_3.webm | "Angry camel roaring and gurgling, spitting, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_angry_4.webm | "Angry camel roaring and gurgling, spitting, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_hurt_1.webm | "Hurt camel moaning a loud groaning bellow, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_hurt_2.webm | "Hurt camel moaning a loud groaning bellow, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_hurt_3.webm | "Hurt camel moaning a loud groaning bellow, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/camel_hurt_4.webm | "Hurt camel moaning a loud groaning bellow, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_call_1.webm | "Village street dog barking twice, medium sized dog, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_call_2.webm | "Village street dog barking twice, medium sized dog, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_call_3.webm | "Village street dog barking twice, medium sized dog, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_call_4.webm | "Village street dog barking twice, medium sized dog, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_alarm_1.webm | "Scared dog yelping and scampering away, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_alarm_2.webm | "Scared dog yelping and scampering away, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_alarm_3.webm | "Scared dog yelping and scampering away, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_alarm_4.webm | "Scared dog yelping and scampering away, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_angry_1.webm | "Dog growling low and threatening, then a warning bark, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_angry_2.webm | "Dog growling low and threatening, then a warning bark, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_angry_3.webm | "Dog growling low and threatening, then a warning bark, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_angry_4.webm | "Dog growling low and threatening, then a warning bark, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_attack_1.webm | "Dog lunging with a savage snarling bark and snapping teeth, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_attack_2.webm | "Dog lunging with a savage snarling bark and snapping teeth, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_attack_3.webm | "Dog lunging with a savage snarling bark and snapping teeth, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_attack_4.webm | "Dog lunging with a savage snarling bark and snapping teeth, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_hurt_1.webm | "Dog yelping sharply after being struck, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_hurt_2.webm | "Dog yelping sharply after being struck, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_hurt_3.webm | "Dog yelping sharply after being struck, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_hurt_4.webm | "Dog yelping sharply after being struck, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_death_1.webm | "Dog whining softly and whimpering as it dies, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_death_2.webm | "Dog whining softly and whimpering as it dies, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_death_3.webm | "Dog whining softly and whimpering as it dies, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/dog_death_4.webm | "Dog whining softly and whimpering as it dies, one close animal, the sound begins instantly with no lead-in, isolated, natural field recording, no music, no human voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/quest_complete_1.webm | "Orchestral quest complete fanfare: a short warm flourish of rising strings and a harp glissando ending on a bright French horn chord, triumphant and satisfying, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/quest_complete_2.webm | "Orchestral quest complete fanfare: a short warm flourish of rising strings and a harp glissando ending on a bright French horn chord, triumphant and satisfying, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/quest_complete_3.webm | "Orchestral quest complete fanfare: a short warm flourish of rising strings and a harp glissando ending on a bright French horn chord, triumphant and satisfying, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/quest_complete_4.webm | "Orchestral quest complete fanfare: a short warm flourish of rising strings and a harp glissando ending on a bright French horn chord, triumphant and satisfying, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/level_up_1.webm | "Orchestral level up fanfare: a joyful ascending run of strings and woodwinds climbing to a majestic brass and timpani major chord with a shimmering harp, heroic and uplifting, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/level_up_2.webm | "Orchestral level up fanfare: a joyful ascending run of strings and woodwinds climbing to a majestic brass and timpani major chord with a shimmering harp, heroic and uplifting, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/level_up_3.webm | "Orchestral level up fanfare: a joyful ascending run of strings and woodwinds climbing to a majestic brass and timpani major chord with a shimmering harp, heroic and uplifting, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/level_up_4.webm | "Orchestral level up fanfare: a joyful ascending run of strings and woodwinds climbing to a majestic brass and timpani major chord with a shimmering harp, heroic and uplifting, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/discovery_1.webm | "Orchestral new place discovered motif: a short gentle solo French horn call answered by soft strings and harp, a sense of wonder and arrival, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/discovery_2.webm | "Orchestral new place discovered motif: a short gentle solo French horn call answered by soft strings and harp, a sense of wonder and arrival, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/discovery_3.webm | "Orchestral new place discovered motif: a short gentle solo French horn call answered by soft strings and harp, a sense of wonder and arrival, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| music/stingers/discovery_4.webm | "Orchestral new place discovered motif: a short gentle solo French horn call answered by soft strings and harp, a sense of wonder and arrival, hand-played symphony orchestra in a classic fantasy RPG style, no synths, no vocals, starts instantly on the first note, clean ending with a short natural ring-out" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_sand_1.webm | "Sand underfoot: one footstep of a leather sandal pressing into soft lake-shore sand, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_sand_2.webm | "Sand underfoot: one footstep of a leather sandal pressing into soft lake-shore sand, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_sand_3.webm | "Sand underfoot: one footstep of a leather sandal pressing into soft lake-shore sand, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_sand_4.webm | "Sand underfoot: one footstep of a leather sandal pressing into soft lake-shore sand, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_water_1.webm | "Wading through shallow lake water: one footstep of a bare leg sloshing forward through knee-deep water, a soft splash and swirl, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_water_2.webm | "Wading through shallow lake water: one footstep of a bare leg sloshing forward through knee-deep water, a soft splash and swirl, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_water_3.webm | "Wading through shallow lake water: one footstep of a bare leg sloshing forward through knee-deep water, a soft splash and swirl, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_water_4.webm | "Wading through shallow lake water: one footstep of a bare leg sloshing forward through knee-deep water, a soft splash and swirl, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_dirt_1.webm | "Dirt path underfoot: one footstep of a leather sandal on dry packed earth, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_dirt_2.webm | "Dirt path underfoot: one footstep of a leather sandal on dry packed earth, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_dirt_3.webm | "Dirt path underfoot: one footstep of a leather sandal on dry packed earth, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_dirt_4.webm | "Dirt path underfoot: one footstep of a leather sandal on dry packed earth, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_wood_1.webm | "Wooden planks underfoot: one footstep of a leather sandal on old boat boards, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_wood_2.webm | "Wooden planks underfoot: one footstep of a leather sandal on old boat boards, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_wood_3.webm | "Wooden planks underfoot: one footstep of a leather sandal on old boat boards, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_wood_4.webm | "Wooden planks underfoot: one footstep of a leather sandal on old boat boards, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_stone_1.webm | "Limestone paving underfoot: one footstep of a leather sandal on worn stone, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_stone_2.webm | "Limestone paving underfoot: one footstep of a leather sandal on worn stone, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_stone_3.webm | "Limestone paving underfoot: one footstep of a leather sandal on worn stone, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/step_stone_4.webm | "Limestone paving underfoot: one footstep of a leather sandal on worn stone, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/splash_1.webm | "Lake water splash as a heavy object drops in beside a boat, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/splash_2.webm | "Lake water splash as a heavy object drops in beside a boat, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/splash_3.webm | "Lake water splash as a heavy object drops in beside a boat, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/splash_4.webm | "Lake water splash as a heavy object drops in beside a boat, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/swim_stroke_1.webm | "Swimmer pulling one arm stroke through calm lake water, soft splash, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/swim_stroke_2.webm | "Swimmer pulling one arm stroke through calm lake water, soft splash, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/swim_stroke_3.webm | "Swimmer pulling one arm stroke through calm lake water, soft splash, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/swim_stroke_4.webm | "Swimmer pulling one arm stroke through calm lake water, soft splash, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/bubbles_1.webm | "Underwater air bubbles rising, muffled, heard from below the surface, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/bubbles_2.webm | "Underwater air bubbles rising, muffled, heard from below the surface, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/bubbles_3.webm | "Underwater air bubbles rising, muffled, heard from below the surface, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/bubbles_4.webm | "Underwater air bubbles rising, muffled, heard from below the surface, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/gasp_1.webm | "Man breaking the surface of the water and gasping one deep breath, no words, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/gasp_2.webm | "Man breaking the surface of the water and gasping one deep breath, no words, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/gasp_3.webm | "Man breaking the surface of the water and gasping one deep breath, no words, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/gasp_4.webm | "Man breaking the surface of the water and gasping one deep breath, no words, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/knock_1.webm | "Knock of a small wooden peg striking a hollow wooden board once, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/knock_2.webm | "Knock of a small wooden peg striking a hollow wooden board once, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/knock_3.webm | "Knock of a small wooden peg striking a hollow wooden board once, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/knock_4.webm | "Knock of a small wooden peg striking a hollow wooden board once, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/movement/bush_rustle_1.webm | "Hands reaching into a leafy fruit tree branch, leaves rustling and a twig snapping as fruit is picked, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/movement/bush_rustle_2.webm | "Hands reaching into a leafy fruit tree branch, leaves rustling and a twig snapping as fruit is picked, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/movement/bush_rustle_3.webm | "Hands reaching into a leafy fruit tree branch, leaves rustling and a twig snapping as fruit is picked, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/movement/bush_rustle_4.webm | "Hands reaching into a leafy fruit tree branch, leaves rustling and a twig snapping as fruit is picked, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/bees_1.webm | "Swarm of honey bees buzzing close around a clay hive as it is opened, the sound begins instantly with no lead-in, close, natural field recording, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/bees_2.webm | "Swarm of honey bees buzzing close around a clay hive as it is opened, the sound begins instantly with no lead-in, close, natural field recording, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/bees_3.webm | "Swarm of honey bees buzzing close around a clay hive as it is opened, the sound begins instantly with no lead-in, close, natural field recording, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/bees_4.webm | "Swarm of honey bees buzzing close around a clay hive as it is opened, the sound begins instantly with no lead-in, close, natural field recording, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/white_stork_call_1.webm | "White stork clattering its bill loudly, a rapid wooden rattle of the beak on a rooftop nest, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/white_stork_call_2.webm | "White stork clattering its bill loudly, a rapid wooden rattle of the beak on a rooftop nest, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/white_stork_call_3.webm | "White stork clattering its bill loudly, a rapid wooden rattle of the beak on a rooftop nest, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/white_stork_alarm_1.webm | "White stork taking off, heavy wingbeats and a short burst of bill clatter, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/white_stork_alarm_2.webm | "White stork taking off, heavy wingbeats and a short burst of bill clatter, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/white_stork_hurt_1.webm | "Struck white stork hissing loudly and clattering its bill, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/grey_heron_call_1.webm | "Grey heron giving one harsh loud croak, frarnk, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/grey_heron_call_2.webm | "Grey heron giving one harsh loud croak, frarnk, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/grey_heron_call_3.webm | "Grey heron giving one harsh loud croak, frarnk, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/grey_heron_alarm_1.webm | "Startled grey heron squawking harshly as it takes off with slow heavy wingbeats, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/grey_heron_alarm_2.webm | "Startled grey heron squawking harshly as it takes off with slow heavy wingbeats, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/grey_heron_hurt_1.webm | "Wounded grey heron giving a short harsh rasping squawk, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/griffon_vulture_call_1.webm | "Griffon vulture hissing and grunting at a carcass, a raspy throaty hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/griffon_vulture_call_2.webm | "Griffon vulture hissing and grunting at a carcass, a raspy throaty hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/griffon_vulture_call_3.webm | "Griffon vulture hissing and grunting at a carcass, a raspy throaty hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/griffon_vulture_alarm_1.webm | "Griffon vulture lifting off, huge heavy wingbeats and a short hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/griffon_vulture_alarm_2.webm | "Griffon vulture lifting off, huge heavy wingbeats and a short hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/griffon_vulture_hurt_1.webm | "Wounded griffon vulture giving a harsh guttural croak and hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/short_toed_eagle_call_1.webm | "Short-toed eagle calling a clear plaintive whistled weeo, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/short_toed_eagle_call_2.webm | "Short-toed eagle calling a clear plaintive whistled weeo, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/short_toed_eagle_call_3.webm | "Short-toed eagle calling a clear plaintive whistled weeo, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/short_toed_eagle_alarm_1.webm | "Short-toed eagle giving sharp yelping whistles as it flaps away, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/short_toed_eagle_alarm_2.webm | "Short-toed eagle giving sharp yelping whistles as it flaps away, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/short_toed_eagle_hurt_1.webm | "Wounded eagle giving a sharp shrill scream, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/raven_call_1.webm | "Common raven giving one deep hollow croak, one close bird, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/raven_call_2.webm | "Common raven giving one deep hollow croak, one close bird, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/raven_call_3.webm | "Common raven giving one deep hollow croak, one close bird, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/raven_call_4.webm | "Common raven giving one deep hollow croak, one close bird, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/raven_alarm_1.webm | "Common raven taking off with a burst of loud alarmed croaks and wingbeats, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/raven_alarm_2.webm | "Common raven taking off with a burst of loud alarmed croaks and wingbeats, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/raven_hurt_1.webm | "Wounded common raven giving a harsh startled squawk, one close bird, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hoopoe_call_1.webm | "Hoopoe calling a soft hollow oop-oop-oop, three low notes, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hoopoe_call_2.webm | "Hoopoe calling a soft hollow oop-oop-oop, three low notes, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hoopoe_call_3.webm | "Hoopoe calling a soft hollow oop-oop-oop, three low notes, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hoopoe_alarm_1.webm | "Startled hoopoe giving a harsh dry rasping chatter and a flutter of wings, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hoopoe_alarm_2.webm | "Startled hoopoe giving a harsh dry rasping chatter and a flutter of wings, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/hoopoe_hurt_1.webm | "Small bird giving a thin pained squeak and a flutter, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/little_owl_call_1.webm | "Little owl calling a plaintive mewing kiew, kiew, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/little_owl_call_2.webm | "Little owl calling a plaintive mewing kiew, kiew, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/little_owl_call_3.webm | "Little owl calling a plaintive mewing kiew, kiew, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/little_owl_alarm_1.webm | "Little owl giving sharp yelping alarm calls, kek kek kek, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/little_owl_alarm_2.webm | "Little owl giving sharp yelping alarm calls, kek kek kek, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/little_owl_hurt_1.webm | "Small owl giving a shrill pained screech, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pelican_call_1.webm | "Great white pelican giving a low deep grunting moan, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pelican_call_2.webm | "Great white pelican giving a low deep grunting moan, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pelican_call_3.webm | "Great white pelican giving a low deep grunting moan, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pelican_alarm_1.webm | "Large pelican taking off from water, heavy wingbeats and splashing feet, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pelican_alarm_2.webm | "Large pelican taking off from water, heavy wingbeats and splashing feet, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pelican_hurt_1.webm | "Wounded pelican giving a low hoarse grunt, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cormorant_call_1.webm | "Great cormorant giving a deep guttural croaking grunt, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cormorant_call_2.webm | "Great cormorant giving a deep guttural croaking grunt, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cormorant_call_3.webm | "Great cormorant giving a deep guttural croaking grunt, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cormorant_alarm_1.webm | "Cormorant pattering across water and taking off with rapid wingbeats and a croak, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cormorant_alarm_2.webm | "Cormorant pattering across water and taking off with rapid wingbeats and a croak, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cormorant_hurt_1.webm | "Wounded cormorant giving a harsh guttural croak, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goose_call_1.webm | "Domestic goose honking twice, a loud nasal honk, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goose_call_2.webm | "Domestic goose honking twice, a loud nasal honk, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goose_call_3.webm | "Domestic goose honking twice, a loud nasal honk, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goose_alarm_1.webm | "Alarmed geese honking loudly and flapping their wings, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goose_alarm_2.webm | "Alarmed geese honking loudly and flapping their wings, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goose_angry_1.webm | "Angry goose hissing with its neck stretched out, a loud breathy hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goose_angry_2.webm | "Angry goose hissing with its neck stretched out, a loud breathy hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/goose_hurt_1.webm | "Struck goose giving a pained squawking honk, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crane_call_1.webm | "Common crane bugling, a loud rolling trumpet call, krroo krroo, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crane_call_2.webm | "Common crane bugling, a loud rolling trumpet call, krroo krroo, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crane_call_3.webm | "Common crane bugling, a loud rolling trumpet call, krroo krroo, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crane_alarm_1.webm | "Common crane taking off with loud alarmed trumpeting and wingbeats, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crane_alarm_2.webm | "Common crane taking off with loud alarmed trumpeting and wingbeats, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crane_hurt_1.webm | "Wounded crane giving a short hoarse trumpeting cry, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ostrich_call_1.webm | "Male ostrich booming, a deep low hollow boom, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ostrich_call_2.webm | "Male ostrich booming, a deep low hollow boom, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ostrich_call_3.webm | "Male ostrich booming, a deep low hollow boom, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ostrich_alarm_1.webm | "Ostrich hissing loudly and running off with heavy pounding footsteps on dry ground, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ostrich_alarm_2.webm | "Ostrich hissing loudly and running off with heavy pounding footsteps on dry ground, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/ostrich_hurt_1.webm | "Wounded ostrich giving a harsh hiss and grunt, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sparrow_call_1.webm | "House sparrow chirping, cheerful chirps, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sparrow_call_2.webm | "House sparrow chirping, cheerful chirps, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sparrow_call_3.webm | "House sparrow chirping, cheerful chirps, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sparrow_alarm_1.webm | "Sparrows flushing with alarmed chatter and fluttering wings, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sparrow_alarm_2.webm | "Sparrows flushing with alarmed chatter and fluttering wings, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/sparrow_hurt_1.webm | "Sparrow giving one thin squeak, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rooster_cluck_1.webm | "Rooster clucking softly while scratching, low throaty bok bok, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rooster_cluck_2.webm | "Rooster clucking softly while scratching, low throaty bok bok, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rooster_cluck_3.webm | "Rooster clucking softly while scratching, low throaty bok bok, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rooster_alarm_1.webm | "Rooster squawking loudly in alarm and flapping its wings, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rooster_alarm_2.webm | "Rooster squawking loudly in alarm and flapping its wings, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/rooster_hurt_1.webm | "Struck rooster giving a loud pained squawk, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pig_call_1.webm | "Domestic pig grunting contentedly while rooting, low snuffling grunts, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pig_call_2.webm | "Domestic pig grunting contentedly while rooting, low snuffling grunts, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pig_call_3.webm | "Domestic pig grunting contentedly while rooting, low snuffling grunts, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pig_alarm_1.webm | "Frightened pig squealing and running, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pig_alarm_2.webm | "Frightened pig squealing and running, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pig_hurt_1.webm | "Struck pig giving a short piercing squeal, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/pig_death_1.webm | "Dying pig giving a last long squeal that fades away, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_call_1.webm | "Striped hyena giving a low whooping call and soft cackling chatter, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_call_2.webm | "Striped hyena giving a low whooping call and soft cackling chatter, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_call_3.webm | "Striped hyena giving a low whooping call and soft cackling chatter, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_alarm_1.webm | "Startled striped hyena giving a nervous high cackle, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_alarm_2.webm | "Startled striped hyena giving a nervous high cackle, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_angry_1.webm | "Striped hyena growling deeply with bristling mane, a low snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_angry_2.webm | "Striped hyena growling deeply with bristling mane, a low snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_attack_1.webm | "Hyena lunging with a snapping bite and a vicious snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_attack_2.webm | "Hyena lunging with a snapping bite and a vicious snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_hurt_1.webm | "Wounded hyena yelping and whining, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/striped_hyena_death_1.webm | "Dying hyena giving a last weak whining groan, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/leopard_call_1.webm | "Leopard calling a hoarse sawing rasp, rhythmic grunts like wood being sawn, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/leopard_call_2.webm | "Leopard calling a hoarse sawing rasp, rhythmic grunts like wood being sawn, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/leopard_call_3.webm | "Leopard calling a hoarse sawing rasp, rhythmic grunts like wood being sawn, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/leopard_angry_1.webm | "Leopard snarling and spitting with bared teeth, a fierce snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/leopard_angry_2.webm | "Leopard snarling and spitting with bared teeth, a fierce snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/leopard_attack_1.webm | "Leopard charging with a short explosive roar and snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/leopard_attack_2.webm | "Leopard charging with a short explosive roar and snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/leopard_hurt_1.webm | "Wounded leopard giving a sharp pained snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/leopard_death_1.webm | "Dying leopard giving a last low moaning growl that fades, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/brown_bear_call_1.webm | "Brown bear huffing and growling low as it forages, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/brown_bear_call_2.webm | "Brown bear huffing and growling low as it forages, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/brown_bear_call_3.webm | "Brown bear huffing and growling low as it forages, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/brown_bear_angry_1.webm | "Brown bear roaring loudly and popping its jaw, a deep angry roar, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/brown_bear_angry_2.webm | "Brown bear roaring loudly and popping its jaw, a deep angry roar, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/brown_bear_attack_1.webm | "Brown bear charging with a short deep bellowing roar, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/brown_bear_attack_2.webm | "Brown bear charging with a short deep bellowing roar, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/brown_bear_hurt_1.webm | "Wounded brown bear bawling in pain, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/brown_bear_death_1.webm | "Dying brown bear giving a last deep groan that fades, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/badger_call_1.webm | "Badger grunting and snuffling while digging, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/badger_call_2.webm | "Badger grunting and snuffling while digging, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/badger_angry_1.webm | "Angry badger snarling, a harsh rattling growl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/badger_angry_2.webm | "Angry badger snarling, a harsh rattling growl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/badger_attack_1.webm | "Badger lunging with a harsh snarl and a snapping bite, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/badger_hurt_1.webm | "Wounded badger giving a short squealing growl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/porcupine_call_1.webm | "Crested porcupine grunting and snuffling softly, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/porcupine_call_2.webm | "Crested porcupine grunting and snuffling softly, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/porcupine_angry_1.webm | "Crested porcupine rattling its hollow quills loudly in warning, a dry clattering rattle with stamping feet, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/porcupine_angry_2.webm | "Crested porcupine rattling its hollow quills loudly in warning, a dry clattering rattle with stamping feet, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/porcupine_attack_1.webm | "Porcupine rushing backwards with a sharp quill rattle and a grunt, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/porcupine_hurt_1.webm | "Wounded porcupine giving a high pained squeal and grunt, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/mongoose_call_1.webm | "Egyptian mongoose chattering and clucking softly, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/mongoose_call_2.webm | "Egyptian mongoose chattering and clucking softly, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/mongoose_call_3.webm | "Egyptian mongoose chattering and clucking softly, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/mongoose_alarm_1.webm | "Startled mongoose giving a sharp high chattering alarm, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/mongoose_alarm_2.webm | "Startled mongoose giving a sharp high chattering alarm, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/mongoose_hurt_1.webm | "Small mammal giving a sharp shrill squeal, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jungle_cat_call_1.webm | "Jungle cat yowling, a short rough wild cat meow, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jungle_cat_call_2.webm | "Jungle cat yowling, a short rough wild cat meow, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jungle_cat_call_3.webm | "Jungle cat yowling, a short rough wild cat meow, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jungle_cat_angry_1.webm | "Wild cat hissing and spitting with a low warning growl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jungle_cat_angry_2.webm | "Wild cat hissing and spitting with a low warning growl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jungle_cat_attack_1.webm | "Wild cat pouncing with a sharp spitting snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/jungle_cat_hurt_1.webm | "Wounded wild cat giving a pained screech, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fallow_deer_call_1.webm | "Fallow deer buck giving a deep rutting groan, a belching croak, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fallow_deer_call_2.webm | "Fallow deer buck giving a deep rutting groan, a belching croak, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fallow_deer_call_3.webm | "Fallow deer buck giving a deep rutting groan, a belching croak, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fallow_deer_alarm_1.webm | "Fallow deer doe giving a short sharp alarm bark, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fallow_deer_alarm_2.webm | "Fallow deer doe giving a short sharp alarm bark, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/fallow_deer_hurt_1.webm | "Wounded deer giving a short bleating cry, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/oryx_call_1.webm | "Arabian oryx snorting softly through its nose, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/oryx_call_2.webm | "Arabian oryx snorting softly through its nose, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/oryx_call_3.webm | "Arabian oryx snorting softly through its nose, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/oryx_alarm_1.webm | "Startled oryx giving a loud snort and stamping its hooves on hard desert ground, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/oryx_alarm_2.webm | "Startled oryx giving a loud snort and stamping its hooves on hard desert ground, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/oryx_hurt_1.webm | "Wounded antelope giving a hoarse bleating grunt, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cattle_call_1.webm | "Cow lowing, a long deep moo, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cattle_call_2.webm | "Cow lowing, a long deep moo, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cattle_call_3.webm | "Cow lowing, a long deep moo, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cattle_alarm_1.webm | "Frightened cow bellowing loudly, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cattle_alarm_2.webm | "Frightened cow bellowing loudly, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cattle_hurt_1.webm | "Struck cow giving a short pained bellow, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cattle_death_1.webm | "Dying cow giving a last long low groaning moo that fades, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/lion_call_1.webm | "Male lion roaring, a deep powerful roar followed by grunts, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/lion_call_2.webm | "Male lion roaring, a deep powerful roar followed by grunts, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/lion_call_3.webm | "Male lion roaring, a deep powerful roar followed by grunts, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/lion_angry_1.webm | "Lion growling and snarling deeply, a menacing rumbling snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/lion_angry_2.webm | "Lion growling and snarling deeply, a menacing rumbling snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/lion_attack_1.webm | "Lion charging with a short explosive coughing roar, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/lion_attack_2.webm | "Lion charging with a short explosive coughing roar, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/lion_hurt_1.webm | "Wounded lion giving a pained roaring snarl, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/lion_death_1.webm | "Dying lion giving a last low groaning growl that fades, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/bat_call_1.webm | "Fruit bats squeaking and chittering, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/bat_call_2.webm | "Fruit bats squeaking and chittering, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/bat_call_3.webm | "Fruit bats squeaking and chittering, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/bat_alarm_1.webm | "Bats flushing with rapid leathery wing flutter and high squeaks, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/bat_alarm_2.webm | "Bats flushing with rapid leathery wing flutter and high squeaks, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/bat_hurt_1.webm | "Bat giving one shrill squeak, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crocodile_call_1.webm | "Nile crocodile giving a deep low rumbling bellow, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crocodile_call_2.webm | "Nile crocodile giving a deep low rumbling bellow, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crocodile_angry_1.webm | "Crocodile hissing loudly with its jaws open, a deep breathy hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crocodile_angry_2.webm | "Crocodile hissing loudly with its jaws open, a deep breathy hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crocodile_attack_1.webm | "Crocodile lunging with a heavy jaw snap and a splash of water, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crocodile_attack_2.webm | "Crocodile lunging with a heavy jaw snap and a splash of water, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/crocodile_hurt_1.webm | "Wounded crocodile giving a deep guttural grunt and hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/viper_angry_1.webm | "Viper hissing loudly, a sharp sustained snake hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/viper_angry_2.webm | "Viper hissing loudly, a sharp sustained snake hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/viper_angry_3.webm | "Viper hissing loudly, a sharp sustained snake hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/viper_attack_1.webm | "Snake striking with a sharp fast hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/viper_attack_2.webm | "Snake striking with a sharp fast hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/viper_hurt_1.webm | "Struck snake thrashing in dry leaves with a short hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/horned_viper_angry_1.webm | "Horned viper making a loud dry rasping sizzle by rubbing its scales together, with a sharp hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/horned_viper_angry_2.webm | "Horned viper making a loud dry rasping sizzle by rubbing its scales together, with a sharp hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cobra_angry_1.webm | "Cobra rearing with a loud deep forceful hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/cobra_angry_2.webm | "Cobra rearing with a loud deep forceful hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/monitor_angry_1.webm | "Large monitor lizard hissing loudly with its throat puffed, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/monitor_angry_2.webm | "Large monitor lizard hissing loudly with its throat puffed, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/monitor_attack_1.webm | "Monitor lizard lashing its tail with a whip-like swish and a hiss, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/monitor_hurt_1.webm | "Struck large lizard giving a short sharp hiss and scrabbling claws, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/frog_call_1.webm | "Marsh frogs croaking, a short chorus of loud rattling croaks by the water, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/frog_call_2.webm | "Marsh frogs croaking, a short chorus of loud rattling croaks by the water, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/frog_call_3.webm | "Marsh frogs croaking, a short chorus of loud rattling croaks by the water, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/frog_alarm_1.webm | "Marsh frog jumping into a pond, a single sharp plop and splash of water, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/frog_alarm_2.webm | "Marsh frog jumping into a pond, a single sharp plop and splash of water, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/locust_call_1.webm | "Swarm of desert locusts, papery wings whirring in flight, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/locust_call_2.webm | "Swarm of desert locusts, papery wings whirring in flight, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/locust_call_3.webm | "Swarm of desert locusts, papery wings whirring in flight, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/locust_alarm_1.webm | "Large locust flying up from dry grass, a loud dry clicking whirr of wings, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/animals/locust_alarm_2.webm | "Large locust flying up from dry grass, a loud dry clicking whirr of wings, isolated, close-up, natural recording, no music, no reverb, starts immediately" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/lake.webm | "Galilee lake shore ambience: small waves lapping on pebbles and a wooden hull, light breeze, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/birds.webm | "Daytime Galilee countryside: sparrows, bulbuls and a distant dove singing in olive trees, soft breeze, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/crickets.webm | "Warm Mediterranean night: crickets and a few distant frogs, very still air, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/market.webm | "Ancient village market crowd murmur: indistinct voices in the distance, clay pots set down, a donkey far off, footsteps on stone, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/wind.webm | "Wind blowing over a bare rocky hilltop, dry grass hissing, gentle gusts, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/rain.webm | "Steady rain falling on earth, stones and a flat mud-plaster roof, drips from the eaves, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/indoor.webm | "Inside a quiet stone house: soft room tone, a faint oil lamp flicker, muffled sounds of the lane outside, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/thunder_1.webm | "Distant rolling thunder over the hills around a lake, a deep low rumble that swells and slowly fades away, the sound begins instantly with no lead-in, natural field recording, no rain, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/thunder_2.webm | "Distant rolling thunder over the hills around a lake, a deep low rumble that swells and slowly fades away, the sound begins instantly with no lead-in, natural field recording, no rain, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/thunder_3.webm | "Distant rolling thunder over the hills around a lake, a deep low rumble that swells and slowly fades away, the sound begins instantly with no lead-in, natural field recording, no rain, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/thunder_4.webm | "Distant rolling thunder over the hills around a lake, a deep low rumble that swells and slowly fades away, the sound begins instantly with no lead-in, natural field recording, no rain, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hoof_dirt_1.webm | "One single hoof step of a donkey walking on a packed dirt road, a soft dull clop, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hoof_dirt_2.webm | "One single hoof step of a donkey walking on a packed dirt road, a soft dull clop, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hoof_dirt_3.webm | "One single hoof step of a donkey walking on a packed dirt road, a soft dull clop, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hoof_dirt_4.webm | "One single hoof step of a donkey walking on a packed dirt road, a soft dull clop, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hoof_stone_1.webm | "One single hoof step of a donkey on stone paving, a hard hollow clop, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hoof_stone_2.webm | "One single hoof step of a donkey on stone paving, a hard hollow clop, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hoof_stone_3.webm | "One single hoof step of a donkey on stone paving, a hard hollow clop, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hoof_stone_4.webm | "One single hoof step of a donkey on stone paving, a hard hollow clop, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/oar_stroke_1.webm | "One stroke of a wooden oar pulled through lake water: the oar creaks against its wooden peg and the blade swirls and drips, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/oar_stroke_2.webm | "One stroke of a wooden oar pulled through lake water: the oar creaks against its wooden peg and the blade swirls and drips, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/oar_stroke_3.webm | "One stroke of a wooden oar pulled through lake water: the oar creaks against its wooden peg and the blade swirls and drips, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/oar_stroke_4.webm | "One stroke of a wooden oar pulled through lake water: the oar creaks against its wooden peg and the blade swirls and drips, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/sail_flap_1.webm | "A linen boat sail flapping and snapping in the wind as it fills, a rope creaking, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/sail_flap_2.webm | "A linen boat sail flapping and snapping in the wind as it fills, a rope creaking, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/sail_flap_3.webm | "A linen boat sail flapping and snapping in the wind as it fills, a rope creaking, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/sail_flap_4.webm | "A linen boat sail flapping and snapping in the wind as it fills, a rope creaking, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hull_creak_1.webm | "A single slow creak of an old wooden fishing boat rocking on the water, wood and rope straining, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hull_creak_2.webm | "A single slow creak of an old wooden fishing boat rocking on the water, wood and rope straining, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hull_creak_3.webm | "A single slow creak of an old wooden fishing boat rocking on the water, wood and rope straining, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/hull_creak_4.webm | "A single slow creak of an old wooden fishing boat rocking on the water, wood and rope straining, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/shore_rough.webm | "Windy day on a lake shore: choppy wind-driven waves breaking and rushing up over pebbles, foam hissing as it drains back, gusty wind, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/open_water.webm | "Out on open lake water in a small wooden fishing boat: small waves slapping and gurgling against the hull, soft creaks of the wooden boat, light breeze, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/sea.webm | "Mediterranean sea surf on a sandy beach: steady rolling waves breaking and washing up the sand and drawing back, a light sea breeze, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/river.webm | "A small river flowing over stones between reeds: gentle steady burbling, trickling and rippling water, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/gale.webm | "Strong gusty storm wind over open hills and a lake, howling gusts and rushing air through trees and grass, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/fire.webm | "A small charcoal fire burning in a ring of stones: soft crackling, popping embers and a quiet hiss of low flames, close, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| ambient/boat_wake.webm | "Water rushing along the hull of a moving wooden rowing boat, the bow wave hissing and gurgling steadily past, close to the water, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/dark_wind_1.webm | "A sudden low dry gust of wind tearing past close by and rushing away over stony ground, dust and dry leaves whipped along, a deep breathy whoosh that fades out, the sound begins instantly with no lead-in, natural field recording, no music, no voices, no reverb" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/dark_wind_2.webm | "A sudden low dry gust of wind tearing past close by and rushing away over stony ground, dust and dry leaves whipped along, a deep breathy whoosh that fades out, the sound begins instantly with no lead-in, natural field recording, no music, no voices, no reverb" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/rushing_wind_1.webm | "A violent rushing wind suddenly filling a stone house, a roaring gust through the doorway and windows, wooden shutters rattling and cloth flapping, swelling and then easing away, the sound begins instantly with no lead-in, natural recording, no music, no voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/rushing_wind_2.webm | "A violent rushing wind suddenly filling a stone house, a roaring gust through the doorway and windows, wooden shutters rattling and cloth flapping, swelling and then easing away, the sound begins instantly with no lead-in, natural recording, no music, no voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/earthquake_1.webm | "Earthquake: a deep low rumble of the ground shaking, heavy stones grinding against each other, grit and small stones falling and pattering down, then settling, the sound begins instantly with no lead-in, natural recording, no music, no voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/earthquake_2.webm | "Earthquake: a deep low rumble of the ground shaking, heavy stones grinding against each other, grit and small stones falling and pattering down, then settling, the sound begins instantly with no lead-in, natural recording, no music, no voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/stillness_1.webm | "A strong wind over a lake suddenly dropping away to dead calm: the gusts die out and only small waves lapping gently against a wooden boat remain, the sound begins instantly with no lead-in, natural field recording, no music, no voices" (the wind of take 2 fading out over the calm water of take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/stillness_2.webm | "A strong wind over a lake suddenly dropping away to dead calm: the gusts die out and only small waves lapping gently against a wooden boat remain, the sound begins instantly with no lead-in, natural field recording, no music, no voices" (the wind of take 2 fading out over the calm water of take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/cloud_wind_1.webm | "A high soft rush of air passing overhead, a gentle airy whoosh of wind moving across open sky on a hilltop, rising and fading softly, the sound begins instantly with no lead-in, natural field recording, no music, no voices, no tones" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/cloud_wind_2.webm | "A high soft rush of air passing overhead, a gentle airy whoosh of wind moving across open sky on a hilltop, rising and fading softly, the sound begins instantly with no lead-in, natural field recording, no music, no voices, no tones" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/dove_wings_1.webm | "A dove landing: a few quick clapping wing beats and a flutter of feathers as a pigeon alights close by, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no cooing, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/dove_wings_2.webm | "A dove landing: a few quick clapping wing beats and a flutter of feathers as a pigeon alights close by, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no cooing, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/crowd_gasp_1.webm | "A crowd of people outdoors all gasping at once in astonishment, a sharp intake of breath followed by a low amazed murmur, no words can be made out, the sound begins instantly with no lead-in, natural recording, no music, no clear speech" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/crowd_gasp_2.webm | "A crowd of people outdoors all gasping at once in astonishment, a sharp intake of breath followed by a low amazed murmur, no words can be made out, the sound begins instantly with no lead-in, natural recording, no music, no clear speech" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/roof_dig_1.webm | "Digging through a flat mud roof: packed earth, dry reeds and clay plaster broken apart by hand and falling in clumps onto a floor below, dust pattering, the sound begins instantly with no lead-in, close-up, natural recording, no music, no voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/roof_dig_2.webm | "Digging through a flat mud roof: packed earth, dry reeds and clay plaster broken apart by hand and falling in clumps onto a floor below, dust pattering, the sound begins instantly with no lead-in, close-up, natural recording, no music, no voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/chains_fall_1.webm | "Heavy iron chains slipping off and dropping onto a stone floor, a loud clanking rattle that settles, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no music, no voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/chains_fall_2.webm | "Heavy iron chains slipping off and dropping onto a stone floor, a loud clanking rattle that settles, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no music, no voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/iron_gate_1.webm | "A heavy old iron gate swinging slowly open on its hinges, a long low creak and grind of iron, ending in a dull clank against stone, the sound begins instantly with no lead-in, natural recording, no music, no voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/iron_gate_2.webm | "A heavy old iron gate swinging slowly open on its hinges, a long low creak and grind of iron, ending in a dull clank against stone, the sound begins instantly with no lead-in, natural recording, no music, no voices" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/stone_roll_1.webm | "A great round stone slab rolled along a stone groove in front of a rock-cut tomb, a deep heavy grinding rumble of stone on stone, ending in a dull thud, the sound begins instantly with no lead-in, natural recording, no music, no voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/stone_roll_2.webm | "A great round stone slab rolled along a stone groove in front of a rock-cut tomb, a deep heavy grinding rumble of stone on stone, ending in a dull thud, the sound begins instantly with no lead-in, natural recording, no music, no voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/veil_tear_1.webm | "A thick heavy woven curtain ripped by force from top to bottom in one long tear, loud tearing of heavy cloth fibres, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no music, no voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/veil_tear_2.webm | "A thick heavy woven curtain ripped by force from top to bottom in one long tear, loud tearing of heavy cloth fibres, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no music, no voices" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/net_strain_1.webm | "A full wet fishing net hauled against the side of a wooden boat, ropes creaking and straining, water sloshing and many fish thrashing and splashing in the net, the sound begins instantly with no lead-in, close-up, natural recording, no music, no voices" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/net_strain_2.webm | "A full wet fishing net hauled against the side of a wooden boat, ropes creaking and straining, water sloshing and many fish thrashing and splashing in the net, the sound begins instantly with no lead-in, close-up, natural recording, no music, no voices" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/bread_break_1.webm | "A round flat loaf of bread torn in two by hand, the crust cracking softly and the bread tearing, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/bread_break_2.webm | "A round flat loaf of bread torn in two by hand, the crust cracking softly and the bread tearing, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 4) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/water_pour_1.webm | "Water poured from a heavy stone jar into another vessel, a steady splashing gurgling pour that then stops, the sound begins instantly with no lead-in, close-up, natural recording, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/water_pour_2.webm | "Water poured from a heavy stone jar into another vessel, a steady splashing gurgling pour that then stops, the sound begins instantly with no lead-in, close-up, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/body_fall_1.webm | "A person in a heavy wool robe collapsing and falling to the dusty ground, one dull body thud with a rustle of cloth, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no voices, no reverb, no music" (take 1) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/body_fall_2.webm | "A person in a heavy wool robe collapsing and falling to the dusty ground, one dull body thud with a rustle of cloth, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no voices, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/cloth_rustle_1.webm | "A heavy wool mantle flung off the shoulders and thrown aside onto the ground, one quick swish and soft flap of thick cloth, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 2) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/cloth_rustle_2.webm | "A heavy wool mantle flung off the shoulders and thrown aside onto the ground, one quick swish and soft flap of thick cloth, the sound begins instantly with no lead-in, close-up, isolated one-shot, natural recording, no reverb, no music" (take 3) | ElevenLabs Sound Effects v3 | Generated | none |
| sfx/story/crowd_murmur.webm | "A crowd of villagers gathered outdoors talking low among themselves, a soft indistinct murmur of many voices, no words can be made out, steady continuous ambience with no sudden events, seamless loop, natural field recording, no music, no clear speech" (seamless loop) | ElevenLabs Sound Effects v3 | Generated | none |
| music/menu_1.webm | "Main title theme for a game about Simon Peter, a fisherman in Galilee: a noble, hopeful French horn melody over sweeping strings and harp, rising to a heartfelt full-orchestra statement, 72 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/menu_2.webm | "Second title theme: a tender flute and harp melody that blooms into warm strings, inspiring and full of promise, 66 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/galilee_day_1.webm | "A sunlit fishing village beside a great lake: a lilting pastoral flute and oboe melody over pizzicato strings and harp, cheerful and peaceful, 90 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/galilee_day_2.webm | "Rolling green hills, barley fields and olive groves: a broad string melody with French horn answers, gentle, bright and wide open, 76 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/galilee_day_3.webm | "Market day in a lakeside town: a playful clarinet and oboe dance over light strings and frame drum, warm and bustling, 100 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/galilee_day_4.webm | "Walking the shore road between villages: an easy walking pulse in low strings, a duduk melody answered by flute, contented and open, 84 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/galilee_day_5.webm | "Afternoon in the vineyards: a gentle lilting melody on harp and strings with a solo violin, golden light and quiet joy, 80 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/galilee_night_1.webm | "A calm night over the lake under the stars: soft strings, a slow harp ostinato and a gentle flute, serene and hopeful, 58 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/galilee_night_2.webm | "A warm fire on the shore at night among friends: a warm cello melody over hushed strings and harp, peaceful and comforting, 62 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/galilee_night_3.webm | "Moonlight over a sleeping village: a tender duduk lullaby over string pads and harp harmonics, restful and full of quiet wonder, 54 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/lake_1.webm | "Sailing on the open lake with wind in the sail: buoyant 6/8 strings, soaring horns and flute, adventurous and bright, 96 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/lake_2.webm | "Fishing through the night on calm water: gently rocking strings and harp, a hopeful oboe melody looking toward dawn, 66 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/jerusalem_day_1.webm | "The holy city on a festival day, pilgrims climbing to the great Temple: grand processional brass and strings with frame drums, majestic and joyful, 92 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/jerusalem_day_2.webm | "Busy stone streets of an ancient Middle Eastern capital: oud and qanun over driving strings, colourful, lively and bright, 104 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/jerusalem_night_1.webm | "The holy city at night under a sky full of stars: calm low strings, a slow French horn line and a distant choir pad, reverent, peaceful and hopeful, 58 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/jerusalem_night_2.webm | "An olive garden on a quiet night: hushed strings and a gentle solo duduk, prayerful and steadfast, 56 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/samaria_1.webm | "Sunny dry hills and an ancient well at noon: open strings, a warm duduk melody and frame drum, welcoming and bright, 72 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/samaria_2.webm | "A long road through hill country at golden dusk: steady low strings, an oboe melody and soft timpani, purposeful and hopeful, 76 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/coast_1.webm | "A Roman harbour town on the Mediterranean with ships and white columns: bright strings, horns and flute, sea breeze, lively, 104 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/coast_2.webm | "Sunset over the great sea from a harbour wall: broad strings and harp with a horn solo, warm and inspiring, 70 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/rome_1.webm | "Imperial Rome, marble forum and legions: stately ceremonial brass, a military side drum and strings, grand and impressive, 88 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/rome_2.webm | "Rome at evening, a vast city of marble: a noble low brass chorale and a soaring string melody with harp, awe-inspiring, 72 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/tiberias_1.webm | "A king's lakeside palace city: elegant courtly strings and harp, an oboe dance with tambourine, refined and graceful, 92 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/tiberias_2.webm | "A banquet in a royal hall: lively strings, flute and qanun, festive and colourful, 100 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
| music/prayer_1.webm | "A synagogue on the Sabbath, stillness and prayer: sustained strings, a soft wordless choir and harp, reverent, calm and uplifting, 50 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/prayer_2.webm | "Morning prayer on a hillside at sunrise: a gentle solo violin over string pads and harp, peaceful and inspiring, 56 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/danger_1.webm | "Danger in the wild, wolves closing in: a driving low string ostinato, pounding timpani and frame drums, horn stabs, tense action music, 132 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/danger_2.webm | "A wild boar charges: urgent staccato strings, war drums and brass hits, fierce and fast, 140 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only." | ElevenLabs Music v2.5 | Generated | none |
| music/danger_3.webm | "Hunted at dusk in rocky hills: tremolo strings, low brass swells, duduk calls and heavy frame drums, tense and driving, 120 BPM. Orchestral fantasy RPG soundtrack in the warm, timeless style of classic MMORPG zone music: a live symphony orchestra with lush strings, French horns, solo flute, oboe and clarinet, concert harp, soft timpani and a distant wordless choir pad. Melodic, cinematic, hopeful and uplifting, never sad or mournful. Hand-played acoustic orchestra only. Middle Eastern colour: duduk, oud, qanun and frame drum, in a Hijaz or Phrygian mode." | ElevenLabs Music v2.5 | Generated | none |
Spoken lines (ElevenLabs Text to Speech)
Everyday lines people say when Simon talks to them (config/game/world.php npcs.*.lines), one file per line in config order, at voices/{locale}/{npc}_{n}.webm. Each person has their own voice made with Voice Design (the prompt below), spoken with Eleven v4. Title is the spoken text.
| Path | Title (spoken text) | Voice (Voice Design prompt) | Model | Licence | Required attribution text |
|---|---|---|---|---|---|
| voices/en/hannah_1.webm | "Fresh bread, still warm!" | J12 Hannah: "A warm, friendly woman in her mid-thirties from a fishing village in ancient Galilee, who sells barley bread and figs at a market stall. Bright, earthy and practical, with a light teasing humour and a gentle Middle Eastern accent in English. Natural, unhurried conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hannah_2.webm | "Nothing like fresh bread." | J12 Hannah: "A warm, friendly woman in her mid-thirties from a fishing village in ancient Galilee, who sells barley bread and figs at a market stall. Bright, earthy and practical, with a light teasing humour and a gentle Middle Eastern accent in English. Natural, unhurried conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hannah_3.webm | "Figs today, Simon?" | J12 Hannah: "A warm, friendly woman in her mid-thirties from a fishing village in ancient Galilee, who sells barley bread and figs at a market stall. Bright, earthy and practical, with a light teasing humour and a gentle Middle Eastern accent in English. Natural, unhurried conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hannah_4.webm | "Shalom, Simon!" | J12 Hannah: "A warm, friendly woman in her mid-thirties from a fishing village in ancient Galilee, who sells barley bread and figs at a market stall. Bright, earthy and practical, with a light teasing humour and a gentle Middle Eastern accent in English. Natural, unhurried conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/miriam_1.webm | "Shalom, my son." | J12 Miriam: "An elderly widow in her mid-sixties from a fishing village in ancient Galilee. Soft, slightly frail and a little breathy, but warm, motherly and fond, with dry gentle humour and a gentle Middle Eastern accent in English. Speaks slowly and kindly. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/miriam_2.webm | "Ah, Simon. Good boy." | J12 Miriam: "An elderly widow in her mid-sixties from a fishing village in ancient Galilee. Soft, slightly frail and a little breathy, but warm, motherly and fond, with dry gentle humour and a gentle Middle Eastern accent in English. Speaks slowly and kindly. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/miriam_3.webm | "Oh, my poor knees." | J12 Miriam: "An elderly widow in her mid-sixties from a fishing village in ancient Galilee. Soft, slightly frail and a little breathy, but warm, motherly and fond, with dry gentle humour and a gentle Middle Eastern accent in English. Speaks slowly and kindly. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/miriam_4.webm | "Sit a while, child." | J12 Miriam: "An elderly widow in her mid-sixties from a fishing village in ancient Galilee. Soft, slightly frail and a little breathy, but warm, motherly and fond, with dry gentle humour and a gentle Middle Eastern accent in English. Speaks slowly and kindly. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/abigail_1.webm | "Feel this wool!" | J12 Abigail: "A lively, confident woman in her early thirties, a weaver from a village in ancient Galilee who sells cloth at the market. Clear, bright, proud of her work and a little playful, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/abigail_2.webm | "Shalom, Simon!" | J12 Abigail: "A lively, confident woman in her early thirties, a weaver from a village in ancient Galilee who sells cloth at the market. Clear, bright, proud of her work and a little playful, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/abigail_3.webm | "Mind the loom." | J12 Abigail: "A lively, confident woman in her early thirties, a weaver from a village in ancient Galilee who sells cloth at the market. Clear, bright, proud of her work and a little playful, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/abigail_4.webm | "Warm as a lamb." | J12 Abigail: "A lively, confident woman in her early thirties, a weaver from a village in ancient Galilee who sells cloth at the market. Clear, bright, proud of her work and a little playful, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/tobiah_1.webm | "Measure twice." | J12 Tobiah: "A grizzled carpenter in his early forties from a village in ancient Galilee. Low, gravelly and dry, a man of few words with deadpan humour, steady and patient, with a gentle Middle Eastern accent in English. Unhurried, plain delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/tobiah_2.webm | "Mind the shavings." | J12 Tobiah: "A grizzled carpenter in his early forties from a village in ancient Galilee. Low, gravelly and dry, a man of few words with deadpan humour, steady and patient, with a gentle Middle Eastern accent in English. Unhurried, plain delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/tobiah_3.webm | "Shalom, fisherman." | J12 Tobiah: "A grizzled carpenter in his early forties from a village in ancient Galilee. Low, gravelly and dry, a man of few words with deadpan humour, steady and patient, with a gentle Middle Eastern accent in English. Unhurried, plain delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/tobiah_4.webm | "Come to work, or to watch?" | J12 Tobiah: "A grizzled carpenter in his early forties from a village in ancient Galilee. Low, gravelly and dry, a man of few words with deadpan humour, steady and patient, with a gentle Middle Eastern accent in English. Unhurried, plain delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hanina_1.webm | "Stand back from the sparks!" | J12 Hanina: "A strong, hearty village blacksmith in his late thirties from ancient Galilee. Deep, loud and full-chested, used to shouting over the hammer and the forge, gruff but good-natured, with a gentle Middle Eastern accent in English. Energetic, direct delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hanina_2.webm | "Iron and fire, friend." | J12 Hanina: "A strong, hearty village blacksmith in his late thirties from ancient Galilee. Deep, loud and full-chested, used to shouting over the hammer and the forge, gruff but good-natured, with a gentle Middle Eastern accent in English. Energetic, direct delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hanina_3.webm | "Shalom, Simon." | J12 Hanina: "A strong, hearty village blacksmith in his late thirties from ancient Galilee. Deep, loud and full-chested, used to shouting over the hammer and the forge, gruff but good-natured, with a gentle Middle Eastern accent in English. Energetic, direct delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hanina_4.webm | "Need a blade sharpened?" | J12 Hanina: "A strong, hearty village blacksmith in his late thirties from ancient Galilee. Deep, loud and full-chested, used to shouting over the hammer and the forge, gruff but good-natured, with a gentle Middle Eastern accent in English. Energetic, direct delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hanan_1.webm | "Calm lake today." | J12 Hanan: "A weathered, calm stonemason of about fifty who repairs the harbour of a fishing town in ancient Galilee. Mellow, slightly husky and easygoing, a patient older man with quiet wry humour, and a gentle Middle Eastern accent in English. Relaxed, unhurried delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hanan_2.webm | "Mind the green stones." | J12 Hanan: "A weathered, calm stonemason of about fifty who repairs the harbour of a fishing town in ancient Galilee. Mellow, slightly husky and easygoing, a patient older man with quiet wry humour, and a gentle Middle Eastern accent in English. Relaxed, unhurried delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hanan_3.webm | "Shalom, son of Jonah." | J12 Hanan: "A weathered, calm stonemason of about fifty who repairs the harbour of a fishing town in ancient Galilee. Mellow, slightly husky and easygoing, a patient older man with quiet wry humour, and a gentle Middle Eastern accent in English. Relaxed, unhurried delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/hanan_4.webm | "Good wind for the boats." | J12 Hanan: "A weathered, calm stonemason of about fifty who repairs the harbour of a fishing town in ancient Galilee. Mellow, slightly husky and easygoing, a patient older man with quiet wry humour, and a gentle Middle Eastern accent in English. Relaxed, unhurried delivery. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/andrew_1.webm | "Morning, brother." | J12 Andrew: "A man in his late twenties, a fisherman from Bethsaida on the Sea of Galilee in ancient times, the steady younger brother who mends the nets. Warm, earnest and quietly good-humoured, a little softer-spoken than his loud older brother, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/andrew_2.webm | "Hand me that net." | J12 Andrew: "A man in his late twenties, a fisherman from Bethsaida on the Sea of Galilee in ancient times, the steady younger brother who mends the nets. Warm, earnest and quietly good-humoured, a little softer-spoken than his loud older brother, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/andrew_3.webm | "You talk, I mend." | J12 Andrew: "A man in his late twenties, a fisherman from Bethsaida on the Sea of Galilee in ancient times, the steady younger brother who mends the nets. Warm, earnest and quietly good-humoured, a little softer-spoken than his loud older brother, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/andrew_4.webm | "Easy, big brother." | J12 Andrew: "A man in his late twenties, a fisherman from Bethsaida on the Sea of Galilee in ancient times, the steady younger brother who mends the nets. Warm, earnest and quietly good-humoured, a little softer-spoken than his loud older brother, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/james_1.webm | "Father says row faster." | J12 James: "A man in his late twenties, the elder son of a fishing family on the Sea of Galilee in ancient times. Strong, deep and forthright, with a dry, wry humour and a short temper under it, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/james_2.webm | "Shalom, Simon." | J12 James: "A man in his late twenties, the elder son of a fishing family on the Sea of Galilee in ancient times. Strong, deep and forthright, with a dry, wry humour and a short temper under it, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/james_3.webm | "Nets won't mend themselves." | J12 James: "A man in his late twenties, the elder son of a fishing family on the Sea of Galilee in ancient times. Strong, deep and forthright, with a dry, wry humour and a short temper under it, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/james_4.webm | "The musht are running deep." | J12 James: "A man in his late twenties, the elder son of a fishing family on the Sea of Galilee in ancient times. Strong, deep and forthright, with a dry, wry humour and a short temper under it, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/john_1.webm | "I steer, he rows." | J12 John: "A young man about nineteen, the youngest son of a fishing family on the Sea of Galilee in ancient times, who steers the boat. Light, bright and eager, cheeky and affectionate, with a gentle Middle Eastern accent in English. Lively conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/john_2.webm | "Shalom, Simon!" | J12 John: "A young man about nineteen, the youngest son of a fishing family on the Sea of Galilee in ancient times, who steers the boat. Light, bright and eager, cheeky and affectionate, with a gentle Middle Eastern accent in English. Lively conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/john_3.webm | "Don't tell James." | J12 John: "A young man about nineteen, the youngest son of a fishing family on the Sea of Galilee in ancient times, who steers the boat. Light, bright and eager, cheeky and affectionate, with a gentle Middle Eastern accent in English. Lively conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/john_4.webm | "Wind's turning, Simon." | J12 John: "A young man about nineteen, the youngest son of a fishing family on the Sea of Galilee in ancient times, who steers the boat. Light, bright and eager, cheeky and affectionate, with a gentle Middle Eastern accent in English. Lively conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/zebedee_1.webm | "Partners, Simon." | J12 Zebedee: "A weathered fisherman in his mid-fifties who owns boats on the Sea of Galilee in ancient times and employs hired men. Gravelly, gruff and loud from years of shouting across the water, grumbling but fond, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/zebedee_2.webm | "Mind my nets!" | J12 Zebedee: "A weathered fisherman in his mid-fifties who owns boats on the Sea of Galilee in ancient times and employs hired men. Gravelly, gruff and loud from years of shouting across the water, grumbling but fond, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/zebedee_3.webm | "Bad night again?" | J12 Zebedee: "A weathered fisherman in his mid-fifties who owns boats on the Sea of Galilee in ancient times and employs hired men. Gravelly, gruff and loud from years of shouting across the water, grumbling but fond, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/zebedee_4.webm | "Where are my sons?" | J12 Zebedee: "A weathered fisherman in his mid-fifties who owns boats on the Sea of Galilee in ancient times and employs hired men. Gravelly, gruff and loud from years of shouting across the water, grumbling but fond, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/wife_1.webm | "Wash first, Simon." | J12 Wife: "A woman in her late twenties, the wife of a fisherman in a lakeside town in ancient Galilee, who keeps a busy house. Warm, steady and practical, fond but no-nonsense, gently teasing her husband, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/wife_2.webm | "You're home late again." | J12 Wife: "A woman in her late twenties, the wife of a fisherman in a lakeside town in ancient Galilee, who keeps a busy house. Warm, steady and practical, fond but no-nonsense, gently teasing her husband, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/wife_3.webm | "Supper's on the fire." | J12 Wife: "A woman in her late twenties, the wife of a fisherman in a lakeside town in ancient Galilee, who keeps a busy house. Warm, steady and practical, fond but no-nonsense, gently teasing her husband, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/wife_4.webm | "Be careful out there." | J12 Wife: "A woman in her late twenties, the wife of a fisherman in a lakeside town in ancient Galilee, who keeps a busy house. Warm, steady and practical, fond but no-nonsense, gently teasing her husband, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/mother_in_law_1.webm | "Sit. Eat." | J12 Mother-in-law: "A woman in her early fifties from a lakeside town in ancient Galilee who rules the cooking fire of her daughter's house. Hearty, firm and motherly, a little bossy and full of life, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/mother_in_law_2.webm | "More bread, Simon?" | J12 Mother-in-law: "A woman in her early fifties from a lakeside town in ancient Galilee who rules the cooking fire of her daughter's house. Hearty, firm and motherly, a little bossy and full of life, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/mother_in_law_3.webm | "I'm well, stop fussing." | J12 Mother-in-law: "A woman in her early fifties from a lakeside town in ancient Galilee who rules the cooking fire of her daughter's house. Hearty, firm and motherly, a little bossy and full of life, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/mother_in_law_4.webm | "Bring your friends in." | J12 Mother-in-law: "A woman in her early fifties from a lakeside town in ancient Galilee who rules the cooking fire of her daughter's house. Hearty, firm and motherly, a little bossy and full of life, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/mary_magdalene_1.webm | "Peace to you, Simon." | J12 Mary Magdalene: "A woman in her late twenties from the lakeside town of Magdala in ancient Galilee, devoted, generous and composed. Clear, warm and quietly strong, earnest and calm, with a gentle Middle Eastern accent in English. Natural, unhurried conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/mary_magdalene_2.webm | "Is the Teacher near?" | J12 Mary Magdalene: "A woman in her late twenties from the lakeside town of Magdala in ancient Galilee, devoted, generous and composed. Clear, warm and quietly strong, earnest and calm, with a gentle Middle Eastern accent in English. Natural, unhurried conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/mary_magdalene_3.webm | "Take this, for the road." | J12 Mary Magdalene: "A woman in her late twenties from the lakeside town of Magdala in ancient Galilee, devoted, generous and composed. Clear, warm and quietly strong, earnest and calm, with a gentle Middle Eastern accent in English. Natural, unhurried conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/mary_magdalene_4.webm | "Magdala sends greetings." | J12 Mary Magdalene: "A woman in her late twenties from the lakeside town of Magdala in ancient Galilee, devoted, generous and composed. Clear, warm and quietly strong, earnest and calm, with a gentle Middle Eastern accent in English. Natural, unhurried conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/jairus_1.webm | "Peace to you, Simon." | J12 Jairus: "A respected man in his mid-forties, ruler of the synagogue in a town in ancient Galilee. Dignified, kind and courteous, slightly formal, a caring father, with a gentle Middle Eastern accent in English. Measured conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/jairus_2.webm | "The scrolls are ready." | J12 Jairus: "A respected man in his mid-forties, ruler of the synagogue in a town in ancient Galilee. Dignified, kind and courteous, slightly formal, a caring father, with a gentle Middle Eastern accent in English. Measured conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/jairus_3.webm | "Come to the synagogue." | J12 Jairus: "A respected man in his mid-forties, ruler of the synagogue in a town in ancient Galilee. Dignified, kind and courteous, slightly formal, a caring father, with a gentle Middle Eastern accent in English. Measured conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/jairus_4.webm | "How is your household?" | J12 Jairus: "A respected man in his mid-forties, ruler of the synagogue in a town in ancient Galilee. Dignified, kind and courteous, slightly formal, a caring father, with a gentle Middle Eastern accent in English. Measured conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/levi_1.webm | "Every bale pays." | J12 Levi: "A man in his late thirties, a tax collector at a customs post on a road in ancient Galilee. Sharp, sardonic and quick, used to being disliked, with a hidden warmth and generosity, with a gentle Middle Eastern accent in English. Brisk conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/levi_2.webm | "Your toll, fisherman." | J12 Levi: "A man in his late thirties, a tax collector at a customs post on a road in ancient Galilee. Sharp, sardonic and quick, used to being disliked, with a hidden warmth and generosity, with a gentle Middle Eastern accent in English. Brisk conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/levi_3.webm | "Numbers don't lie, Simon." | J12 Levi: "A man in his late thirties, a tax collector at a customs post on a road in ancient Galilee. Sharp, sardonic and quick, used to being disliked, with a hidden warmth and generosity, with a gentle Middle Eastern accent in English. Brisk conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/levi_4.webm | "Come and eat with us." | J12 Levi: "A man in his late thirties, a tax collector at a customs post on a road in ancient Galilee. Sharp, sardonic and quick, used to being disliked, with a hidden warmth and generosity, with a gentle Middle Eastern accent in English. Brisk conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/philip_1.webm | "Shalom, Simon." | J12 Philip: "A man about thirty from Bethsaida in ancient Galilee, friendly and practical, a little anxious about details. Open, warm and enthusiastic, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/philip_2.webm | "Bethsaida misses you." | J12 Philip: "A man about thirty from Bethsaida in ancient Galilee, friendly and practical, a little anxious about details. Open, warm and enthusiastic, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/philip_3.webm | "Come and see!" | J12 Philip: "A man about thirty from Bethsaida in ancient Galilee, friendly and practical, a little anxious about details. Open, warm and enthusiastic, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/philip_4.webm | "How's Andrew keeping?" | J12 Philip: "A man about thirty from Bethsaida in ancient Galilee, friendly and practical, a little anxious about details. Open, warm and enthusiastic, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/nathanael_1.webm | "Shalom, son of Jonah." | J12 Nathanael: "A man in his early thirties from the hill town of Cana in ancient Galilee, frank and wry, a little sceptical, fond of sitting under his fig tree. Mellow, dry and good-natured, with a gentle Middle Eastern accent in English. Relaxed conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/nathanael_2.webm | "Don't mention the wine." | J12 Nathanael: "A man in his early thirties from the hill town of Cana in ancient Galilee, frank and wry, a little sceptical, fond of sitting under his fig tree. Mellow, dry and good-natured, with a gentle Middle Eastern accent in English. Relaxed conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/nathanael_3.webm | "Back to my fig tree." | J12 Nathanael: "A man in his early thirties from the hill town of Cana in ancient Galilee, frank and wry, a little sceptical, fond of sitting under his fig tree. Mellow, dry and good-natured, with a gentle Middle Eastern accent in English. Relaxed conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/nathanael_4.webm | "Cana is not far." | J12 Nathanael: "A man in his early thirties from the hill town of Cana in ancient Galilee, frank and wry, a little sceptical, fond of sitting under his fig tree. Mellow, dry and good-natured, with a gentle Middle Eastern accent in English. Relaxed conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/thomas_1.webm | "Peace to you, Simon." | J12 Thomas: "A man about thirty from Galilee in ancient times, quiet, serious and thoughtful, slow to speak, honest and loyal. Low, soft and a little heavy, with a gentle Middle Eastern accent in English. Slow, deliberate conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/thomas_2.webm | "Didymus, they call me." | J12 Thomas: "A man about thirty from Galilee in ancient times, quiet, serious and thoughtful, slow to speak, honest and loyal. Low, soft and a little heavy, with a gentle Middle Eastern accent in English. Slow, deliberate conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/thomas_3.webm | "I'll go where you go." | J12 Thomas: "A man about thirty from Galilee in ancient times, quiet, serious and thoughtful, slow to speak, honest and loyal. Low, soft and a little heavy, with a gentle Middle Eastern accent in English. Slow, deliberate conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/thomas_4.webm | "Slow to believe, me." | J12 Thomas: "A man about thirty from Galilee in ancient times, quiet, serious and thoughtful, slow to speak, honest and loyal. Low, soft and a little heavy, with a gentle Middle Eastern accent in English. Slow, deliberate conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/martha_1.webm | "Come in, come in!" | J12 Martha: "A woman in her mid-thirties, the busy mistress of a house in the village of Bethany near Jerusalem in ancient Judea. Brisk, bustling and hospitable, a little flustered but warm-hearted, with a gentle Middle Eastern accent in English. Quick conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/martha_2.webm | "Mind the step." | J12 Martha: "A woman in her mid-thirties, the busy mistress of a house in the village of Bethany near Jerusalem in ancient Judea. Brisk, bustling and hospitable, a little flustered but warm-hearted, with a gentle Middle Eastern accent in English. Quick conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/martha_3.webm | "So much to do!" | J12 Martha: "A woman in her mid-thirties, the busy mistress of a house in the village of Bethany near Jerusalem in ancient Judea. Brisk, bustling and hospitable, a little flustered but warm-hearted, with a gentle Middle Eastern accent in English. Quick conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/martha_4.webm | "There's always room." | J12 Martha: "A woman in her mid-thirties, the busy mistress of a house in the village of Bethany near Jerusalem in ancient Judea. Brisk, bustling and hospitable, a little flustered but warm-hearted, with a gentle Middle Eastern accent in English. Quick conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/barnabas_1.webm | "Courage, brother!" | J12 Barnabas: "A big, warm man in his mid-thirties, a Levite from the island of Cyprus living in Jerusalem in ancient times. Deep, hearty and generous, with a booming laugh and an encouraging spirit, with a gentle Middle Eastern and Greek accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/barnabas_2.webm | "Ha! Cephas!" | J12 Barnabas: "A big, warm man in his mid-thirties, a Levite from the island of Cyprus living in Jerusalem in ancient times. Deep, hearty and generous, with a booming laugh and an encouraging spirit, with a gentle Middle Eastern and Greek accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/barnabas_3.webm | "Cyprus sends its love." | J12 Barnabas: "A big, warm man in his mid-thirties, a Levite from the island of Cyprus living in Jerusalem in ancient times. Deep, hearty and generous, with a booming laugh and an encouraging spirit, with a gentle Middle Eastern and Greek accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/barnabas_4.webm | "Take heart, my friend." | J12 Barnabas: "A big, warm man in his mid-thirties, a Levite from the island of Cyprus living in Jerusalem in ancient times. Deep, hearty and generous, with a booming laugh and an encouraging spirit, with a gentle Middle Eastern and Greek accent in English. Natural conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/saul_1.webm | "Peace to you, Cephas." | J12 Saul: "A man about thirty, a learned Pharisee from the city of Tarsus in ancient times, small and wiry with an intense, quick mind. Precise, fervent and earnest, sharp-edged but humbled, with a gentle Middle Eastern accent in English. Quick, intense conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/saul_2.webm | "Tell me again, Cephas." | J12 Saul: "A man about thirty, a learned Pharisee from the city of Tarsus in ancient times, small and wiry with an intense, quick mind. Precise, fervent and earnest, sharp-edged but humbled, with a gentle Middle Eastern accent in English. Quick, intense conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/saul_3.webm | "They still fear me." | J12 Saul: "A man about thirty, a learned Pharisee from the city of Tarsus in ancient times, small and wiry with an intense, quick mind. Precise, fervent and earnest, sharp-edged but humbled, with a gentle Middle Eastern accent in English. Quick, intense conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/saul_4.webm | "Fifteen days, no more." | J12 Saul: "A man about thirty, a learned Pharisee from the city of Tarsus in ancient times, small and wiry with an intense, quick mind. Precise, fervent and earnest, sharp-edged but humbled, with a gentle Middle Eastern accent in English. Quick, intense conversational pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/cornelius_1.webm | "Welcome, Simon." | J12 Cornelius: "A grey-haired Roman centurion in his late forties, devout, humble and generous, a soldier who prays. Deep, warm and gentle, courteous and sincere, with a soft Italian accent in English. Measured, calm pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/cornelius_2.webm | "My house is open." | J12 Cornelius: "A grey-haired Roman centurion in his late forties, devout, humble and generous, a soldier who prays. Deep, warm and gentle, courteous and sincere, with a soft Italian accent in English. Measured, calm pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/cornelius_3.webm | "The ninth hour, Simon." | J12 Cornelius: "A grey-haired Roman centurion in his late forties, devout, humble and generous, a soldier who prays. Deep, warm and gentle, courteous and sincere, with a soft Italian accent in English. Measured, calm pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
| voices/en/cornelius_4.webm | "Come in, all of you." | J12 Cornelius: "A grey-haired Roman centurion in his late forties, devout, humble and generous, a soldier who prays. Deep, warm and gentle, courteous and sincere, with a soft Italian accent in English. Measured, calm pace. Perfect audio quality." | ElevenLabs Eleven v4 | Generated | none |
Reference voices for Chatterbox (type_<name>.wav, about 11–12 s each, kept on RES1 in ~/j12-voices/ref/, not shipped): Voice Design previews (Eleven TTV v3) of an original line in each character's register, never saved as ElevenLabs voices. A boy and a girl were not made: Voice Design blocks child voices.
type_old_man: "A man in his sixties, an old villager from a fishing town in ancient Galilee. Weathered, slightly gravelly and warm, kindly, a little slow and thoughtful, with a gentle Middle Eastern accent in English. Natural, unhurried conversational pace. Perfect audio quality."type_young_man: "A young man in his early twenties, a strong labourer from a village in ancient Galilee who hauls stone and works the fields. Clear, energetic and friendly, slightly rough, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality."type_grown_man: "A man in his forties, a travelling trader in ancient Galilee who buys and sells oil, grain and salted fish along the roads. Mid-low, confident and shrewd, quick to bargain, with a dry humour and a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality."type_roman_soldier: "A gruff Roman legionary in his thirties, a hardened foot soldier posted in a province far from home. Deep, rough and blunt, impatient and commanding, with a strong Italian accent in English. Speaks firmly at a steady pace. Perfect audio quality."type_roman_officer: "A Roman centurion officer in his forties, educated and disciplined, used to command. Clipped, precise and cool, quietly authoritative, never shouting, with a refined Italian accent in English. Measured, deliberate pace. Perfect audio quality."type_greek_merchant: "A Greek merchant in his forties from a coastal trading city, who sells fine cloth, glassware and spices to every port. Smooth, charming and persuasive, warm and a little theatrical, with a clear Greek accent in English. Easy, flowing conversational pace. Perfect audio quality."type_priest: "A refined older priest in his late fifties from Jerusalem in ancient Judea, learned and dignified. Calm, measured and resonant, slightly formal and grave, with a gentle Middle Eastern accent in English. Slow, deliberate pace. Perfect audio quality."type_grown_woman: "A brisk, capable woman in her forties who runs a busy household in a village in ancient Galilee. Firm, quick and practical, a little sharp but caring underneath, with a gentle Middle Eastern accent in English. Brisk conversational pace. Perfect audio quality."type_young_woman: "A young woman about twenty years old from a village in ancient Galilee, who draws water and helps at her family market stall. Light, clear and warm, shy at first but cheerful, with a gentle Middle Eastern accent in English. Natural conversational pace. Perfect audio quality."
Reference voices from Qwen3-TTS VoiceDesign (Qwen/Qwen3-TTS-12Hz-1.7B-VoiceDesign, Apache 2.0, run on a Mac; scripts/voices/qwen_design.py, prompts in scripts/voices/qwen_designs.json): an original line in each character's register, about 7–15 s, written as qwen_<name>.wav beside the others and not shipped. Voice Design at ElevenLabs makes no child voices, so the children's references come from here, and so does each story figure's own voice. The children's designs were kept as two voices each (seeds 1 and 2, _a and _b); each story figure uses the one seed chosen by pitch.
qwen_boy_young_a,qwen_boy_young_b: "A boy of about eight from a fishing village in ancient Galilee. A bright, high, clear child's voice, quick and playful, curious about everything, with a light Middle Eastern accent in English. Natural, unhurried pace, close and clean, no background noise."qwen_boy_a,qwen_boy_b: "A boy of about eleven from a village in ancient Galilee, his voice not yet broken. Lively and a little proud, trying to sound grown up, with a light Middle Eastern accent in English. Natural pace, close and clean, no background noise."qwen_girl_young_a,qwen_girl_young_b: "A girl of about eight from a village in ancient Galilee. A sweet, high, clear child's voice, cheerful and chatty, with a light Middle Eastern accent in English. Natural, unhurried pace, close and clean, no background noise."qwen_girl_a,qwen_girl_b: "A girl of about ten or eleven from a village in ancient Galilee. A light, clear young voice, sensible and kind, a little shy with grown-ups, with a light Middle Eastern accent in English. Natural pace, close and clean, no background noise."qwen_teen_girl_a,qwen_teen_girl_b: "A servant girl of about fourteen in a household in ancient Jerusalem. A light, quick young voice, alert and a little wary of strangers, polite but direct, with a light Middle Eastern accent in English. Natural pace, close and clean, no background noise."qwen_story_aeneas(seed 1): "A man of about forty-four from Lydda who has been bedridden for eight years. A gentle, slightly weary but warm voice, patient and kind, a little hoarse, with a light Middle Eastern accent in English. Slow, soft pace, close and clean, no background noise."qwen_story_bartimaeus(seed 4): "Male, 40 years old, baritone range, a rough, raspy, strong voice, a blind beggar who sits by the road out of Jericho calling to the crowds, bold, earnest and full of hope, light Middle Eastern accent in English. Natural, forthright pace, close and clean, no background noise."qwen_story_bethesda_man(seed 1): "A man of about fifty-six in ancient Jerusalem who was sick for thirty-eight years and can walk again. A weathered, slightly reedy older voice, full of wonder and a dry humour, with a light Middle Eastern accent in English. Unhurried pace, close and clean, no background noise."qwen_story_cleopas(seed 6): "Male, 40 years old, low baritone range, a warm, steady countryman's voice from Emmaus near Jerusalem, quietly joyful and sincere, light Middle Eastern accent in English. Natural conversational pace, close and clean, no background noise."qwen_story_colt_owner(seed 2): "A village householder of about forty-five from Bethphage near Jerusalem. A plain, friendly, slightly gruff working man's voice, practical and good-humoured, with a light Middle Eastern accent in English. Natural pace, close and clean, no background noise."qwen_story_gentile_brother(seed 8): "Male, 33 years old, baritone range, a friendly, open, warm voice, a Syrian Greek believer in Antioch, hospitable and earnest, light Greek accent in English. Natural, easy pace, close and clean, no background noise."qwen_story_greek_pilgrim(seed 2): "A Greek-speaking pilgrim of about thirty-eight who has come up to Jerusalem to worship. A courteous, educated, soft-spoken man's voice, careful with a language not his own, with a noticeable Greek accent in English. Measured pace, close and clean, no background noise."qwen_story_joseph_of_arimathea(seed 2): "A wealthy councillor of about fifty-five in ancient Jerusalem, dignified and measured, a deep, warm, grave voice that carries quiet regret, with a light Middle Eastern accent in English. Slow, careful pace, close and clean, no background noise."qwen_story_lazarus(seed 4): "Male voice. A man of about thirty from Bethany near Jerusalem, a householder brought back from the tomb; a warm, hearty, grateful baritone full of quiet joy, with a light Middle Eastern accent in English. Natural pace, close and clean, no background noise."qwen_story_man_born_blind(seed 2): "A lean man in his early thirties in ancient Jerusalem, a beggar blind from birth who has just received his sight. Plain, frank and quick-witted, stubbornly honest with a cheeky edge, a light tenor, with a light Middle Eastern accent in English. Direct, natural pace, close and clean, no background noise."qwen_story_mary_of_bethany(seed 2): "A young woman of about twenty-four from Bethany near Jerusalem. A soft, warm, low-pitched voice, calm and attentive, gentle and sincere, with a light Middle Eastern accent in English. Unhurried, quiet pace, close and clean, no background noise."qwen_story_nicodemus(seed 1): "A learned teacher of the Law of about sixty in ancient Jerusalem. A thoughtful, mellow, slightly husky older man's voice, gentle and searching, with a light Middle Eastern accent in English. Unhurried, reflective pace, close and clean, no background noise."qwen_story_one_from_james(seed 2): "A Jerusalem believer of about forty-five, strict about the Law of his fathers, sent to Antioch. A firm, formal, dry baritone voice, courteous but reserved, with a light Middle Eastern accent in English. Measured pace, close and clean, no background noise."qwen_story_zacchaeus(seed 14): "Male, 45 years old, low baritone range, a deep, full chest voice, warm and generous, a wealthy tax collector of Jericho who has just changed his ways, light Middle Eastern accent in English. Natural pace, close and clean, no background noise."
Spoken lines (Chatterbox)
Everyday lines for people without a voice of their own, spoken by Chatterbox (Resemble AI, MIT licence, https://github.com/resemble-ai/chatterbox) on RES1's CPU, cloned from one of J12's ElevenLabs reference voices (Reference names it). Chatterbox output carries Resemble's inaudible Perth watermark. Title is the spoken text.
| Path | Title (spoken text) | Reference voice | Model | Licence | Required attribution text |
|---|---|---|---|---|---|
| voices/en/shelomit_1.webm | "Mint, dill and rue." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/shelomit_2.webm | "Taste the warm spring." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/shelomit_3.webm | "Good for aching joints." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/shelomit_4.webm | "Shalom, Simon." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/abba_1.webm | "Figs, walnuts, dates!" | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.4, seed 11) | Generated | none |
| voices/en/abba_2.webm | "Try one. Go on." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.4, seed 11) | Generated | none |
| voices/en/abba_3.webm | "Show me a richer plain." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.4, seed 11) | Generated | none |
| voices/en/abba_4.webm | "Shalom, Simon." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.4, seed 22) | Generated | none |
| voices/en/batya_1.webm | "Simon! Home again?" | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/batya_2.webm | "Just a taste, Simon." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/batya_3.webm | "Hill grapes, he says." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/batya_4.webm | "Mind the treading floor." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/elazar_1.webm | "Warm water, fat musht." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/elazar_2.webm | "Come early, Simon." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/elazar_3.webm | "Every boat is here today." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
| voices/en/elazar_4.webm | "Shalom, neighbour." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/ezra_1.webm | "Prune hard, pick sweet." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/ezra_2.webm | "Mind the tendrils." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/ezra_3.webm | "Wood or grapes. Choose." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/ezra_4.webm | "Shalom, Simon." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/halafta_1.webm | "Mine always come back." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/halafta_2.webm | "Strong backs, fair price." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/halafta_3.webm | "Loaded for the hills." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/halafta_4.webm | "Shalom, fisherman." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/ithamar_1.webm | "Come in, come in." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/ithamar_2.webm | "See the carved stone." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/ithamar_3.webm | "Small, but beautiful." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/ithamar_4.webm | "Shalom, Simon." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/matthan_1.webm | "Salt, fish, salt, fish." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.45, seed 22) | Generated | none |
| voices/en/matthan_2.webm | "Mind the brine, Simon." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.45, seed 11) | Generated | none |
| voices/en/matthan_3.webm | "Bring me your catch." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.45, seed 11) | Generated | none |
| voices/en/matthan_4.webm | "Half the lake, these vats." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.45, seed 11) | Generated | none |
| voices/en/menahem_1.webm | "Mind my furrows!" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 22) | Generated | none |
| voices/en/menahem_2.webm | "The birds eat well today." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 22) | Generated | none |
| voices/en/menahem_3.webm | "Some of it will grow." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/menahem_4.webm | "Shalom, fisherman." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 22) | Generated | none |
| voices/en/nahum_1.webm | "Toss it high!" | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/nahum_2.webm | "Let the wind do it." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/nahum_3.webm | "Grain falls, chaff flies." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/nahum_4.webm | "Come to help, Simon?" | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rivka_1.webm | "Weights for your nets?" | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rivka_2.webm | "A groove for the cord." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rivka_3.webm | "River stones sink true." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rivka_4.webm | "Shalom, fisherman." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/yair_1.webm | "Slowly, slowly." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/yair_2.webm | "Bruised olives, bitter oil." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/yair_3.webm | "The first pressing is best." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/yair_4.webm | "Shalom, Simon." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/yehudit_1.webm | "Salted musht! Fresh musht!" | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/yehudit_2.webm | "Heads and tails, cheap!" | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/yehudit_3.webm | "Everyone eats, Simon." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/yehudit_4.webm | "Shalom, fisherman." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/zabdi_1.webm | "Quiet, fisherman." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/zabdi_2.webm | "Stay downwind." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/zabdi_3.webm | "Softly. Heel first." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/zabdi_4.webm | "Gazelles on the ridge." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/tiberias_grocer_1.webm | "Figs, oil, lentils, salt!" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/tiberias_grocer_2.webm | "Olives? I will buy." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/tiberias_grocer_3.webm | "Greetings, Galilean." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/tiberias_grocer_4.webm | "The palace cooks buy here." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/tiberias_cloth_seller_1.webm | "Blue, if your purse allows." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/tiberias_cloth_seller_2.webm | "Plain flax for work." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/tiberias_cloth_seller_3.webm | "Feel the weave." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/tiberias_cloth_seller_4.webm | "Clean fleece only, please." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/ariston_1.webm | "Mules, not horses." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.6, seed 22) | Generated | none |
| voices/en/ariston_2.webm | "Fine white donkeys!" | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.6, seed 22) | Generated | none |
| voices/en/ariston_3.webm | "Fit for the king's officers." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.6, seed 22) | Generated | none |
| voices/en/ariston_4.webm | "A mule outlives a horse." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.6, seed 11) | Generated | none |
| voices/en/pinchas_1.webm | "Yes, yes, the smell." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/pinchas_2.webm | "Bring me hides and horn." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/pinchas_3.webm | "Mind the vats!" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/pinchas_4.webm | "New sandals, Simon?" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/yoezer_1.webm | "Those doves, all day long!" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/yoezer_2.webm | "The cistern is low again." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/yoezer_3.webm | "Pray for the early rain." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/yoezer_4.webm | "Shalom, Simon." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/gedalyah_1.webm | "Shalom, Simon. A bed?" | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/gedalyah_2.webm | "A roof, a well, a wall." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/gedalyah_3.webm | "Fair price, friend." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/gedalyah_4.webm | "The gate shuts at dusk." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/dosa_1.webm | "Shalom, Simon." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/dosa_2.webm | "Bethsaida's own son!" | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/dosa_3.webm | "Paid your toll, I expect." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/dosa_4.webm | "The tetrarch's town, this." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/eli_1.webm | "Shalom, Simon bar Jonah." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/eli_2.webm | "Gently with the scrolls." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/eli_3.webm | "Sweeter than honey, the Law." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/eli_4.webm | "Patience, my son." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/yose_1.webm | "Wet feet again." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/yose_2.webm | "Tall reeds this year." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/yose_3.webm | "Mind the mud!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/yose_4.webm | "Shalom, Simon!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
| voices/en/shua_1.webm | "Ninety-seven, ninety-eight..." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/shua_2.webm | "Easy, little ones." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/shua_3.webm | "Where has that ewe gone?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/shua_4.webm | "Shalom, fisherman." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/nittai_1.webm | "Mind the edge." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/nittai_2.webm | "Stay out of the caves." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/nittai_3.webm | "Goats, not stories." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/nittai_4.webm | "Shalom, lake man." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/aelius_1.webm | "Greetings, fisherman." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/aelius_2.webm | "Keep the road clear." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/aelius_3.webm | "Quiet day. Good." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/aelius_4.webm | "Bring water, will you?" | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/collector_1.webm | "Half a shekel, Simon." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/collector_2.webm | "For the house of God." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/collector_3.webm | "Once a year, every man." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/collector_4.webm | "Does your teacher pay?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/yakim_1.webm | "Need a donkey, Simon?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/yakim_2.webm | "To the mill and back." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/yakim_3.webm | "Stubborn, but honest." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/yakim_4.webm | "Mind his back legs." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/malik_1.webm | "Peace, fisherman." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 22) | Generated | none |
| voices/en/malik_2.webm | "Salt fish and oil!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 22) | Generated | none |
| voices/en/malik_3.webm | "My camels hate your fords." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 22) | Generated | none |
| voices/en/malik_4.webm | "A long road to Damascus." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 22) | Generated | none |
| voices/en/alexandros_1.webm | "Bethany is behind you." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/alexandros_2.webm | "The city is over the ridge." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/alexandros_3.webm | "Keep to the road." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/alexandros_4.webm | "Dusty road today." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/money_changer_1.webm | "Tyrian silver here!" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/money_changer_2.webm | "Half-shekels, half-shekels!" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/money_changer_3.webm | "A small fee, friend." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/money_changer_4.webm | "Roman coin? Going rate." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/stephen_1.webm | "Peace, brother." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/stephen_2.webm | "Bread for every widow." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/stephen_3.webm | "Count with me, Simon." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/stephen_4.webm | "Serving tables, gladly." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/herods_soldier_1.webm | "Stand back." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 22) | Generated | none |
| voices/en/herods_soldier_2.webm | "The king's word only." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/herods_soldier_3.webm | "Four by day, four by night." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/herods_soldier_4.webm | "Nobody goes in." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/master_of_the_house_1.webm | "Peace to you, friend." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/master_of_the_house_2.webm | "The room is ready." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/master_of_the_house_3.webm | "The lamps are filled." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/master_of_the_house_4.webm | "Come up when you are ready." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/yose_of_rome_1.webm | "Peace, friend." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/yose_of_rome_2.webm | "Forgive my Hebrew." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/yose_of_rome_3.webm | "From across the Tiber." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/yose_of_rome_4.webm | "We speak Greek at home." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/baruch_1.webm | "A barley loaf for an as!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/baruch_2.webm | "Take them while they are warm!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/baruch_3.webm | "Flour to the elbows." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/baruch_4.webm | "My oven never doubles." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/yehonatan_1.webm | "House of unripe figs!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/yehonatan_2.webm | "Ours sweeten first." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/yehonatan_3.webm | "Mind the donkey." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/yehonatan_4.webm | "Peace, Simon." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/meshullam_1.webm | "Mind where you step!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 11) | Generated | none |
| voices/en/meshullam_2.webm | "Clean cloth, no dust!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 22) | Generated | none |
| voices/en/meshullam_3.webm | "Tread, tread, tread." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 11) | Generated | none |
| voices/en/meshullam_4.webm | "White as wool." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 22) | Generated | none |
| voices/en/joseph_barsabbas_1.webm | "Peace, brother." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/joseph_barsabbas_2.webm | "We wait, as he told us." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/joseph_barsabbas_3.webm | "Call me Justus, if you like." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/joseph_barsabbas_4.webm | "Waiting is the hard part." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/zakkai_1.webm | "Peace to you, Galilean." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/zakkai_2.webm | "Alms for a blind man?" | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/zakkai_3.webm | "I know that walk." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/zakkai_4.webm | "Up full, down empty." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/hoshaya_1.webm | "Rest your feet, pilgrim." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 22) | Generated | none |
| voices/en/hoshaya_2.webm | "Down to the city?" | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 11) | Generated | none |
| voices/en/hoshaya_3.webm | "The donkeys do not sing." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 22) | Generated | none |
| voices/en/hoshaya_4.webm | "Peace to you." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 11) | Generated | none |
| voices/en/bani_1.webm | "Mind the mallet." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.6, seed 22) | Generated | none |
| voices/en/bani_2.webm | "My grandfather cut these." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.6, seed 11) | Generated | none |
| voices/en/bani_3.webm | "White dust, everywhere." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.6, seed 22) | Generated | none |
| voices/en/bani_4.webm | "Stone outlasts us all." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.6, seed 22) | Generated | none |
| voices/en/yedidyah_1.webm | "Hear that? Nothing." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.5, seed 22) | Generated | none |
| voices/en/yedidyah_2.webm | "Finished here, set there." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.5, seed 22) | Generated | none |
| voices/en/yedidyah_3.webm | "No iron in the house." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.5, seed 22) | Generated | none |
| voices/en/yedidyah_4.webm | "Stone dust, always." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.5, seed 22) | Generated | none |
| voices/en/mattai_of_babylon_1.webm | "Peace be with you." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/mattai_of_babylon_2.webm | "All the way from Nehardea." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/mattai_of_babylon_3.webm | "Our fathers' city, at last." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/mattai_of_babylon_4.webm | "A long way for a half-shekel." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/hilkiah_1.webm | "Your sandals, Galilean!" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/hilkiah_2.webm | "Freshly swept, mind." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/hilkiah_3.webm | "A priestly house, this." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/hilkiah_4.webm | "Ah. The dust." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/pinhas_1.webm | "Lamps for the feast!" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/pinhas_2.webm | "The wheel does not stop." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/pinhas_3.webm | "Clay to the elbows." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/pinhas_4.webm | "Still warm from the kiln." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/abiel_1.webm | "Mind the channels." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.45, seed 22) | Generated | none |
| voices/en/abiel_2.webm | "Siloam waters it all." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.45, seed 11) | Generated | none |
| voices/en/abiel_3.webm | "Still the king's garden." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.45, seed 22) | Generated | none |
| voices/en/abiel_4.webm | "Peace, Galilean." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.45, seed 22) | Generated | none |
| voices/en/hanina_of_cyrene_1.webm | "Peace to you, brother." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/hanina_of_cyrene_2.webm | "Six weeks from Cyrene!" | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/hanina_of_cyrene_3.webm | "So this is Jerusalem." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/hanina_of_cyrene_4.webm | "Grandmother would weep." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/malchus_relative_1.webm | "Back from the garden." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/malchus_relative_2.webm | "Cold night for it." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/malchus_relative_3.webm | "I never forget a face." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/malchus_relative_4.webm | "Stay where I can see you." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/prison_keeper_1.webm | "State your business." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/prison_keeper_2.webm | "Keep it short." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/prison_keeper_3.webm | "The keys stay with me." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/prison_keeper_4.webm | "Every loaf, counted twice." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/azariah_1.webm | "Mind the rows." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/azariah_2.webm | "My father planted these." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/azariah_3.webm | "Purple to the wrists." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/azariah_4.webm | "Sweeter every day." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/elisheva_1.webm | "Shalom, son of Jonah!" | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/elisheva_2.webm | "Three days on the road." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/elisheva_3.webm | "What does a lamb cost?" | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/elisheva_4.webm | "My husband did the buying." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/hellenist_widow_1.webm | "Forgive my Greek." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/hellenist_widow_2.webm | "All the way from Alexandria." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/hellenist_widow_3.webm | "Peace, my son." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/hellenist_widow_4.webm | "My husband rests here." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/shoshana_1.webm | "Mind the splash!" | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/shoshana_2.webm | "En-Rogel never fails." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/shoshana_3.webm | "Another basket, another day." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/shoshana_4.webm | "Peace, Galilean." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/marcus_1.webm | "Move along, Galilean." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/marcus_2.webm | "The steps go south." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/marcus_3.webm | "Long watch today." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/marcus_4.webm | "Keep it orderly." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/rufus_1.webm | "Lost something?" | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/rufus_2.webm | "A small brown sandal?" | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/rufus_3.webm | "Mind the donkeys." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/rufus_4.webm | "Keep the gate clear." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/sabinus_1.webm | "Six sails. Possible?" | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/sabinus_2.webm | "Evening, fisherman." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 22) | Generated | none |
| voices/en/sabinus_3.webm | "Quiet in the lower city." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/sabinus_4.webm | "Stay out of trouble." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/titus_1.webm | "I know the way. Usually." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/titus_2.webm | "Twenty years of gates." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/titus_3.webm | "Move along." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/titus_4.webm | "Too many streets." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/temple_captain_1.webm | "Quietly, Galilean." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/temple_captain_2.webm | "The courts are kept in order." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/temple_captain_3.webm | "Watch your words." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/temple_captain_4.webm | "Move on." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/temple_levite_1.webm | "Sons of Israel only." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/temple_levite_2.webm | "The lambs go in by groups." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/temple_levite_3.webm | "Wait for the hour." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/temple_levite_4.webm | "Keep your place, please." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/gamaliel_1.webm | "Sit, if you like." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 22) | Generated | none |
| voices/en/gamaliel_2.webm | "Listen before you speak." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 22) | Generated | none |
| voices/en/gamaliel_3.webm | "Peace to you, Galilean." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/gamaliel_4.webm | "Time will show." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/theodotus_1.webm | "Peace to you, Galilean." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 22) | Generated | none |
| voices/en/theodotus_2.webm | "My father built this place." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/theodotus_3.webm | "The Law is read here." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/theodotus_4.webm | "Strangers lodge with us." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/simon_the_leper_1.webm | "Peace, namesake." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/simon_the_leper_2.webm | "Clean these many years." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/simon_the_leper_3.webm | "Sit, sit. Eat." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/simon_the_leper_4.webm | "Bethany welcomes you." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/demetrios_1.webm | "Keep moving, please." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/demetrios_2.webm | "The pool gate? South." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/demetrios_3.webm | "No pushing there!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 22) | Generated | none |
| voices/en/demetrios_4.webm | "So many faces." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 22) | Generated | none |
| voices/en/devout_pilgrim_1.webm | "Peace, brother." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/devout_pilgrim_2.webm | "Fifty days from Passover." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/devout_pilgrim_3.webm | "The first loaves of the wheat!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/devout_pilgrim_4.webm | "A long road for this." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/water_carrier_1.webm | "This way." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/water_carrier_2.webm | "Heavy jar, this." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/water_carrier_3.webm | "Up the street." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/water_carrier_4.webm | "Mind the steps." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/tryphon_1.webm | "Turtledoves! Young pigeons!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/tryphon_2.webm | "Without blemish!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
| voices/en/tryphon_3.webm | "For the poor man's offering." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/tryphon_4.webm | "Passed by the inspectors." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/eliab_1.webm | "Forty, forty-one..." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/eliab_2.webm | "Steady, steady." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/eliab_3.webm | "Peace, friend." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/eliab_4.webm | "Mind the slope." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/matthias_1.webm | "Peace, Simon." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.5, seed 11) | Generated | none |
| voices/en/matthias_2.webm | "Since John's baptism, I was there." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.5, seed 22) | Generated | none |
| voices/en/matthias_3.webm | "We wait together." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.5, seed 22) | Generated | none |
| voices/en/matthias_4.webm | "Who counts such things?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.5, seed 22) | Generated | none |
| voices/en/circumcision_believer_1.webm | "Peace, brother Cephas." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/circumcision_believer_2.webm | "To the letter, and gladly." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/circumcision_believer_3.webm | "Say it plainly." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/circumcision_believer_4.webm | "The Law of our fathers." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/shelamzion_1.webm | "Room for one more!" | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/shelamzion_2.webm | "Mind the sleepers on the roof." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/shelamzion_3.webm | "The Temple? Uphill." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/shelamzion_4.webm | "Half of Galilee is here." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/mary_mother_of_mark_1.webm | "Come in, Simon." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/mary_mother_of_mark_2.webm | "There is always room here." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/mary_mother_of_mark_3.webm | "Rhoda, the gate!" | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/mary_mother_of_mark_4.webm | "Peace to this house." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/tamar_1.webm | "Hush, he is sleeping." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/tamar_2.webm | "So many people!" | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/tamar_3.webm | "Up all those steps?" | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/tamar_4.webm | "Peace to you." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/philip_the_evangelist_1.webm | "Peace, brother Simon." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/philip_the_evangelist_2.webm | "They received the word!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/philip_the_evangelist_3.webm | "Samaritans, Simon!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/philip_the_evangelist_4.webm | "Who needs sleep?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/sychar_abidan_1.webm | "Steady hands, steady wheel." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/sychar_abidan_2.webm | "Does it hold water?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/sychar_abidan_3.webm | "The paint comes last." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/sychar_abidan_4.webm | "Peace, Galilean." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/sychar_keziah_1.webm | "Will it keep the wind out?" | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/sychar_keziah_2.webm | "Listen to the loom." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/sychar_keziah_3.webm | "Clean flax, please." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/sychar_keziah_4.webm | "Peace to you." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/sychar_jemuel_1.webm | "Figs, dates, salt, oil!" | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/sychar_jemuel_2.webm | "Copper is copper, friend." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/sychar_jemuel_3.webm | "Into the shade with you." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/sychar_jemuel_4.webm | "Fresh from the slope." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/sychar_shelemiah_1.webm | "Sound walls, clean water." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/sychar_shelemiah_2.webm | "Sheep don't ask your fathers." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/sychar_shelemiah_3.webm | "Steady, girls." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/sychar_shelemiah_4.webm | "One has strayed again." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/sychar_neriah_1.webm | "Last year's grain, still good." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
| voices/en/sychar_neriah_2.webm | "Turn it slowly." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
| voices/en/sychar_neriah_3.webm | "Mind the flour." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/sychar_neriah_4.webm | "Another pair of hands?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
| voices/en/sychar_mahlah_1.webm | "Peace, traveller." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/sychar_mahlah_2.webm | "Room in the court." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/sychar_mahlah_3.webm | "A guest is a guest." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/sychar_mahlah_4.webm | "The lamps need oil." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/sychar_azrikam_1.webm | "One stone at a time." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/sychar_azrikam_2.webm | "Before the rains come." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/sychar_azrikam_3.webm | "Level. Level." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/sychar_azrikam_4.webm | "Hand me that one." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/sychar_oil_seller_1.webm | "Gerizim oil, not watered!" | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/sychar_oil_seller_2.webm | "Smell the jars." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/sychar_oil_seller_3.webm | "Bring me olives." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/sychar_oil_seller_4.webm | "Welcome, friend." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/sychar_market_potter_1.webm | "A sound jar, a steady lamp." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/sychar_market_potter_2.webm | "Good clay? Bring it." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/sychar_market_potter_3.webm | "Tap it. Hear that?" | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/sychar_market_potter_4.webm | "Peace, friend." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/quintus_1.webm | "Ask the baker." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/quintus_2.webm | "Everyone stops for bread." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/quintus_3.webm | "Quiet road today." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/quintus_4.webm | "Greetings, traveller." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/samaritan_woman_1.webm | "Come and see!" | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/samaritan_woman_2.webm | "I left my water pot." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/samaritan_woman_3.webm | "Jacob's well is deep." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/samaritan_woman_4.webm | "Peace to you, Galilean." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/sychar_elder_1.webm | "Peace, Galilean." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/sychar_elder_2.webm | "Stay a while with us." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/sychar_elder_3.webm | "We heard for ourselves." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/sychar_elder_4.webm | "A Jew in our square!" | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/shillem_1.webm | "In your own cloth, then." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/shillem_2.webm | "Bread for the road?" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/shillem_3.webm | "Mind, it is hot." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/shillem_4.webm | "Warm from the oven." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/abisha_1.webm | "A Galilean? Welcome." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/abisha_2.webm | "The donkey does not mind." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/abisha_3.webm | "Neither does my purse." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/abisha_4.webm | "Strong legs for the hills." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/simon_the_tanner_1.webm | "Welcome, namesake!" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/simon_the_tanner_2.webm | "Lime and hides, always." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/simon_the_tanner_3.webm | "You stop noticing." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/simon_the_tanner_4.webm | "The roof is cooler." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/widow_of_joppa_1.webm | "Look at these stitches." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/widow_of_joppa_2.webm | "Tabitha made this one." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/widow_of_joppa_3.webm | "Peace, my son." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/widow_of_joppa_4.webm | "So many of us widows." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/joppa_messenger_1.webm | "Please, do not delay!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.4, seed 11) | Generated | none |
| voices/en/joppa_messenger_2.webm | "Are you Simon Peter?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.4, seed 22) | Generated | none |
| voices/en/joppa_messenger_3.webm | "Come quickly!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.4, seed 11) | Generated | none |
| voices/en/joppa_messenger_4.webm | "Joppa is waiting." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.4, seed 11) | Generated | none |
| voices/en/tabitha_1.webm | "Sit, Simon." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/tabitha_2.webm | "Another coat to finish." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/tabitha_3.webm | "Mind the needle." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/tabitha_4.webm | "Peace, brother." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/devout_soldier_1.webm | "Simon called Peter?" | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/devout_soldier_2.webm | "Our master sent us." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/devout_soldier_3.webm | "Greetings, sir." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/devout_soldier_4.webm | "We will wait." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/nathan_of_lydda_1.webm | "Shalom, son of Jonah." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/nathan_of_lydda_2.webm | "Barley in, pots out." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/nathan_of_lydda_3.webm | "Lydda welcomes you." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/nathan_of_lydda_4.webm | "The road runs both ways." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/yonah_of_joppa_1.webm | "No reefs on your lake!" | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/yonah_of_joppa_2.webm | "Mind the swell." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
| voices/en/yonah_of_joppa_3.webm | "Salt water, lake man!" | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/yonah_of_joppa_4.webm | "Jonah sailed from here." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/shimei_1.webm | "Mullet! Bream!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/shimei_2.webm | "Fins and scales only!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
| voices/en/shimei_3.webm | "Salt fish from your lake!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/shimei_4.webm | "Shoo, you gulls!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
| voices/en/aulus_1.webm | "Welcome to this house." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/aulus_2.webm | "My master is at prayer." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 22) | Generated | none |
| voices/en/aulus_3.webm | "Free, they tell me." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/aulus_4.webm | "As you wish, sir." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/mariamne_1.webm | "Another net to mend." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/mariamne_2.webm | "The sea keeps what it takes." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/mariamne_3.webm | "Pay when you can." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/mariamne_4.webm | "Peace, fisherman." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/theodotos_1.webm | "Wheat or barley?" | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/theodotos_2.webm | "Everyone eats bread." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/theodotos_3.webm | "I do not ask who for." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/theodotos_4.webm | "Hot from the oven!" | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/hanoch_of_lydda_1.webm | "Joppa or Jerusalem?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/hanoch_of_lydda_2.webm | "Long road for the feet." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/hanoch_of_lydda_3.webm | "A donkey, then?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/hanoch_of_lydda_4.webm | "Shalom, traveller." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_porter_1.webm | "Grain from the sea." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_porter_2.webm | "Follow the towpath." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_porter_3.webm | "Mind the rope." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_porter_4.webm | "Heavy day, friend." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_shipmaster_1.webm | "Caesarea, whenever you like." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_shipmaster_2.webm | "Eastbound from this quay." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_shipmaster_3.webm | "Keep to the bridges." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_shipmaster_4.webm | "Fair winds, I hope." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_clothworker_1.webm | "Room for a traveller." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_clothworker_2.webm | "Marble first, work after." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_clothworker_3.webm | "Mind the cloth." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_clothworker_4.webm | "Welcome across the river." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_baker_1.webm | "Bread for the street!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_baker_2.webm | "Bring your own jar." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_baker_3.webm | "Hot loaves!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_baker_4.webm | "Not for banquets, this." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_copyist_1.webm | "Petitions, letters, accounts." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_copyist_2.webm | "More ink than anyone admits." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_copyist_3.webm | "Mind my tablets." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/rome_copyist_4.webm | "A letter, sir?" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_farmer_1.webm | "Leave the young trees." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_farmer_2.webm | "These fields feed Rome." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_farmer_3.webm | "Olives past the vineyard." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_farmer_4.webm | "Good day to you." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_mason_1.webm | "A crack here, thirst there." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_mason_2.webm | "Mortar, not marble." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_mason_3.webm | "Mind the scaffold." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_mason_4.webm | "Something always needs mending." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_quay_worker_1.webm | "Keep the lane clear!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_quay_worker_2.webm | "Jars in the shade!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_quay_worker_3.webm | "Cart coming through!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_quay_worker_4.webm | "More boats from Ostia." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_grain_measurer_1.webm | "A full measure first." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/rome_grain_measurer_2.webm | "Mark it on the tablet." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/rome_grain_measurer_3.webm | "Not a handful short." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/rome_grain_measurer_4.webm | "Next sack." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/rome_water_keeper_1.webm | "Mind the channels." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_water_keeper_2.webm | "Basins first, arches later." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_water_keeper_3.webm | "Keep the fountains running." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_water_keeper_4.webm | "Clear water. Good." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_weaver_1.webm | "Keep the edge straight." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_weaver_2.webm | "Plain cloth for working people." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/rome_weaver_3.webm | "Mind the shuttle." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/rome_weaver_4.webm | "Somebody wears this." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_bakery_helper_1.webm | "Turn it steady." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/rome_bakery_helper_2.webm | "The oven will not wait." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_bakery_helper_3.webm | "Flour everywhere!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_bakery_helper_4.webm | "Push, and push." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/rome_lodger_1.webm | "Any work about?" | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/rome_lodger_2.webm | "Tomorrow's bread, honestly earned." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 11) | Generated | none |
| voices/en/rome_lodger_3.webm | "Sextilia is kind." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 22) | Generated | none |
| voices/en/rome_lodger_4.webm | "Two good hands for hire!" | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seed 22) | Generated | none |
| voices/en/rome_potter_1.webm | "Put a blanket under it!" | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_potter_2.webm | "Blame the carter, not me." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_potter_3.webm | "Sound jars, every one." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_potter_4.webm | "Mind the shelves." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_road_foreman_1.webm | "Check that wheel." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/rome_road_foreman_2.webm | "A sound road feeds a city." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/rome_road_foreman_3.webm | "Keep moving." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/rome_road_foreman_4.webm | "Supplies first." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/rome_sailmaker_1.webm | "It must bend with the old." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_sailmaker_2.webm | "Not too stiff." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_sailmaker_3.webm | "Shade enough for two." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_sailmaker_4.webm | "Sit, sit." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_road_keeper_1.webm | "Water and shade." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/rome_road_keeper_2.webm | "Set your load down." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/rome_road_keeper_3.webm | "Leave it ready for the next." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/rome_road_keeper_4.webm | "Greetings, traveller." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/rome_muleteer_1.webm | "Ride, do not walk." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_muleteer_2.webm | "All the way to Capua." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_muleteer_3.webm | "A mule for the road?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_muleteer_4.webm | "Horses cost more." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/lame_man_1.webm | "Peace to you, friend." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 11) | Generated | none |
| voices/en/lame_man_2.webm | "As you go in to pray..." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 11) | Generated | none |
| voices/en/lame_man_3.webm | "Every day, this gate." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 11) | Generated | none |
| voices/en/lame_man_4.webm | "Blessed is the giver." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seed 11) | Generated | none |
| voices/en/patrol_gaius_1.webm | "Keep moving, fisherman." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_gaius_2.webm | "Busy market today." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_gaius_3.webm | "Nothing to report." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_gaius_4.webm | "Mind the carts." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_lucius_1.webm | "Tolls at the booth." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_lucius_2.webm | "Gate is open. Pass." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_lucius_3.webm | "Another caravan." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_lucius_4.webm | "Off the road, friend." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_aulus_1.webm | "Same street, every day." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.4, seed 22) | Generated | none |
| voices/en/patrol_aulus_2.webm | "Easy now." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.4, seed 11) | Generated | none |
| voices/en/patrol_aulus_3.webm | "Peace, fisherman." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.4, seed 11) | Generated | none |
| voices/en/patrol_publius_1.webm | "Is it always this hot?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_publius_2.webm | "Good day, sir." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_publius_3.webm | "Everything smells of fish." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_nathan_1.webm | "Mind your back!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/patrol_nathan_2.webm | "Coming through!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/patrol_nathan_3.webm | "Heavy load, friend." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/patrol_nathan_4.webm | "Quay to stalls, all day." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/patrol_dinah_1.webm | "Shalom, Simon." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_dinah_2.webm | "So much to fetch today." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_dinah_3.webm | "Where is the bread seller?" | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_dinah_4.webm | "Greet your wife for me." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_maron_1.webm | "Quiet town. Good." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_maron_2.webm | "Fishermen everywhere." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_maron_3.webm | "Move along, friend." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_terentius_1.webm | "Right behind you, Maron." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_terentius_2.webm | "Fish again for supper." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_terentius_3.webm | "Greetings, traveller." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_terentius_4.webm | "My feet ache." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_cassius_1.webm | "Long watch up here." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_cassius_2.webm | "I can see the whole lake." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_cassius_3.webm | "State your business." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_cassius_4.webm | "Back down the hill." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_silvanus_1.webm | "Cold up at the post." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/patrol_silvanus_2.webm | "Yes, sir." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/patrol_silvanus_3.webm | "All quiet to the north." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/patrol_silvanus_4.webm | "Watch the path." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/patrol_haggai_1.webm | "Baskets! Who needs baskets?" | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/patrol_haggai_2.webm | "Reeds from the marsh." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/patrol_haggai_3.webm | "Shalom, Simon of Bethsaida." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/patrol_haggai_4.webm | "Oh, my back." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/patrol_flavius_1.webm | "Crowded quay today." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_flavius_2.webm | "Salt fish everywhere." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_flavius_3.webm | "Keep to the side." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_flavius_4.webm | "Greetings, fisherman." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_dion_1.webm | "Greetings, friend." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_dion_2.webm | "Demetrios, come." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_dion_3.webm | "The market is calm." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_dion_4.webm | "Peace to you." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_demetrios_1.webm | "Coming, Dion." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_demetrios_2.webm | "So many fish here." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_demetrios_3.webm | "Good day to you." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_demetrios_4.webm | "Is that the Teacher?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_tamar_1.webm | "Too dear, much too dear." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_tamar_2.webm | "Fresh figs, anyone?" | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_tamar_3.webm | "Shalom, fisherman." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_tamar_4.webm | "My basket is still empty." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_nicanor_1.webm | "Alone again today." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_nicanor_2.webm | "Warm water at the springs." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_nicanor_3.webm | "The road is clear." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_nicanor_4.webm | "Good fishing here, eh?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_sextus_1.webm | "Caravans by noon." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_sextus_2.webm | "Dust, always dust." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_sextus_3.webm | "Water at the well." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_rutilus_1.webm | "I hate camels." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_rutilus_2.webm | "Greetings, traveller." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_rutilus_3.webm | "Another well, another wait." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_decimus_1.webm | "The orchards look good." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_decimus_2.webm | "Stop at the inn." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_decimus_3.webm | "All clear to the junction." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_decimus_4.webm | "Peace, traveller." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_antipatros_1.webm | "The palace is closed." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_antipatros_2.webm | "Stand back from the gate." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_antipatros_3.webm | "By order of the tetrarch." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_antipatros_4.webm | "No loitering here." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_kostobar_1.webm | "The market is watched." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_kostobar_2.webm | "Zenon, with me." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_kostobar_3.webm | "No trouble here." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_kostobar_4.webm | "The tetrarch keeps the peace." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_zenon_1.webm | "Yes, Kostobar." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_zenon_2.webm | "A fine city, Tiberias." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_zenon_3.webm | "New stone everywhere." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_zenon_4.webm | "Good day to you." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_tirtzah_1.webm | "Fish! Fresh from the lake!" | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/patrol_tirtzah_2.webm | "Cheap today, cheap!" | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/patrol_tirtzah_3.webm | "Smell that? Fresh." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/patrol_tirtzah_4.webm | "Selling, fisherman, not buying." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/patrol_avner_1.webm | "Out of the way!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_avner_2.webm | "Grain sacks, all day." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_avner_3.webm | "Warehouse to quay." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_avner_4.webm | "Heavy, friend. Heavy." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_ptolemaios_1.webm | "Fine cloth, fine price." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_ptolemaios_2.webm | "Everything has its price." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_ptolemaios_3.webm | "Good morning, friend." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_ptolemaios_4.webm | "From Alexandria, you know." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_valerius_1.webm | "Keep the gate clear." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_valerius_2.webm | "Aemilius, eyes open." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_valerius_3.webm | "Too many pilgrims." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_valerius_4.webm | "Business in the city?" | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_aemilius_1.webm | "Right with you." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_aemilius_2.webm | "So many people." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_aemilius_3.webm | "Greetings, Galilean." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_aemilius_4.webm | "Steps, always steps." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_longinus_1.webm | "Steady, Galilean." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_longinus_2.webm | "Old legs, steep street." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_longinus_3.webm | "I have seen worse." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_longinus_4.webm | "Mind the steps." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_diodoros_1.webm | "Upper city. Behave." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_diodoros_2.webm | "Menandros, Lysias, come." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_diodoros_3.webm | "Rich houses up here." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_diodoros_4.webm | "Keep your voice down." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_menandros_1.webm | "With you, Diodoros." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_menandros_2.webm | "Fine houses." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_menandros_3.webm | "Good day, sir." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_menandros_4.webm | "A long patrol." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_lysias_1.webm | "Bringing up the rear." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_lysias_2.webm | "Quiet streets up here." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_lysias_3.webm | "Greetings, Galilean." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_lysias_4.webm | "My sandals are done." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_julius_1.webm | "Steep road, this." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_julius_2.webm | "Bethany is that way." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_julius_3.webm | "Mind the bridge." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_julius_4.webm | "Fine view from the ridge." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_ezra_1.webm | "Careful, fresh pots!" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_ezra_2.webm | "Clay on my hands again." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_ezra_3.webm | "Shalom, Galilean." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_ezra_4.webm | "Cups, jars, lamps." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_claudius_1.webm | "A quiet market." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_claudius_2.webm | "The bread smells good." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_claudius_3.webm | "Move along." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_claudius_4.webm | "Far from Galilee, fisherman." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_philippos_1.webm | "Boundary road. Clear." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_philippos_2.webm | "Stephanos, come." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_philippos_3.webm | "A long way to Judea." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_philippos_4.webm | "Peace, traveller." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_stephanos_1.webm | "Coming, sir." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_stephanos_2.webm | "Fields everywhere." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_stephanos_3.webm | "Good day to you." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/patrol_stephanos_4.webm | "Hot road today." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/patrol_antonius_1.webm | "The wheat looks good." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_antonius_2.webm | "Keep to the road." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_antonius_3.webm | "A long walk to the gate." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_antonius_4.webm | "Greetings, traveller." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_zakkai_1.webm | "Good oil, Samaritan oil." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_zakkai_2.webm | "A fair price for you." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/patrol_zakkai_3.webm | "Even a Galilean may buy." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/patrol_zakkai_4.webm | "Come, look, look." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/gaddi_1.webm | "Peace to you, Simon." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/gaddi_2.webm | "Alms, for a lame man?" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 22) | Generated | none |
| voices/en/gaddi_3.webm | "The step is warm today." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
| voices/en/gaddi_4.webm | "God remembers the giver." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seed 11) | Generated | none |
Story dialogue
What people say in story cinematics, in quest conversations (exchanges) and about errands (reply), one file per line at voices/en/scenes/<speaker>_<hash>.webm (App\Game\SceneVoices: hash of the spoken English words). Every language plays the English recording. Jesus speaks only verbatim World English Bible text. scripts/voices/scenes.json keeps each clip's engine, voice and take. Title is the spoken text.
| Path | Title (spoken text) | Voice | Model | Licence | Required attribution text |
|---|---|---|---|---|---|
| voices/en/scenes/jesus_10a3f70a52.webm | "Come, and see." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d6ab4cf6df.webm | "Peace! Be still!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_dc3631f7fe.webm | "You are Simon the son of Jonah. You shall be called Cephas" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ffca59bc5b.webm | "What are you looking for?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d08a583a3c.webm | "Give me a drink." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_5eaa934758.webm | "If you knew the gift of God, and who it is who says to you, ‘Give me a drink,’ you would have asked him, and he would have given you living water." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_b7a65ef1ad.webm | "Everyone who drinks of this water will thirst again, but whoever drinks of the water that I will give him will never thirst again; but the water that I will give him will become in him a well of water springing up to eternal life." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_bf5e045f94.webm | "Go, call your husband, and come here." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_1154025abe.webm | "You said well, ‘I have no husband,’ for you have had five husbands; and he whom you now have is not your husband. This you have said truly." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_224b4071bb.webm | "Woman, believe me, the hour comes, when neither in this mountain, nor in Jerusalem, will you worship the Father." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_63555af59a.webm | "You worship that which you don’t know. We worship that which we know; for salvation is from the Jews." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_23158f16b8.webm | "But the hour comes, and now is, when the true worshipers will worship the Father in spirit and truth, for the Father seeks such to be his worshipers. God is spirit, and those who worship him must worship in spirit and truth." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_962ff47ad9.webm | "I am he, the one who speaks to you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_438f6a27e9.webm | "Put out into the deep, and let down your nets for a catch." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_455f0931ea.webm | "Don't be afraid. From now on you will be catching people alive." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ddaa37f30d.webm | "Come after me, and I will make you into fishers for men." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d1256eeb47.webm | "Be quiet, and come out of him!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_731b0ef942.webm | "Son, your sins are forgiven you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_fd0e4afa70.webm | "Why do you reason these things in your hearts? Which is easier, to tell the paralytic, ‘Your sins are forgiven;’ or to say, ‘Arise, and take up your bed, and walk?’ But that you may know that the Son of Man has authority on earth to forgive sins" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_794dc8b732.webm | "I tell you, arise, take up your mat, and go to your house." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_396d880821.webm | "Rise up, and stand in the middle." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ce2f81e3fa.webm | "I will ask you something: Is it lawful on the Sabbath to do good, or to do harm? To save a life, or to kill?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d229247c12.webm | "What man is there among you, who has one sheep, and if this one falls into a pit on the Sabbath day, won’t he grab on to it, and lift it out? Of how much more value then is a man than a sheep! Therefore it is lawful to do good on the Sabbath day." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_5119604553.webm | "Stretch out your hand." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_3c97392cc2.webm | "I want to. Be made clean." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ca10953b18.webm | "See you say nothing to anybody, but go show yourself to the priest, and offer for your cleansing the things which Moses commanded, for a testimony to them." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_b4a50e0406.webm | "I tell you, I have not found such great faith, no, not in Israel." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9073e1feda.webm | "Don’t cry." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_6db868e052.webm | "Young man, I tell you, arise!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_705aec334e.webm | "Let's go over to the other side." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_1cff70fd95.webm | "Why are you so afraid? How is it that you have no faith?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_acb3a705cc.webm | "Come out of the man, you unclean spirit!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_21eb497b66.webm | "What is your name?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_c82a0310e3.webm | "Who touched my clothes?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_6c9902c6f4.webm | "Someone did touch me, for I perceived that power has gone out of me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_76833dd825.webm | "Daughter, your faith has made you well. Go in peace, and be cured of your disease." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_935bcd0054.webm | "Don’t be afraid, only believe." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_22fa3a0bbf.webm | "Why do you make an uproar and weep? The child is not dead, but is asleep." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_eaac26bb22.webm | "Talitha cumi!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_1f6d174c5f.webm | "Wherever you enter into a house, stay there until you depart from there." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_71d8bc5459.webm | "Whoever will not receive you nor hear you, as you depart from there, shake off the dust that is under your feet for a testimony against them." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_647cdac3c4.webm | "Where are we to buy bread, that these may eat?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_5c8c6f7445.webm | "Have the people sit down." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e22707c000.webm | "Gather up the broken pieces which are left over, that nothing be lost." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_028569cdd9.webm | "Cheer up! It is I! Don’t be afraid." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_885c0a8857.webm | "Come!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ba17ce1edc.webm | "You of little faith, why did you doubt?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_445ed57aab.webm | "Ephphatha!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_1ca3435d67.webm | "I have compassion on the multitude, because they have stayed with me now three days, and have nothing to eat. If I send them away fasting to their home, they will faint on the way, for some of them have come a long way." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_18f918dae9.webm | "How many loaves do you have?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_7c8a16070d.webm | "Don’t enter into the village, nor tell anyone in the village." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_a8ed93b09a.webm | "Get up, and don’t be afraid." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_0bce2295ed.webm | "Don’t tell anyone what you saw, until the Son of Man has risen from the dead." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_091f4f606d.webm | "Elijah indeed comes first, and will restore all things, but I tell you that Elijah has come already, and they didn’t recognize him, but did to him whatever they wanted to. Even so the Son of Man will also suffer by them." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_4b14dcacea.webm | "What are you asking them?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d36389a3c1.webm | "Unbelieving generation, how long shall I be with you? How long shall I bear with you? Bring him to me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_3088098839.webm | "How long has it been since this has come to him?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_cc379dde14.webm | "If you can believe, all things are possible to him who believes." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_3f1a125233.webm | "You mute and deaf spirit, I command you, come out of him, and never enter him again!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_c7a0f548ac.webm | "This kind can come out by nothing, except by prayer and fasting." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_1114a9f5cc.webm | "Do you believe that I am able to do this?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_b29e6a2321.webm | "According to your faith be it done to you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_cae2921466.webm | "See that no one knows about this." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_cf62be9900.webm | "A prophet is not without honor, except in his own country, and among his own relatives, and in his own house." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_108611a018.webm | "Leave her alone. Why do you trouble her? She has done a good work for me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ac4ceac221.webm | "For you always have the poor with you, and whenever you want to, you can do them good; but you will not always have me. She has done what she could. She has anointed my body beforehand for the burying." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_20ac048cad.webm | "Most certainly I tell you, wherever this Good News may be preached throughout the whole world, that which this woman has done will also be spoken of for a memorial of her." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_02391a434e.webm | "Isn’t it written, ‘My house will be called a house of prayer for all the nations?’ But you have made it a den of robbers!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_6c5d2bcbbc.webm | "Yes. Did you never read, ‘Out of the mouth of babes and nursing babies you have perfected praise?’" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_28a3e50baf.webm | "Why do you test me? Bring me a denarius, that I may see it." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e9eb43b0d8.webm | "Whose is this image and inscription?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_cca34e360b.webm | "Render to Caesar the things that are Caesar’s, and to God the things that are God’s." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_f7b8c1950f.webm | "Isn’t this because you are mistaken, not knowing the Scriptures, nor the power of God?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d4c6bf1df4.webm | "He is not the God of the dead, but of the living. You are therefore badly mistaken." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_3dccee8753.webm | "The greatest is, ‘Hear, Israel, the Lord our God, the Lord is one: you shall love the Lord your God with all your heart, and with all your soul, and with all your mind, and with all your strength.’ This is the first commandment. The second is like this, ‘You shall love your neighbor as yourself.’ There is no other commandment greater than these." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_720e418b5a.webm | "You are not far from God’s Kingdom." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_32735d1694.webm | "How is it that the scribes say that the Christ is the son of David? … Therefore David himself calls him Lord, so how can he be his son?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_178ecd505f.webm | "The scribes and the Pharisees sat on Moses’ seat. All things therefore whatever they tell you to observe, observe and do, but don’t do their works; for they say, and don’t do." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_3574383ff8.webm | "Woe to you, scribes and Pharisees, hypocrites! For you tithe mint, dill, and cumin, and have left undone the weightier matters of the law: justice, mercy, and faith." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_86bcab4e8e.webm | "Jerusalem, Jerusalem, who kills the prophets, and stones those who are sent to her! How often I would have gathered your children together, even as a hen gathers her chicks under her wings, and you would not!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_42d26add91.webm | "Most certainly I tell you, this poor widow gave more than all those who are giving into the treasury, for they all gave out of their abundance, but she, out of her poverty, gave all that she had to live on." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_74d4956562.webm | "Most certainly I tell you that one of you will betray me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_651b5196a1.webm | "It is he to whom I will give this piece of bread when I have dipped it." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ef6ba99840.webm | "What you do, do quickly." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_b12f06796d.webm | "Father, the time has come. Glorify your Son, that your Son may also glorify you;" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e2f836d845.webm | "I pray for them. I don’t pray for the world, but for those whom you have given me, for they are yours." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_2cf3e1c943.webm | "Holy Father, keep them through your name which you have given me, that they may be one, even as we are." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_b992d59c6a.webm | "I pray not that you would take them from the world, but that you would keep them from the evil one." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_bfec5fb723.webm | "Sanctify them in your truth. Your word is truth." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_a355be4c29.webm | "Not for these only do I pray, but for those also who will believe in me through their word, that they may all be one; even as you, Father, are in me, and I in you, that they also may be one in us; that the world may believe that you sent me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_b001ee5dfc.webm | "Who are you looking for?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_8acd61dab6.webm | "I am he." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_c92a3c0e5e.webm | "I told you that I am he. If therefore you seek me, let these go their way," | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_010e364c5b.webm | "Put the sword into its sheath. The cup which the Father has given me, shall I not surely drink it?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_30125a0b12.webm | "Let me at least do this" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_066cf78b4c.webm | "Have you come out as against a robber, with swords and clubs? When I was with you in the temple daily, you didn’t stretch out your hands against me. But this is your hour, and the power of darkness." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_37d03dd1fc.webm | "Children, have you anything to eat?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_a2ae957abb.webm | "Cast the net on the right side of the boat, and you will find some." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d8de02b477.webm | "Bring some of the fish which you have just caught." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e3af31ef39.webm | "Come and eat breakfast." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e9acae996e.webm | "Simon, son of Jonah, do you love me more than these?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d68792d192.webm | "Feed my lambs." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_97a1fd8347.webm | "Simon, son of Jonah, do you love me?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_25536456ae.webm | "Tend my sheep." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_3b7a6eff13.webm | "Simon, son of Jonah, do you have affection for me?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_7456f518bc.webm | "Feed my sheep." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_49b1c23a36.webm | "For John indeed baptized in water, but you will be baptized in the Holy Spirit not many days from now." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_55bdb0b9e6.webm | "It isn’t for you to know times or seasons which the Father has set within his own authority." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_acd067e161.webm | "But you will receive power when the Holy Spirit has come upon you. You will be witnesses to me in Jerusalem, in all Judea and Samaria, and to the uttermost parts of the earth." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_069d4d127f.webm | "Why were you looking for me? Didn't you know that I must be in my Father's house?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_3a6d0fdb79.webm | "Woman, what does that have to do with you and me? My hour has not yet come." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_63e3ac73c3.webm | "Fill the water pots with water." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_38d48c8faf.webm | "Now draw some out, and take it to the ruler of the feast." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_f3c136f23b.webm | "Follow me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ddc860b4a3.webm | "Saul, Saul, why do you persecute me?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_0dff86982f.webm | "I am Jesus, whom you are persecuting. But rise up, and enter into the city, and you will be told what you must do." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_6a1e7ad58e.webm | "Do you say this by yourself, or did others tell you about me?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_456b67a029.webm | "My Kingdom is not of this world. If my Kingdom were of this world, then my servants would fight, that I wouldn’t be delivered to the Jews. But now my Kingdom is not from here." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_a85995afdd.webm | "You say that I am a king. For this reason I have been born, and for this reason I have come into the world, that I should testify to the truth. Everyone who is of the truth listens to my voice." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_169fe1e7c0.webm | "You would have no power at all against me, unless it were given to you from above. Therefore he who delivered me to you has greater sin." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_19155c2677.webm | "Daughters of Jerusalem, don’t weep for me, but weep for yourselves and for your children." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_fa71c0593e.webm | "For behold, the days are coming in which they will say, ‘Blessed are the barren, the wombs that never bore, and the breasts that never nursed.’ Then they will begin to tell the mountains, ‘Fall on us!’ and tell the hills, ‘Cover us.’ For if they do these things in the green tree, what will be done in the dry?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d9546b5ef8.webm | "Eloi, Eloi, lama sabachthani?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ece6cd595d.webm | "My God, my God, why have you forsaken me?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_4aa3725923.webm | "I am thirsty." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_2bde3de3ad.webm | "It is finished." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_312e9f4ef8.webm | "Father, into your hands I commit my spirit!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_c5bfcdcdbf.webm | "What are you talking about as you walk, and are sad?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_67003e284c.webm | "What things?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_bf4116634b.webm | "Foolish men, and slow of heart to believe in all that the prophets have spoken! Didn’t the Christ have to suffer these things and to enter into his glory?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_fe9e197689.webm | "Cheer up, Paul, for as you have testified about me at Jerusalem, so you must testify also at Rome." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_a7c67e9bb0.webm | "Don't be afraid, but speak and don't be silent; for I am with you, and no one will attack you to harm you, for I have many people in this city." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_15be63d1e3.webm | "He who is without sin among you, let him throw the first stone at her." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ff53f88818.webm | "Woman, where are your accusers? Did no one condemn you?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_36a594af20.webm | "Neither do I condemn you. Go your way. From now on, sin no more." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_5758905f56.webm | "Woman, you are freed from your infirmity." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_8e7d55168f.webm | "You hypocrites! Doesn't each one of you free his ox or his donkey from the stall on the Sabbath, and lead him away to water? Ought not this woman, being a daughter of Abraham, whom Satan had bound eighteen long years, be freed from this bondage on the Sabbath day?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9d2ebce478.webm | "Take away the stone." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_83e2d4e182.webm | "Didn't I tell you that if you believed, you would see God's glory?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_1a3c037f61.webm | "Father, I thank you that you listened to me. I know that you always listen to me, but because of the multitude standing around I said this, that they may believe that you sent me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_7f28cd5a6a.webm | "Lazarus, come out!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_a817eb1b19.webm | "Free him, and let him go." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_126cad2294.webm | "Go and show yourselves to the priests." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_82958d6bda.webm | "Weren't the ten cleansed? But where are the nine? Were there none found who returned to give glory to God, except this stranger?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_928b244b36.webm | "Get up, and go your way. Your faith has healed you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_4864284c8f.webm | "Zacchaeus, hurry and come down, for today I must stay at your house." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_74508a17b3.webm | "Call him." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_81b5b4bb48.webm | "What do you want me to do for you?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_49581b67bc.webm | "Go your way. Your faith has made you well." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_60f982169f.webm | "Do you want to be made well?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_a760826307.webm | "Arise, take up your mat, and walk." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_0ab5a7a92c.webm | "I have food to eat that you don't know about." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e48319326d.webm | "Let's go elsewhere into the next towns, that I may preach there also, because I came out for this reason." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_2bd828f237.webm | "Why do you reason these things in your hearts? Which is easier, to tell the paralytic, 'Your sins are forgiven;' or to say, 'Arise, and take up your bed, and walk'?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e93929fd49.webm | "Did you never read what David did, when he had need, and was hungry—he, and those who were with him?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9296b2a80c.webm | "Don't cry." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_c933c76809.webm | "Simon, I have something to tell you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_8d0102fbbe.webm | "A certain lender had two debtors. The one owed five hundred denarii, and the other fifty. When they couldn't pay, he forgave them both. Which of them therefore will love him most?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_956c2f4133.webm | "You have judged correctly." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_dd0441b4bb.webm | "Therefore I tell you, her sins, which are many, are forgiven, for she loved much. But one to whom little is forgiven, loves little." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_c34df4b55e.webm | "Don't you understand this parable? How will you understand all of the parables? The farmer sows the word." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_18f0ab8e06.webm | "Go to your house, to your friends, and tell them what great things the Lord has done for you, and how he had mercy on you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_309a23138d.webm | "Don't be afraid, only believe." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_7c602ec6c9.webm | "I am the bread of life. Whoever comes to me will not be hungry, and whoever believes in me will never be thirsty." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_def711b53c.webm | "It is the spirit who gives life. The flesh profits nothing. The words that I speak to you are spirit, and are life." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_f69f130440.webm | "You don't also want to go away, do you?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_21624fe037.webm | "Hear me, all of you, and understand. There is nothing from outside of the man, that going into him can defile him; but the things which proceed out of the man are those that defile the man." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_8e03ca4a9d.webm | "Do you also still not understand?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_2180d911de.webm | "I wasn't sent to anyone but the lost sheep of the house of Israel." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_fd09768d24.webm | "Let the children be filled first, for it is not appropriate to take the children's bread and throw it to the dogs." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_f58477bad4.webm | "Why does this generation seek a sign? Most certainly I tell you, no sign will be given to this generation." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d7177df534.webm | "Who do men say that I, the Son of Man, am?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9ac9003d39.webm | "But who do you say that I am?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_5ef9799346.webm | "Blessed are you, Simon Bar Jonah, for flesh and blood has not revealed this to you, but my Father who is in heaven. I also tell you that you are Peter, and on this rock I will build my assembly, and the gates of Hades will not prevail against it." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_5be4b112b4.webm | "Get behind me, Satan! You are a stumbling block to me, for you are not setting your mind on the things of God, but on the things of men." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9658a5be9a.webm | "If anyone desires to come after me, let him deny himself, take up his cross, and follow me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_34f82cc27e.webm | "Get up, and don't be afraid." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_fb04ca314d.webm | "Don't tell anyone what you saw, until the Son of Man has risen from the dead." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_00509b7724.webm | "What do you think, Simon? From whom do the kings of the earth receive toll or tribute? From their children, or from strangers?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_6b453bd3e2.webm | "Therefore the children are exempt. But, lest we cause them to stumble, go to the sea, cast a hook, and take up the first fish that comes up. When you have opened its mouth, you will find a stater coin. Take that, and give it to them for me and you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_54755c1a12.webm | "How can Satan cast out Satan? If a kingdom is divided against itself, that kingdom cannot stand. If a house is divided against itself, that house cannot stand." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_81e63d8a9f.webm | "What were you arguing among yourselves on the way?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9e80be0aef.webm | "If any man wants to be first, he shall be last of all, and servant of all." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_c56d71b24d.webm | "Whoever receives one such little child in my name receives me; and whoever receives me, doesn't receive me, but him who sent me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_974ab94e46.webm | "Don't forbid him, for there is no one who will do a mighty work in my name and be able quickly to speak evil of me. For whoever is not against us is on our side." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_571d45feeb.webm | "I don't tell you until seven times, but, until seventy times seven." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_25cdc3ceb3.webm | "Have salt in yourselves, and be at peace with one another." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_b4dae70421.webm | "Neither did this man sin, nor his parents; but, that the works of God might be revealed in him." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_82e0cbe091.webm | "While I am in the world, I am the light of the world." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_3f943a81e1.webm | "When you pray, say, 'Our Father in heaven, may your name be kept holy. May your Kingdom come. May your will be done on earth, as it is in heaven." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_c7dd644e7b.webm | "Give us day by day our daily bread." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_6095b74cce.webm | "Forgive us our sins, for we ourselves also forgive everyone who is indebted to us. Bring us not into temptation, but deliver us from the evil one." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_fff5c7e5da.webm | "Blessed are those servants, whom the lord will find watching when he comes. Most certainly I tell you, that he will dress himself, and make them recline, and will come and serve them." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_35a9286d26.webm | "Therefore be ready also, for the Son of Man is coming in an hour that you don't expect him." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_71d59e133b.webm | "Who then is the faithful and wise steward, whom his lord will set over his household, to give them their portion of food at the right times?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_8acfae88e1.webm | "Our friend, Lazarus, has fallen asleep, but I am going so that I may awake him out of sleep." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_0aaaeb7c7d.webm | "Lazarus is dead. I am glad for your sakes that I was not there, so that you may believe. Nevertheless, let's go to him." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_847d46ca88.webm | "Your brother will rise again." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_5f9b3676ee.webm | "I am the resurrection and the life. He who believes in me will still live, even if he dies. Whoever lives and believes in me will never die. Do you believe this?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_34e1eca144.webm | "Allow the little children to come to me! Don't forbid them, for God's Kingdom belongs to such as these." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_bd4ace4f01.webm | "How difficult it is for those who have riches to enter into God's Kingdom!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_3bcf63306f.webm | "It is easier for a camel to go through a needle's eye than for a rich man to enter into God's Kingdom." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_249632cceb.webm | "With men it is impossible, but not with God, for all things are possible with God." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_2eb088a417.webm | "Most certainly I tell you, there is no one who has left house, or brothers, or sisters, or father, or mother, or wife, or children, or land, for my sake, and for the sake of the Good News, but he will receive one hundred times more now in this time, houses, brothers, sisters, mothers, children, and land, with persecutions; and in the age to come eternal life." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_878dc5b4e7.webm | "You don't know what you are asking. Are you able to drink the cup that I drink, and to be baptized with the baptism that I am baptized with?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_15b5610a39.webm | "but to sit at my right hand and at my left hand is not mine to give, but for whom it has been prepared." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_61c5532ec9.webm | "Today, salvation has come to this house, because he also is a son of Abraham." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9804df0ebc.webm | "Have faith in God. For most certainly I tell you, whoever may tell this mountain, 'Be taken up and cast into the sea,' and doesn't doubt in his heart, but believes that what he says is happening; he shall have whatever he says." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e7368e4a0d.webm | "Therefore I tell you, all things whatever you pray and ask for, believe that you have received them, and you shall have them. Whenever you stand praying, forgive, if you have anything against anyone; so that your Father, who is in heaven, may also forgive you your transgressions." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_1f5387002f.webm | "I will ask you one question. Answer me, and I will tell you by what authority I do these things. The baptism of John—was it from heaven, or from men? Answer me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e2cedd0676.webm | "Neither do I tell you by what authority I do these things." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ae0bcc52ba.webm | "Most certainly I tell you that the tax collectors and the prostitutes are entering into God's Kingdom before you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_31aa1dc96f.webm | "Haven't you even read this Scripture: 'The stone which the builders rejected, the same was made the head of the corner. This was from the Lord, it is marvelous in our eyes'?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ed73f8b164.webm | "For many are called, but few chosen." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_c469b8d230.webm | "Be careful that no one leads you astray." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_6f343ebd7e.webm | "When you hear of wars and rumors of wars, don't be troubled. For those must happen, but the end is not yet." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_575c82bb7d.webm | "Now from the fig tree, learn this parable. When the branch has now become tender, and produces its leaves, you know that the summer is near;" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_38b9e78cbe.webm | "Heaven and earth will pass away, but my words will not pass away. But of that day or that hour no one knows, not even the angels in heaven, nor the Son, but only the Father. Watch, keep alert, and pray; for you don't know when the time is." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_975352ca12.webm | "Watch therefore, for you don't know when the lord of the house is coming, whether at evening, or at midnight, or when the rooster crows, or in the morning; lest coming suddenly he might find you sleeping. What I tell you, I tell all: Watch." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_811cdf1b40.webm | "Most certainly I tell you, because you did it to one of the least of these my brothers, you did it to me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_73b45aa9e3.webm | "You don't know what I am doing now, but you will understand later." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_746cb35ab4.webm | "If I don't wash you, you have no part with me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_636a820ddd.webm | "Someone who has bathed only needs to have his feet washed, but is completely clean. You are clean, but not all of you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_bda6cf27b1.webm | "This is my body which is given for you. Do this in memory of me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_404528f589.webm | "This cup is the new covenant in my blood, which is poured out for you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9c38aca417.webm | "Most certainly I tell you, I will no more drink of the fruit of the vine, until that day when I drink it anew in God's Kingdom." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_831bb2f00f.webm | "A new commandment I give to you, that you love one another. Just as I have loved you, you also love one another. By this everyone will know that you are my disciples, if you have love for one another." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_15f4b6b8fd.webm | "Where I am going, you can't follow now, but you will follow afterwards." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_785bfc95bf.webm | "Simon, Simon, behold, Satan asked to have all of you, that he might sift you as wheat, but I prayed for you, that your faith wouldn't fail. You, when once you have turned again, establish your brothers." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_62c07662fe.webm | "I tell you, Peter, the rooster will by no means crow today until you deny that you know me three times." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_70c4ca3321.webm | "I am the way, the truth, and the life. No one comes to the Father, except through me. If you had known me, you would have known my Father also. From now on, you know him, and have seen him." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_05cf1ef5ec.webm | "Have I been with you such a long time, and do you not know me, Philip? He who has seen me has seen the Father. How do you say, 'Show us the Father?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_5aaa5a8331.webm | "I will pray to the Father, and he will give you another Counselor, that he may be with you forever,—the Spirit of truth, whom the world can't receive; for it doesn't see him, neither knows him. You know him, for he lives with you, and will be in you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_6bca645635.webm | "If a man loves me, he will keep my word. My Father will love him, and we will come to him, and make our home with him." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_a0bcb18fa4.webm | "But the Counselor, the Holy Spirit, whom the Father will send in my name, he will teach you all things, and will remind you of all that I said to you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_5b65ff298f.webm | "Peace I leave with you. My peace I give to you; not as the world gives, give I to you. Don't let your heart be troubled, neither let it be fearful." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e184192bf9.webm | "Arise, let us go from here." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_a8ea51ebe3.webm | "I am the true vine, and my Father is the farmer." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9668d06942.webm | "Remain in me, and I in you. As the branch can't bear fruit by itself, unless it remains in the vine, so neither can you, unless you remain in me. I am the vine. You are the branches. He who remains in me, and I in him, the same bears much fruit, for apart from me you can do nothing." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ca181b7e91.webm | "Greater love has no one than this, that someone lay down his life for his friends." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9c0aec3a21.webm | "Nevertheless I tell you the truth: It is to your advantage that I go away, for if I don't go away, the Counselor won't come to you. But if I go, I will send him to you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_4e83c58935.webm | "However when he, the Spirit of truth, has come, he will guide you into all truth, for he will not speak from himself; but whatever he hears, he will speak. He will declare to you things that are coming." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_831b489186.webm | "Behold, the time is coming, yes, and has now come, that you will be scattered, everyone to his own place, and you will leave me alone. Yet I am not alone, because the Father is with me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_90c1ab4d68.webm | "I have told you these things, that in me you may have peace. In the world you have oppression; but cheer up! I have overcome the world." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_59b60c946e.webm | "I am. You will see the Son of Man sitting at the right hand of Power, and coming with the clouds of the sky." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_c670ccd504.webm | "Father, forgive them, for they don't know what they are doing." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_f01a77bcde.webm | "Assuredly I tell you, today you will be with me in Paradise." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_6f55f28520.webm | "Woman, behold, your son!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_619b727686.webm | "Behold, your mother!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_cb0a811246.webm | "Most certainly, I tell you, unless one is born anew, he can't see God's Kingdom." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_a54bc4ee5d.webm | "As Moses lifted up the serpent in the wilderness, even so must the Son of Man be lifted up, that whoever believes in him should not perish, but have eternal life." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_816fcd4d17.webm | "Foolish men, and slow of heart to believe in all that the prophets have spoken! Didn't the Christ have to suffer these things and to enter into his glory?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_f20e1485e1.webm | "Peace be to you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_09ffc504ac.webm | "Why are you troubled? Why do doubts arise in your hearts? See my hands and my feet, that it is truly me. Touch me and see, for a spirit doesn't have flesh and bones, as you see that I have." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_661f0ef1fc.webm | "Do you have anything here to eat?" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_ca23afab3e.webm | "Peace be to you. As the Father has sent me, even so I send you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_d8ce45c75d.webm | "Receive the Holy Spirit! If you forgive anyone's sins, they have been forgiven them. If you retain anyone's sins, they have been retained." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_89aa431f1f.webm | "Reach here your finger, and see my hands. Reach here your hand, and put it into my side. Don't be unbelieving, but believing." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_1bed53d938.webm | "Because you have seen me, you have believed. Blessed are those who have not seen and have believed." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_7085963919.webm | "Come and eat breakfast!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_fe6c5a4341.webm | "If I desire that he stay until I come, what is that to you? You follow me." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_41e747375e.webm | "All authority has been given to me in heaven and on earth. Go and make disciples of all nations, baptizing them in the name of the Father and of the Son and of the Holy Spirit, teaching them to observe all things that I commanded you. Behold, I am with you always, even to the end of the age." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_365dfe7e21.webm | "It isn't for you to know times or seasons which the Father has set within his own authority. But you will receive power when the Holy Spirit has come upon you. You will be witnesses to me in Jerusalem, in all Judea and Samaria, and to the uttermost parts of the earth." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9d84c7a122.webm | "Take my yoke upon you, and learn from me, for I am gentle and humble in heart; and you will find rest for your souls. For my yoke is easy, and my burden is light." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_9654d2c9ed.webm | "Behold, an Israelite indeed, in whom is no deceit!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_e377c5e43c.webm | "Before Philip called you, when you were under the fig tree, I saw you." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_83e03fd717.webm | "Because I told you, 'I saw you underneath the fig tree,' do you believe? You will see greater things than these!" | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_e5e9eae0a8.webm | "Master, we worked all night, and took nothing; but at your word I will let down the net." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_92165a1f03.webm | "Depart from me, for I am a sinful man, Lord." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_40d4226981.webm | "Master, the multitudes press and jostle you, and you say, ‘Who touched me?’" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_ef0e07b251.webm | "Lord, if it is you, command me to come to you on the waters." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_106f9decb1.webm | "Lord, save me!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_b416c127f2.webm | "Lord, it is good for us to be here. If you want, let’s make three tents here: one for you, one for Moses, and one for Elijah." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_12e1a21c67.webm | "Tell us who it is of whom he speaks." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_316aced5cc.webm | "Yes, Lord; you know that I have affection for you." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_bac4492470.webm | "Lord, you know everything. You know that I have affection for you." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_00786d85d3.webm | "Now I truly know that the Lord has sent out his angel and delivered me out of the hand of Herod, and from everything the Jewish people were expecting." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_c9ddd70cbf.webm | "but at your word I will let down the net." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_13bf0eff20.webm | "Everyone is looking for you." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_e0d4eae2f0.webm | "Aeneas, Jesus Christ heals you. Get up and make your bed!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_5b6bb8df97.webm | "Tabitha, get up!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_6f55a8b517.webm | "Not so, Lord; for I have never eaten anything that is common or unclean." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_0e8ca8383f.webm | "You yourselves know how it is an unlawful thing for a man who is a Jew to join himself or come to one of another nation, but God has shown me that I shouldn’t call any man unholy or unclean." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_1638016de0.webm | "Truly I perceive that God doesn’t show favoritism; but in every nation he who fears him and works righteousness is acceptable to him." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_d8c495eef0.webm | "Jesus of Nazareth, how God anointed him with the Holy Spirit and with power, who went about doing good and healing all who were oppressed by the devil, for God was with him." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_4bd53263c2.webm | "We are witnesses of everything he did both in the country of the Jews, and in Jerusalem; whom they also killed, hanging him on a tree. God raised him up the third day" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_73ee830bf6.webm | "All the prophets testify about him, that through his name everyone who believes in him will receive remission of sins." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_3875235918.webm | "Can anyone forbid these people from being baptized with water? They have received the Holy Spirit just like us." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_2582b94424.webm | "Therefore I exhort the elders among you, as a fellow elder, and a witness of the sufferings of Christ, and who will also share in the glory that will be revealed." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_d705d5ad5d.webm | "Shepherd the flock of God which is among you, exercising the oversight, not under compulsion, but voluntarily, not for dishonest gain, but willingly;" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_892c45584c.webm | "Casting all your worries on him, because he cares for you." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_14b47384b1.webm | "Through Silvanus, our faithful brother, as I consider him, I have written to you briefly, exhorting, and testifying that this is the true grace of God in which you stand." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_ad3866ce32.webm | "She who is in Babylon, chosen together with you, greets you; and so does Mark, my son." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_e8c325d1a3.webm | "Greet one another with a kiss of love. Peace be to you all who are in Christ Jesus." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_e260498714.webm | "But grow in the grace and knowledge of our Lord and Savior Jesus Christ. To him be the glory both now and forever. Amen." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_395e68c474.webm | "I know him, Andrew. I have thought of nothing else out on the water at night." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_af4799adbb.webm | "Rest, Rabbi. Andrew and I will go up to the town and find something to eat." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_343c4deb0d.webm | "Has anyone brought him something to eat?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_971f92b766.webm | "Food we don't know about. In Samaria." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_33ea63f6a8.webm | "I did. And now I am standing in your square." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_b961f3b451.webm | "James! John! Bring the boat! Every net you have!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_06471dda85.webm | "Just come, before it tears! Pull!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_c397ef7a9f.webm | "It is yours to sell, Zebedee. Give my share to my wife. I am going with him." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_297001eb88.webm | "He says he will make us fishers for men." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_fbcfc515c8.webm | "He has called me. Andrew too. I am going with him." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_38aefdf5f1.webm | "I don't know yet. Through the towns. He says he will make us fishers for men." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_3a4eacf55a.webm | "Is that wrong, Eli?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_61e43d9b8a.webm | "Rabbi, my wife's mother is lying sick with a fever. Since this morning." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_ad1e282561.webm | "My roof! Rabbi, they are taking my roof apart." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_b44cc8e4fe.webm | "Every week, Levi. Every single week." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_cea6a36a82.webm | "Sit in the middle, Rabbi. We'll have you clear of them before dark." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_cbe505b743.webm | "Whose?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_b3b064baa3.webm | "Andrew, what food is there? Anything at all?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_0b4fb7b6b0.webm | "Lord, to whom would we go? You have the words of eternal life. We have come to believe and know that you are the Christ, the Son of the living God." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_6a98e8eb06.webm | "Explain the parable to us." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_643ebba8de.webm | "Send her away; for she cries after us." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_bb09f9aa78.webm | "He isn't finished yet, Andrew. Look, he is reaching for him again." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_ded34005aa.webm | "You are the Christ, the Son of the living God." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_90919b5069.webm | "Far be it from you, Lord! This will never be done to you." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_75a9fd6ae1.webm | "Lord, it is good for us to be here. If you want, let's make three tents here: one for you, one for Moses, and one for Elijah." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_04fe00dc53.webm | "From strangers." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_af7d4c59d1.webm | "I said enough of it myself, James." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_c68007d8a6.webm | "I don't know, John. Ask him." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_c11054c507.webm | "Lord, how often shall my brother sin against me, and I forgive him? Until seven times?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_fb24e398a0.webm | "He is going up to Jerusalem for the feast, and I am going with him." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_380308e66a.webm | "I don't know. Andrew says he walks as if he is going toward something." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_270f69431b.webm | "I'll take it, mother." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_f4d5352def.webm | "All of us, Zebedee. Will you see to the boats?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_57d7e38f57.webm | "Rabbi, who sinned, this man or his parents, that he was born blind?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_cc0faaccca.webm | "Lord, teach us to pray, just as John also taught his disciples." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_2d2c5500b8.webm | "Lord, are you telling this parable to us, or to everybody?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_06375243b5.webm | "Another time, mother. Not now." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_b046f84b67.webm | "He wants her. He wants them all. Come back, mother." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_b0ed353f77.webm | "Behold, we have left all, and have followed you." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_851f9960a0.webm | "Cheer up! Get up. He is calling you!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_65288d2882.webm | "Rabbi, look! The fig tree which you cursed has withered away." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_03240e42cc.webm | "Tell us, when will these things be? What is the sign that these things are all about to be fulfilled?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_37ab008d47.webm | "A man carrying water. Just as he said." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_c915a0482a.webm | "The Teacher says to you, 'Where is the guest room, where I may eat the Passover with my disciples?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_f302cef798.webm | "Lord, do you wash my feet?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_2c5121d25e.webm | "You will never wash my feet!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_5a870dd5ea.webm | "Lord, not my feet only, but also my hands and my head!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_fca59426e0.webm | "Lord, where are you going?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_ff399072ea.webm | "Lord, why can't I follow you now? I will lay down my life for you." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_77be0a89b6.webm | "Lord, I am ready to go with you both to prison and to death!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_b6fd3c7651.webm | "I am not." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_4e3089c9e2.webm | "Woman, I don't know him." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_8a7a167185.webm | "Man, I don't know what you are talking about!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_f1d12bede6.webm | "Then nobody took him in a hurry. What robber stops to fold the linen?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_0858c7158d.webm | "His brothers. He called us his brothers?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_3467bcbf49.webm | "After what I did? My name?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_c8d5aa1bed.webm | "Then he is waiting with the rest of us." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_45e7a4f950.webm | "Lord, what about this man?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_1dba1017d9.webm | "Lord, are you now restoring the kingdom to Israel?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_2364cc0820.webm | "Men of Israel, hear these words! Jesus of Nazareth, a man approved by God to you by mighty works and wonders and signs which God did by him among you, even as you yourselves know," | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_e83056641e.webm | "This Jesus God raised up, to which we all are witnesses." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_e96df42daa.webm | "Let all the house of Israel therefore know certainly that God has made him both Lord and Christ, this Jesus whom you crucified." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_3165a290ac.webm | "Repent, and be baptized, every one of you, in the name of Jesus Christ for the forgiveness of sins, and you will receive the gift of the Holy Spirit. For the promise is to you, and to your children, and to all who are far off, even as many as the Lord our God will call to himself." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_da2c8b6345.webm | "Save yourselves from this crooked generation!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_8d453bfbff.webm | "Look at us." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_d32e42a96e.webm | "I have no silver or gold, but what I have, that I give you. In the name of Jesus Christ of Nazareth, get up and walk!" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_f5e91e23ea.webm | "Stand up! I myself am also a man." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_c294648d01.webm | "I was in the city of Joppa praying, and in a trance I saw a vision: a certain container descending, like it was a great sheet let down from heaven by four corners. It came as far as me." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_c8ff77eb3b.webm | "The Spirit told me to go with them, without discriminating. These six brothers also accompanied me, and we entered into the man's house." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_e97336805d.webm | "As I began to speak, the Holy Spirit fell on them, even as on us at the beginning. I remembered the word of the Lord, how he said, 'John indeed baptized in water, but you will be baptized in the Holy Spirit." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_1ab0753408.webm | "If then God gave to them the same gift as us, when we believed in the Lord Jesus Christ, who was I, that I could withstand God?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_8a964e2cd7.webm | "Brothers, you know that a good while ago God made a choice among you, that by my mouth the nations should hear the word of the Good News, and believe." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_54ec5b09e0.webm | "God, who knows the heart, testified about them, giving them the Holy Spirit, just like he did to us." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_19b0309c18.webm | "He made no distinction between us and them, cleansing their hearts by faith." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_357e6695b4.webm | "Now therefore why do you tempt God, that you should put a yoke on the neck of the disciples which neither our fathers nor we were able to bear?" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_3ae4bfcad3.webm | "But we believe that we are saved through the grace of the Lord Jesus, just as they are." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_5194c27a37.webm | "My greeting. And tell them I will come." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_fae71042ba.webm | "Peter, an apostle of Jesus Christ, to the chosen ones who are living as foreigners in the Dispersion in Pontus, Galatia, Cappadocia, Asia, and Bithynia," | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_3736fb3e78.webm | "Blessed be the God and Father of our Lord Jesus Christ, who according to his great mercy caused us to be born again to a living hope through the resurrection of Jesus Christ from the dead," | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_a184b4dfeb.webm | "whom not having known you love; in whom, though now you don't see him, yet believing, you rejoice greatly with joy unspeakable and full of glory—" | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_081d50e087.webm | "For you were going astray like sheep; but now have returned to the Shepherd and Overseer of your souls." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_63f13cb61b.webm | "And above all things be earnest in your love among yourselves, for love covers a multitude of sins." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_5949e3a7d1.webm | "Shepherd the flock of God which is among you, exercising the oversight, not under compulsion, but voluntarily, not for dishonest gain, but willingly; neither as lording it over those entrusted to you, but making yourselves examples to the flock." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/peter_71c544bfba.webm | "casting all your worries on him, because he cares for you." | J12 Peter | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/jesus_58095bd1aa.webm | "But that you may know that the Son of Man has authority on earth to forgive sins... I tell you, arise, take up your mat, and go to your house." | J12 Jesus (American) | ElevenLabs Eleven v4 | Generated | none |
| voices/en/scenes/andrew_35b04495c7.webm | "Rabbi … where are you staying?" | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_026827c4ba.webm | "We have found the Messiah!" | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/man_from_the_tombs_d74c6747cd.webm | "What have I to do with you, Jesus, you Son of the Most High God? I adjure you by God, don’t torment me." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/man_from_the_tombs_7e1f49913a.webm | "My name is Legion, for we are many." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/man_from_the_tombs_70ad33dc83.webm | "Send us into the pigs, that we may enter into them." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/andrew_fba138e924.webm | "There is a boy here who has five barley loaves and two fish, but what are these among so many?" | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/angels_334c1287df.webm | "You men of Galilee, why do you stand looking into the sky? This Jesus, who was received up from you into the sky, will come back in the same way as you saw him going into the sky." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/angel_2baff96426.webm | "Stand up quickly!" | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/angel_4005c7ada2.webm | "Get dressed and put on your sandals." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/angel_12ee8a3825.webm | "Put on your cloak, and follow me." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/gabriel_a8be42169c.webm | "Don't be afraid, Zacharias, because your request has been heard, and your wife, Elizabeth, will bear you a son, and you shall call his name John." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/gabriel_4cc211def6.webm | "You will have joy and gladness; and many will rejoice at his birth. For he will be great in the sight of the Lord, and he will drink no wine nor strong drink. He will be filled with the Holy Spirit, even from his mother's womb." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11/11) | Generated | none |
| voices/en/scenes/gabriel_1f1a8e3bfa.webm | "He will turn many of the children of Israel to the Lord, their God. He will go before him in the spirit and power of Elijah, 'to turn the hearts of the fathers to the children,' and the disobedient to the wisdom of the just; to prepare a people prepared for the Lord." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11/11) | Generated | none |
| voices/en/scenes/gabriel_57344bdacf.webm | "I am Gabriel, who stands in the presence of God. I was sent to speak to you, and to bring you this good news." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/gabriel_e95ad31ebf.webm | "Behold, you will be silent and not able to speak, until the day that these things will happen, because you didn't believe my words, which will be fulfilled in their proper time." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/elizabeth_92a409c77e.webm | "Thus has the Lord done to me in the days in which he looked at me, to take away my reproach among men." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_7d80cf03d0.webm | "There, Simon. At the water's edge, west of the pier. That is the man from the Jordan." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_b61430f796.webm | "Then go to him. He has seen you already." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_7b709820d9.webm | "Not a cup of water we could ask anyone for, the whole way down. They watched us from every doorway." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_466550fe43.webm | "Not that I saw. Only the woman with the water jar, and she ran back to the town without it." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_1331527919.webm | "Ask him, Simon. You always ask." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_59c614ad70.webm | "Here, Rabbi! Over the stern. Mind the oar." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_7f4c2b9ba8.webm | "Simon. He is calling names." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_0aeabbe10c.webm | "Yours first." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_1f4464588d.webm | "His mother packed them for him this morning. He held them out to me before I had even asked." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_55b443dd88.webm | "He knew every knot on this beach by feel. Look at him now, Simon. Looking." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_510dadf37e.webm | "His right hand and his left. Behind our backs, Simon, with their mother to ask for them." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/malchus_relative_56505d2e06.webm | "Didn't I see you in the garden with him?" | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_5c1d123f5c.webm | "Then we tell him. We tell him together." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_671435e42a.webm | "The chief priests went to Pilate this morning. On the Sabbath. They told him they remember what he said, that after three days he would rise." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_9ca7c3deee.webm | "Soldiers at the door of a tomb. As if any of us had the heart to go near it." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/sychar_jemuel_c3c1c1278f.webm | "Jars for water, clean cloth for guests, flour for bread. Nothing grand, but we need them every day. Ask the craftspeople; they pay fairly for a fair day's work." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/sychar_jemuel_9e06964c54.webm | "Mahlah's guests, then. There is good oil on the shaded shelf. The jars are small enough to carry and large enough to last the night." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/sychar_azrikam_0134230b44.webm | "A fallen town is not a quarry for every traveller. We mend our own walls with fieldstone and leave the old threshold stones in their place." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seeds 11) | Generated | none |
| voices/en/scenes/hellenist_widow_09b7e9240a.webm | "I was at the door of the council when they brought him in. Liars stood up against him, one after another. And all the rulers were staring at him." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seeds 11) | Generated | none |
| voices/en/scenes/hellenist_widow_6f5f036312.webm | "Then they took him out of the city, and I followed. I am an old woman. Nobody stops an old woman. Sit, Galilean. I will tell you all of it." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seeds 11) | Generated | none |
| voices/en/scenes/widow_of_joppa_fcb05d1067.webm | "She made this for my grandson. A little coat, and look, she patched the elbow twice. She made one for every child in the street." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/hanina_of_cyrene_bb77a38433.webm | "In my own tongue, the tongue of the market at Cyrene. I did not know a Galilean could even say those words." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/zakkai_9523ece32c.webm | "What does Galilee smell like in spring, fisherman? Tell me slowly." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/zakkai_487ca8a355.webm | "From Antioch? Where is Antioch?" | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/zakkai_78fac38409.webm | "Greeks, sending bread to a blind Jew on the Temple steps. Your Messiah is a strange king, Galilean." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/rome_potter_be7c49a597.webm | "Cloth under the jars, straw between them, and nothing stacked on the rims. Tell the copyist exactly that. Carters believe what is written down." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/rome_mason_2360c76471.webm | "I will come when the light goes. Keep me a place by the wall; I like something solid at my back." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/andrew_dcba932bd1.webm | "All these years, and you still cannot leave a boat alone." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/gabriel_5c038bf410.webm | "Rejoice, you highly favored one! The Lord is with you. Blessed are you among women!" | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/gabriel_067404aa24.webm | "Don't be afraid, Mary, for you have found favor with God. Behold, you will conceive in your womb, and give birth to a son, and will call his name 'Jesus." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/gabriel_9a755944ee.webm | "He will be great, and will be called the Son of the Most High. The Lord God will give him the throne of his father, David, and he will reign over the house of Jacob forever. There will be no end to his Kingdom." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/gabriel_3521aeb96c.webm | "The Holy Spirit will come on you, and the power of the Most High will overshadow you. Therefore also the holy one who is born from you will be called the Son of God." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/jairus_c0ed6cb64f.webm | "My little daughter is at the point of death. Please come and lay your hands on her, that she may be made healthy, and live." | J12 Jairus (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_0822806fc9.webm | "Zeal for your house will eat me up." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_38ae141d79.webm | "Lord, who is it?" | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_7f339a39b1.webm | "It’s the Lord!" | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/gabriel_a5bded9b80.webm | "Behold, Elizabeth, your relative, also has conceived a son in her old age; and this is the sixth month with her who was called barren. For nothing spoken by God is impossible." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/angel_09e637f27b.webm | "Joseph, son of David, don't be afraid to take to yourself Mary, your wife, for that which is conceived in her is of the Holy Spirit. She shall give birth to a son. You shall call his name Jesus, for it is he who shall save his people from their sins." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11/11) | Generated | none |
| voices/en/scenes/angel_22cd0c0ca1.webm | "Don't be afraid, for behold, I bring you good news of great joy which will be to all the people. For there is born to you today, in David's city, a Savior, who is Christ the Lord." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/angel_d10fd6595e.webm | "This is the sign to you: you will find a baby wrapped in strips of cloth, lying in a feeding trough." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/heavenly_host_ea97b68cc8.webm | "Glory to God in the highest, on earth peace, good will toward men." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.5, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/angel_a94004b11c.webm | "Arise and take the young child and his mother, and flee into Egypt, and stay there until I tell you, for Herod will seek the young child to destroy him." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/angel_abb766b8f5.webm | "Arise and take the young child and his mother, and go into the land of Israel, for those who sought the young child's life are dead." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/angel_3db21c2267.webm | "Go stand and speak in the temple to the people all the words of this life." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/cornelius_c7d79352bd.webm | "Four days ago, I was fasting until this hour, and at the ninth hour, I prayed in my house, and behold, a man stood before me in bright clothing…" | J12 Cornelius (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/cornelius_90e5c85e4b.webm | "Therefore I sent to you at once, and it was good of you to come. Now therefore we are all here present in the sight of God to hear all things that have been commanded you by God." | J12 Cornelius (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/angel_0d563dafec.webm | "Arise, and go toward the south to the way that goes down from Jerusalem to Gaza. This is a desert." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/angels_ec666d4b50.webm | "Why do you seek the living among the dead? He isn’t here, but is risen." | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/angels_ffa71ddbb8.webm | "Remember what he told you when he was still in Galilee, saying that the Son of Man must be delivered up into the hands of sinful men, and be crucified, and the third day rise again?" | J12 Angel (ElevenLabs Voice Remix of J12 Philip) | Chatterbox (CPU, exaggeration 0.4, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/barnabas_0f70b5aa6c.webm | "Men, why are you doing these things? We also are men of like passions with you, and bring you good news, that you should turn from these vain things to the living God, who made the sky, the earth, the sea, and all that is in them;" | J12 Barnabas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11/11) | Generated | none |
| voices/en/scenes/james_c805934a6d.webm | "What is it? Simon, what have you got?" | J12 James (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/james_4f56a3114f.webm | "Pull, John! Pull for him!" | J12 James (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/james_cf46375538.webm | "I said the worst of it, Simon, not you. Father would have knocked our heads together." | J12 James (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_9af8a57038.webm | "Forget the road. But listen, Simon, there was a man in the last village casting out demons in his name, and he isn't one of us. We told him to stop. Was that right?" | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_f8cc5a1366.webm | "Teacher, we saw someone who doesn't follow us casting out demons in your name; and we forbade him, because he doesn't follow us." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/james_348535ee2b.webm | "Lord, do you want us to command fire to come down from the sky, and destroy them, just as Elijah did?" | J12 James (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/james_be92ce148a.webm | "Teacher, we want you to do for us whatever we will ask." | J12 James (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/james_6bf4d54c34.webm | "Grant to us that we may sit, one at your right hand, and one at your left hand, in your glory." | J12 James (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_dd7cb5aab1.webm | "Simon. There. A man with a water jar on his shoulder." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/cornelius_ba810bbcaf.webm | "Now therefore we are all here present in the sight of God to hear all things that have been commanded you by God." | J12 Cornelius (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/barnabas_431d322239.webm | "It was a good field, Cephas. Let it feed someone who has none." | J12 Barnabas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/barnabas_83ad7174f4.webm | "He was going to Damascus with letters from the high priest, Cephas, to bring the brothers back in chains. He saw the Lord on the road, and the Lord spoke to him. Then three days blind, until a disciple of Damascus named Ananias came to the house and laid his hands on him." | J12 Barnabas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11/11) | Generated | none |
| voices/en/scenes/barnabas_049f2fb5a7.webm | "Brother, Ananias called him. To his face. And in Damascus he preached the name until they watched the gates to kill him, and the brothers let him down over the wall in a basket." | J12 Barnabas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/barnabas_25f0f38385.webm | "The brothers who were scattered after Stephen went as far as Antioch, Cephas. And some of them, men of Cyprus and Cyrene, spoke to the Greeks as well." | J12 Barnabas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/barnabas_062ee51a1f.webm | "The assembly here sent me up to see. I went on to Tarsus and fetched Saul, and for a whole year we taught there together. And they have a name for us now." | J12 Barnabas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/barnabas_1eeff2d57f.webm | "Then Agabus came down from Jerusalem, and stood up in the meeting, and said by the Spirit that a great famine was coming on all the world. So here we are, before it comes." | J12 Barnabas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/barnabas_00b22dec35.webm | "Cephas! We went all the way to Derbe and back. Then men came down from Judea and told our Greek brothers they cannot be saved." | J12 Barnabas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/barnabas_1c194069a1.webm | "We had no small discord and discussion with them, and here we are." | J12 Barnabas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_481ba005d7.webm | "How can this be, seeing I am a virgin?" | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_c0c8eaedf2.webm | "Behold, the servant of the Lord; let it be done to me according to your word." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_589c52bdb7.webm | "let it be done to me according to your word." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_e8e84aead5.webm | "Son, why have you treated us this way? Behold, your father and I were anxiously looking for you." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_2f5f29f498.webm | "They have no wine." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_31c33404e3.webm | "Whatever he says to you, do it." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/martha_a49dcca887.webm | "Lord, by this time there is a stench, for he has been dead four days." | J12 Martha (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/levi_496fc48d21.webm | "Simon bar Jonah. I have taken more of your catch than you like to remember." | J12 Levi (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/levi_5a38d8569a.webm | "Then eat it at my table tonight. Bring fish, if you will. I want the whole town to see who I sit down with now." | J12 Levi (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mother_in_law_5490aa01b8.webm | "Take the heavy mantle, not that one. The nights in the hills are cold at this season." | J12 Mother In Law (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mother_in_law_ca754a33cf.webm | "And bring him back to this house when the feast is done. I owe him a better supper than the one I served with the fever still in my legs." | J12 Mother In Law (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_magdalene_309a2acfd0.webm | "Joanna is coming, and Susanna, and some of the others. We have bread and oil for the road and money for the lodgings, from what we have. Go on with him, Simon. We will not be far behind." | J12 Mary Magdalene (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/martha_eb9b13bf9b.webm | "Help? You can carry. The lentils, the bread, the bowls, the water for their hands, everything, Simon, everything, and my sister sitting in there like a guest!" | J12 Martha (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/martha_2e3e210f22.webm | "Lord, if you would have been here, my brother wouldn't have died. Even now I know that, whatever you ask of God, God will give you." | J12 Martha (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/martha_02d3c9615a.webm | "I know that he will rise again in the resurrection at the last day." | J12 Martha (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/martha_52f38cb420.webm | "Yes, Lord. I have come to believe that you are the Christ, God's Son, he who comes into the world." | J12 Martha (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/martha_199701c2f7.webm | "The Teacher is here and is calling you." | J12 Martha (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_2aa664efb2.webm | "They have bound him, Simon. They are taking him to Pilate." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_639217a303.webm | "The soldiers came to break their legs, so that they would die before the Sabbath. They broke the legs of the other two. When they came to him he was dead already, and they left him. But one of them put his spear into his side." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11/11) | Generated | none |
| voices/en/scenes/john_91d242e83a.webm | "I saw it, Simon. I will tell it as long as I live, so that people believe." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_ea951b61b6.webm | "Simon. The cloth that was on his head. Rolled up, in a place by itself." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_magdalene_0bea8ae233.webm | "I have seen him, Simon. In the garden, by the tomb. I thought he was the gardener." | J12 Mary Magdalene (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_magdalene_71ca1c4624.webm | "He said to me, go to my brothers and tell them, 'I am ascending to my Father and your Father, to my God and your God." | J12 Mary Magdalene (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_magdalene_039a30cc44.webm | "And the young man at the tomb said, tell his disciples and Peter. And Peter, Simon. He said your name." | J12 Mary Magdalene (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_magdalene_2a88323342.webm | "Your name. I heard it with my own ears." | J12 Mary Magdalene (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_e99a3322e3.webm | "Eight days, Simon, and Thomas has not once left this room. He says he is waiting to be proven wrong." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_6cfee1546d.webm | "It is evening. Bar the door again." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/nathanael_21835d0b41.webm | "Then I am coming too. In Cana we say a man should not wait with empty hands." | J12 Nathanael (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_497e784f13.webm | "It's the Lord!" | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_71e59c85ca.webm | "Don't stop for me, Simon. I only want to hear what he says." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_1a82fd8025.webm | "She has told me pieces of it. Never the whole. If she is going to tell you, I am coming." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_b77eeb417f.webm | "And you will let her finish, Simon." | J12 John (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_886024fe2f.webm | "My soul magnifies the Lord. My spirit has rejoiced in God my Savior, for he has looked at the humble state of his servant. For behold, from now on, all generations will call me blessed." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_68878ceed0.webm | "For he who is mighty has done great things for me. Holy is his name. His mercy is for generations of generations on those who fear him." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_b5b6a33364.webm | "He has shown strength with his arm. He has scattered the proud in the imagination of their hearts. He has put down princes from their thrones. And has exalted the lowly." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_4558763079.webm | "He has filled the hungry with good things. He has sent the rich away empty. He has given help to Israel, his servant, that he might remember mercy, as he spoke to our fathers, to Abraham and his offspring forever." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_27941555b8.webm | "You knew him, Simon. Andrew followed him at the Jordan. He was the baby who leaped." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_5265491d16.webm | "There was no room the last time." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mary_mother_of_jesus_8c5d4c3eb4.webm | "Joseph taught him at a bench like this one. Doors, ploughs, yokes, the beams of a roof. And he was subject to us. Can you imagine it? I used to send him for water." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/nathanael_69f1870311.webm | "We have found him, of whom Moses in the law, and the prophets, wrote: Jesus of Nazareth, the son of Joseph." | J12 Nathanael (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/nathanael_c066f43f2a.webm | "Can any good thing come out of Nazareth?" | J12 Nathanael (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/nathanael_d6efcbd022.webm | "How do you know me?" | J12 Nathanael (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/mother_in_law_5973bab3a2.webm | "Go. I am old, and the Lord raised me up once already. Andrew will see to me, and the neighbours. Go, both of you, and come back and tell me everything." | J12 Mother In Law (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/philip_af79bd02de.webm | "Two hundred denarii worth of bread is not sufficient for them, that everyone of them may receive a little." | J12 Philip (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/paul_476c6b9048.webm | "Full of all deceit and all cunning, you son of the devil, you enemy of all righteousness, will you not cease to pervert the right ways of the Lord?" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_302c4801c5.webm | "Now, behold, the hand of the Lord is on you, and you will be blind, not seeing the sun for a season!" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_86a80b934e.webm | "Men of Israel, and you who fear God, listen." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_7a90f7677b.webm | "Be it known to you therefore, brothers, that through this man is proclaimed to you remission of sins," | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_1edfda0ee9.webm | "It was necessary that God's word should be spoken to you first. Since indeed you thrust it from you, and judge yourselves unworthy of eternal life, behold, we turn to the Gentiles." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_22388f9ca4.webm | "For so has the Lord commanded us, saying, ‘I have set you as a light for the Gentiles, that you should bring salvation to the uttermost parts of the earth.’" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_be84a92835.webm | "Stand upright on your feet!" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_ed17c5de4a.webm | "If you, being a Jew, live as the Gentiles do, and not as the Jews do, why do you compel the Gentiles to live as the Jews do?" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_8d081c3a44.webm | "We, being Jews by nature, and not Gentile sinners, yet knowing that a man is not justified by the works of the law but through faith in Jesus Christ, even we believed in Christ Jesus," | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_db7ae56052.webm | "that we might be justified by faith in Christ, and not by the works of the law, because no flesh will be justified by the works of the law." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_5f25290468.webm | "I am a Jew, from Tarsus in Cilicia, a citizen of no insignificant city. I beg you, allow me to speak to the people." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_2afc3e8773.webm | "I am standing before Caesar's judgment seat, where I ought to be tried. I have done no wrong to the Jews, as you also know very well." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_eed0619289.webm | "I appeal to Caesar!" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_ff179ecfe9.webm | "I think myself happy, King Agrippa, that I am to make my defense before you today concerning all the things that I am accused by the Jews," | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_6fe66f5847.webm | "At noon, O king, I saw on the way a light from the sky, brighter than the sun, shining around me and those who traveled with me." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_2debb51160.webm | "When we had all fallen to the earth, I heard a voice saying to me in the Hebrew language, ‘Saul, Saul, why are you persecuting me? It is hard for you to kick against the goads.’" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_76b604342b.webm | "I said, ‘Who are you, Lord?’ He said, ‘I am Jesus, whom you are persecuting.’" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_87feebe5cd.webm | "Therefore, King Agrippa, I was not disobedient to the heavenly vision," | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_9bc44fefb6.webm | "I am not crazy, most excellent Festus, but boldly declare words of truth and reasonableness." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_32fae3a79a.webm | "King Agrippa, do you believe the prophets? I know that you believe." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_27ed8e06d1.webm | "I pray to God, that whether with little or with much, not only you, but also all that hear me today, might become such as I am, except for these bonds." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_1355ccc395.webm | "Sirs, I perceive that the voyage will be with injury and much loss, not only of the cargo and the ship, but also of our lives." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_8c2109b67c.webm | "Now I exhort you to cheer up, for there will be no loss of life among you, but only of the ship. For there stood by me this night an angel, belonging to the God whose I am and whom I serve," | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_943584162f.webm | "Don't be afraid, Paul. You must stand before Caesar. Behold, God has granted you all those who sail with you." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_6df40f6538.webm | "Therefore, sirs, cheer up! For I believe God, that it will be just as it has been spoken to me." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_d1c4724c4d.webm | "Unless these stay in the ship, you can't be saved." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_2153996b1f.webm | "Today is the fourteenth day that you wait and continue fasting, having taken nothing. Therefore I beg you to take some food, for this is for your safety; for not a hair will perish from any of your heads." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_31e79b196d.webm | "I, brothers, though I had done nothing against the people, or the customs of our fathers, still was delivered prisoner from Jerusalem into the hands of the Romans," | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_7586d8141f.webm | "For this cause therefore I asked to see you and to speak with you. For because of the hope of Israel I am bound with this chain." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_d233f7bca5.webm | "The Holy Spirit spoke rightly through Isaiah, the prophet, to our fathers," | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_980c545883.webm | "Go to this people, and say, in hearing, you will hear, but will in no way understand. In seeing, you will see, but will in no way perceive." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_0e81ba1493.webm | "Be it known therefore to you, that the salvation of God is sent to the nations, and they will listen." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_d998597bd4.webm | "I command you in the name of Jesus Christ to come out of her!" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/paul_bb924b95ca.webm | "Don't harm yourself, for we are all here!" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/philip_2e8a3050ea.webm | "Two hundred denarii worth of bread is not sufficient for them, that every one of them may receive a little." | J12 Philip (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/philip_6ee72668ba.webm | "I have counted it three times, Simon. It comes out the same every time." | J12 Philip (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/philip_261cfecc80.webm | "Lord, show us the Father, and that will be enough for us." | J12 Philip (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/saul_40a5c83714.webm | "On the road to Damascus. At noon. A light, and a voice. He asked me why I was persecuting him." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/saul_4fff9c705b.webm | "I held the coats, Cephas, when they stoned Stephen." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/nathanael_3f30e45f2c.webm | "Rabbi, you are the Son of God! You are King of Israel!" | J12 Nathanael (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/nathanael_4e1e115d52.webm | "And on the third day he brought you all here, to my own town, to a wedding. I did not have long to wait." | J12 Nathanael (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/saul_8222478412.webm | "I have brought Titus with me." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/saul_a03f7c4f12.webm | "He is not circumcised, Cephas, and he is my brother. Look at him, and tell me what God thinks of him." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/saul_a0e1dcecb6.webm | "The poor? I was going to do that anyway, Cephas." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/herodian_a777ed9baf.webm | "Caesar’s." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/steward_6c4e3ce5ca.webm | "Everyone serves the good wine first, and when the guests have drunk freely, then that which is worse. You have kept the good wine until now!" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/stephen_f93b67b8f1.webm | "Brothers and fathers, listen. The God of glory appeared to our father Abraham, when he was in Mesopotamia, before he lived in Haran…" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/stephen_d08e4daada.webm | "You stiff-necked and uncircumcised in heart and ears, you always resist the Holy Spirit! As your fathers did, so you do." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/stephen_04c6942067.webm | "Behold, I see the heavens opened, and the Son of Man standing at the right hand of God!" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/stephen_ddadc2fd05.webm | "Lord Jesus, receive my spirit!" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/stephen_b1e7b8b4cc.webm | "Lord, don’t hold this sin against them!" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/ethiopian_5aec12ecb4.webm | "How can I, unless someone explains it to me?" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/ethiopian_d519ed34a6.webm | "He was led as a sheep to the slaughter. As a lamb before his shearer is silent, so he doesn’t open his mouth. In his humiliation, his judgment was taken away. Who will declare His generation? For his life is taken from the earth." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11/11) | Generated | none |
| voices/en/scenes/ethiopian_b5ddd66695.webm | "Who is the prophet talking about? About himself, or about someone else?" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/ethiopian_c5e1ff6d8d.webm | "Behold, here is water. What is keeping me from being baptized?" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/agrippa_ee021a3aa0.webm | "You may speak for yourself." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/agrippa_ea8db358a1.webm | "With a little persuasion are you trying to make me a Christian?" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/agrippa_5acfb54d0b.webm | "This man might have been set free if he had not appealed to Caesar." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/silas_6fc0c355d0.webm | "Believe in the Lord Jesus Christ, and you will be saved, you and your household." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/paul_d32e6f4ab7.webm | "You men of Athens, I perceive that you are very religious in all things. For as I passed along, and observed the objects of your worship, I found also an altar with this inscription: ‘TO AN UNKNOWN GOD.’ What therefore you worship in ignorance, this I announce to you." | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11/11) | Generated | none |
| voices/en/scenes/paul_28ff03180b.webm | "In all things I gave you an example, that so laboring you ought to help the weak, and to remember the words of the Lord Jesus, that he himself said, ‘It is more blessed to give than to receive.’" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/zebedee_33aafc2206.webm | "Simon bar Jonah. Look at it. Two boats down to the gunwales, and the nets in rags." | J12 Zebedee (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/zebedee_b3591c31d4.webm | "Going? With the best catch this lake has given in my lifetime lying on the beach?" | J12 Zebedee (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/zebedee_25a9b05655.webm | "Fishers for men. Well. I have the hired men, and I have the boats. Go on, then, before I talk you out of it." | J12 Zebedee (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/wife_8431c5744b.webm | "You have never once known where you were going. You only went. Go, then. But bring him home to eat." | J12 Wife (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/wife_3fec1e1ce4.webm | "She does not know me. Please. Come in to her." | J12 Wife (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/wife_5ed944a474.webm | "For Booths? Then you will be home after the eighth day." | J12 Wife (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/wife_9da8b661e4.webm | "Then walk beside him, Simon. And don't let your temper do your talking for you in the city." | J12 Wife (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/zebedee_c86f865add.webm | "James and John are going with him, then. And their mother too, I shouldn't wonder." | J12 Zebedee (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/zebedee_ff1fec1b32.webm | "I have seen to boats since before you could walk. Tell my sons to keep their tempers on the road. Thunder is for the sky." | J12 Zebedee (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/thomas_923ca91bcf.webm | "Let's go also, that we may die with him." | J12 Thomas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/jericho_merchant_4dbedfdb36.webm | "Of all the houses in Jericho! I have paid that man's tolls on every basket I carried up to Jerusalem for eleven years, and twice what the tables say, and he goes in there to eat." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/jericho_merchant_7cb753405c.webm | "He has gone in to lodge with a man who is a sinner. A prophet, they say." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/thomas_fc78f18081.webm | "Lord, we don't know where you are going. How can we know the way?" | J12 Thomas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/thomas_1843a380a2.webm | "My Lord and my God!" | J12 Thomas (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/shillem_42046b66c0.webm | "The loaves are ready. Two coppers, the same as for anyone else. Tell Quintus I have kept them away from the smoke." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/stephen_cccd4528f8.webm | "Every widow by name, Greek or Hebrew. Nobody will be passed over at this table again. Not while I am serving it." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/mattai_of_babylon_475d5d6208.webm | "Our fathers wept by the rivers of Babylon. I will take this home to their sons." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/rome_copyist_554fa25b25.webm | "A table where nobody keeps accounts. I would like to see that. I will be there." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/wife_6c63984c06.webm | "Simon. You are thinner. Sit down before you tell me anything." | J12 Wife (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/wife_87ee4a5968.webm | "And now you are going out again." | J12 Wife (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/wife_2c758047da.webm | "I have been ready since the day you left the nets on the beach, Simon. You only had to ask." | J12 Wife (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/wife_c83f67910b.webm | "Of the sea? A little. I married a fisherman; I have been a little afraid of the water every night for thirty years." | J12 Wife (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/wife_b893d2fe5c.webm | "But I am not staying behind on the shore this time." | J12 Wife (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/silas_48b5cbb4b2.webm | "Do you know what I think of, every time I come down here? The river outside Philippi. We went out on the Sabbath looking for a place of prayer, and there were women at the riverside, and one of them was Lydia." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/silas_ae0d24c8cd.webm | "I carried the apostles' letter down to Antioch, Cephas. Your letter. I read it to them aloud myself." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/silas_c8f01aba42.webm | "And I was there when you got up from that table." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/man_d0e37347f3.webm | "Ha! What do we have to do with you, Jesus, you Nazarene? Have you come to destroy us? I know you who you are: the Holy One of God!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/man_35e8064f24.webm | "Lord, if you want to, you can make me clean." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/messengers_4bc902189a.webm | "Your daughter is dead. Why bother the Teacher any more?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/man_46a558db44.webm | "I see men; for I see them like trees walking." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/blind_men_68145da413.webm | "Have mercy on us, son of David!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/shepherds_51fb597ff5.webm | "Let's go to Bethlehem, now, and see this thing that has happened, which the Lord has made known to us." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/herod_10480c8300.webm | "Go and search diligently for the young child. When you have found him, bring me word, so that I also may come and worship him." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/false_witnesses_c641a6b083.webm | "This man never stops speaking blasphemous words against this holy place and the law. For we have heard him say that this Jesus of Nazareth will destroy this place, and will change the customs which Moses delivered to us." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/man_f64f15305b.webm | "Let him be. Let’s see whether Elijah comes to take him down." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/emmaus_disciples_afc247f85b.webm | "The things concerning Jesus, the Nazarene, who was a prophet mighty in deed and word before God and all the people; and how the chief priests and our rulers delivered him up to be condemned to death, and crucified him. But we were hoping that it was he who would redeem Israel. Yes, and besides all this, it is now the third day since these things happened." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11/11) | Generated | none |
| voices/en/scenes/emmaus_disciples_575bd60e92.webm | "Also, certain women of our company amazed us, having arrived early at the tomb; and when they didn’t find his body, they came saying that they had also seen a vision of angels, who said that he was alive. Some of us went to the tomb, and found it just like the women had said, but they didn’t see him." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11/11) | Generated | none |
| voices/en/scenes/emmaus_disciples_4d768c769b.webm | "Stay with us, for it is almost evening, and the day is almost over." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/emmaus_disciples_79b250dffe.webm | "Weren’t our hearts burning within us, while he spoke to us along the way, and while he opened the Scriptures to us?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/james_the_lords_brother_5f72d2ea46.webm | "Brothers, listen to me." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/islanders_6ba3d41b50.webm | "No doubt this man is a murderer, whom, though he has escaped from the sea, yet Justice has not allowed to live." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/man_of_macedonia_e03271d87f.webm | "Come over into Macedonia and help us." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/neighbors_4bfb3744cd.webm | "It is he." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/neighbors_8c40fa8147.webm | "He looks like him." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/neighbors_9648f60145.webm | "How were your eyes opened?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/neighbors_e3eaeeab81.webm | "Where is he?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/lepers_73a42b6da7.webm | "Jesus, Master, have mercy on us!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/money_changer_26e0af1b20.webm | "Galilean copper for Tyrian silver: the half-shekel for the treasury, and my kolbon on top, a small fee for the trouble." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/master_of_the_house_bdfe03086d.webm | "Upstairs, by the outside stair. The room is swept and the couches are laid. Take water from the court, and lamps; there is oil enough." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/money_changer_145579de71.webm | "Galilean copper for Tyrian silver, for a widow's Passover lamb? Then I weigh it fairly, take my small fee, and not a lepton more." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/joseph_barsabbas_59fb1f3c00.webm | "From the baptism of John. Yes, I was there. So was he. Whatever the lot says, brother, it will not be my choosing, or yours." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seeds 11) | Generated | none |
| voices/en/scenes/matthias_59a86ba2b9.webm | "I was there when John was baptizing, and on the hill when he was taken up from us. Pray the Lord chooses well, brother. I will pray for Joseph as much as for myself." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/herods_soldier_64c396a52a.webm | "Hold out your wrist. Sleep if you can, Galilean. I have to stay awake for both of us." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seeds 11) | Generated | none |
| voices/en/scenes/bethlehem_herodium_host_43eb5f596e.webm | "Room? For a mother of her years there is always room. The guest room is hers and the young man's, and you can sleep on the roof, fisherman." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/lower_galilee_nazareth_carpenter_1bca799b92.webm | "Room at the bench? For her guest, yes." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/lower_galilee_nazareth_carpenter_3a6a51202a.webm | "Mind the grain. It goes the way it goes, not the way you want." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/james_the_lords_brother_1f78a25310.webm | "Simeon has reported how God first visited the nations, to take out of them a people for his name. This agrees with the words of the prophets." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/james_the_lords_brother_33162d6280.webm | "That the rest of men may seek after the Lord; all the Gentiles who are called by my name, says the Lord, who does all these things." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/james_the_lords_brother_24743ed7a9.webm | "Therefore my judgment is that we don't trouble those from among the Gentiles who turn to God, but that we write to them that they abstain from the pollution of idols, from sexual immorality, from what is strangled, and from blood." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/james_the_lords_brother_e678afe457.webm | "For Moses from generations of old has in every city those who preach him, being read in the synagogues every Sabbath." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/judas_barsabbas_eda272e10e.webm | "Antioch, then. Silas and I go down with Paul and Barnabas. Have you anything to send them besides the letter, Cephas?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_the_baptist_a17447064a.webm | "I have seen the Spirit descending like a dove out of heaven, and it remained on him." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/john_the_baptist_7b60773e4a.webm | "I have seen, and have testified that this is the Son of God." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/john_the_baptist_bd24ea76d9.webm | "Behold, the Lamb of God!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/samaritan_woman_3b604bf051.webm | "How is it that you, being a Jew, ask for a drink from me, a Samaritan woman?" | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/samaritan_woman_a9b06b6410.webm | "Sir, you have nothing to draw with, and the well is deep. So where do you get that living water? Are you greater than our father, Jacob, who gave us the well, and drank of it himself, as did his children, and his livestock?" | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11/11) | Generated | none |
| voices/en/scenes/samaritan_woman_ad3e3444a5.webm | "Sir, give me this water, so that I don’t get thirsty, neither come all the way here to draw." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/samaritan_woman_d1a7961521.webm | "Sir, I perceive that you are a prophet. Our fathers worshiped in this mountain, and you Jews say that in Jerusalem is the place where people ought to worship." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/crowd_2a8c1f2e09.webm | "What is this? A new teaching? For with authority he commands even the unclean spirits, and they obey him!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_8a86755590.webm | "We never saw anything like this!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_8471e42cbd.webm | "A great prophet has arisen among us!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_2e5ea87820.webm | "God has visited his people!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/woman_084d357734.webm | "If I just touch his clothes, I will be made well." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/crowd_fe9b140251.webm | "This is truly the prophet who comes into the world." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_6a0c75bd6d.webm | "He has done all things well. He makes even the deaf hear, and the mute speak!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/father_6d1ed2cd67.webm | "Teacher, I brought to you my son, who has a mute spirit; and wherever it seizes him, it throws him down, and he foams at the mouth, and grinds his teeth, and wastes away. I asked your disciples to cast it out, and they weren’t able." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seeds 11/11) | Generated | none |
| voices/en/scenes/father_4f2d7e2389.webm | "From childhood. Often it has cast him both into the fire and into the water, to destroy him. But if you can do anything, have compassion on us, and help us." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/father_45b9e06762.webm | "I believe. Help my unbelief!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/crowd_c1226a2c3e.webm | "He is dead." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_7055d24807.webm | "Nothing like this has ever been seen in Israel!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_7bfad4bf8f.webm | "Where did this man get these things? What is the wisdom that is given to this man, that such mighty works come about by his hands?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_ed619e51a0.webm | "Isn’t this the carpenter, the son of Mary, and brother of James, Joses, Judah, and Simon? Aren’t his sisters here with us?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_c0bec81a78.webm | "Behold, aren’t all these who speak Galileans? How do we hear, everyone in our own native language?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_b2c19417b0.webm | "We hear them speaking in our languages the mighty works of God!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_7155ffe294.webm | "They are filled with new wine." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_55466d8e3f.webm | "Not this man, but Barabbas!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_ac310a6b25.webm | "If you release this man, you aren’t Caesar’s friend! Everyone who makes himself a king speaks against Caesar!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_9043faae91.webm | "Away with him! Away with him! Crucify him!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/bystanders_3e1b0b57ee.webm | "Behold, he is calling Elijah." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/crowd_23762db8ff.webm | "The gods have come down to us in the likeness of men!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_372383a63e.webm | "Men of Israel, help! This is the man who teaches all men everywhere against the people, and the law, and this place. Moreover, he also brought Greeks into the temple, and has defiled this holy place!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_039a1e6641.webm | "Rid the earth of this fellow, for he isn't fit to live!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/lydia_ea0bad6106.webm | "If you have judged me to be faithful to the Lord, come into my house, and stay." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/crowd_4a00769eee.webm | "He has gone in to lodge with a man who is a sinner." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/crowd_851f9960a0.webm | "Cheer up! Get up. He is calling you!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/malik_46d927e337.webm | "The ford? Speak, Galilean. How deep, how firm, and which bank is soft? My camels do not swim, and neither do I." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/baruch_9c356c55a1.webm | "Thirty years he sat on that corner, Simon, and I gave him the burnt ones. This morning he walks in and asks me which loaf is the best. Which loaf! He can see my bread!" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/baruch_874e2a8011.webm | "The Pharisees have dragged his father and mother up there to swear he was born blind. Poor souls, they would swear to anything to keep their place in the synagogue." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/jordan_mother_bd083f98a5.webm | "Only for him to put his hand on her head. Just once. We have come from Beth-shean." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/jordan_mother_05d1edd2ac.webm | "Now he wants her? Now?" | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/malik_af3aad0697.webm | "A wheel rim has come loose. We have unloaded the cart and put stones behind the wheels. Tell the watch we need the smith, not another inspection." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.35, seeds 11) | Generated | none |
| voices/en/scenes/baruch_ffe257499e.webm | "A top? Something wooden shot past the oven door this morning and the cat went after it. The cat came back. The top did not. Ask down the lane." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/yose_of_rome_5d78a6b97c.webm | "In Rome they will ask me what I saw at the feast. I will tell them about the steps. Tell me again what he said by the lake, so that I can say it the way you say it." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/rome_baker_ff902e8287.webm | "Grain? Always. Tell Aelia two sacks before the week turns, ground fine. And send the cart by the lower lane; the upper one is full of masons." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/rome_baker_bccfd40b9d.webm | "Tell Sextilia the oven stays warm late. If the loaves run short, I have a broken one or two that taste no worse." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/samaritan_woman_1b2048eb12.webm | "I know that Messiah comes, he who is called Christ. When he has come, he will declare to us all things." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/samaritan_woman_e2de1465b5.webm | "Come, see a man who told me everything that I did. Can this be the Christ?" | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/zacharias_a8f66989fa.webm | "How can I be sure of this? For I am an old man, and my wife is well advanced in years." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/simeon_08ba5a9dde.webm | "Now you are releasing your servant, Master, according to your word, in peace; for my eyes have seen your salvation, which you have prepared before the face of all peoples; a light for revelation to the nations, and the glory of your people Israel." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11/11) | Generated | none |
| voices/en/scenes/simeon_0c744a26a0.webm | "Behold, this child is set for the falling and the rising of many in Israel, and for a sign which is spoken against. Yes, a sword will pierce through your own soul, that the thoughts of many hearts may be revealed." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/wise_men_7210784c3f.webm | "Where is he who is born King of the Jews? For we saw his star in the east, and have come to worship him." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/samaritan_woman_9665c3fcce.webm | "Come, see a man who told me everything that I have done. Can this be the Christ?" | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/samaritan_woman_672e6f92c7.webm | "You are one of his Galileans. You bought Shillem's bread and carried it down in your own cloth, so it would not touch our hands." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/samaritan_woman_425364080f.webm | "Then stand there and listen. He told me who I am, and he did not send me away." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/sychar_elder_b2ab053ee3.webm | "Now we believe, not because of your speaking; for we have heard for ourselves, and know that this is indeed the Christ, the Savior of the world." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/sychar_elder_03071a55d6.webm | "Eat with us again before you go, Galilean. Your teacher has made us neighbours, whether Jerusalem likes it or not." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/eli_383be785a1.webm | "Did you hear him, Simon? He did not say, this rabbi teaches, and that rabbi answers. He did not lean on anyone." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/eli_04dcc109c3.webm | "I have read the Law in this room for thirty years. I never heard it read like that. Not by me." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/eli_c12fd52191.webm | "He is worthy for you to do this for him, for he loves our nation, and he built our synagogue for us." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/eli_551f406d84.webm | "Ithamar sent you? Then sit down, Simon. Tell me exactly how he read it, word for word, and don't leave out the part where he thinks he is right." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/samaritan_elder_2f91f5a63b.webm | "Going up to the city, is he? To the Temple your people built to shame our mountain? Then let him sleep in it. Not here." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/shelamzion_897510ceb4.webm | "There is room for one more family on my roof. After that, tell Rufus to send people to Martha in Bethany. Nobody should sleep on the steps if we can help it." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/eli_8632392053.webm | "I have set Yahweh always before me. Because he is at my right hand, I shall not be moved." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/shelamzion_eac404f894.webm | "The little girl sleeping on my roof! Her father tied that knot this morning. Tell the watch I will send him to Rufus before evening." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/gamaliel_7a0d86d4a8.webm | "Now I tell you, withdraw from these men and leave them alone. For if this counsel or this work is of men, it will be overthrown. But if it is of God, you will not be able to overthrow it, and you would be found even to be fighting against God!" | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seeds 11/11) | Generated | none |
| voices/en/scenes/nathan_of_lydda_0f94de465d.webm | "Saints? A few dozen of us, and glad of you." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/nathan_of_lydda_904cbae67b.webm | "But first there is a man you should see. Aeneas. He has not got up off his bed for eight years. His brothers carry him out to his door in the mornings, so that he can watch the street." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/scribes_1cec1bd1b3.webm | "Why does this man speak blasphemies like that? Who can forgive sins but God alone?" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/pharisees_b747b508d4.webm | "Is it lawful to heal on the Sabbath day?" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/elders_c12fd52191.webm | "He is worthy for you to do this for him, for he loves our nation, and he built our synagogue for us." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/pharisees_f991754d31.webm | "By the prince of the demons, he casts out demons." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/chief_priests_094a4dbb0d.webm | "Do you hear what these are saying?" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/pharisee_30c16e0448.webm | "Teacher, we know that you are honest, and don’t defer to anyone; for you aren’t partial to anyone, but truly teach the way of God. Is it lawful to pay taxes to Caesar, or not? Shall we give, or shall we not give?" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/scribe_c82a4c6fa4.webm | "Which commandment is the greatest of all?" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/scribe_d7fc990ab8.webm | "Truly, teacher, you have said well that he is one, and there is none other but he, and to love him with all the heart, and with all the understanding, with all the soul, and with all the strength, and to love his neighbor as himself, is more important than all whole burnt offerings and sacrifices." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/chief_priests_24f14eba1e.webm | "In Bethlehem of Judea, for this is written through the prophet, 'You Bethlehem, land of Judah, are in no way least among the princes of Judah: for out of you shall come a governor, who shall shepherd my people, Israel." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/high_priest_d1164a4fc8.webm | "Are these things so?" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/pilate_26ced989a4.webm | "What accusation do you bring against this man?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/chief_priests_7132c916e3.webm | "If this man weren’t an evildoer, we wouldn’t have delivered him up to you." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/pilate_57f19ca8f1.webm | "Take him yourselves, and judge him according to your law." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/chief_priests_0be79b1847.webm | "It is not lawful for us to put anyone to death," | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/pilate_fae4e6f686.webm | "Are you the King of the Jews?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/pilate_cee2c67a9b.webm | "I’m not a Jew, am I? Your own nation and the chief priests delivered you to me. What have you done?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/pilate_9573106a77.webm | "What is truth?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/pilate_9ec9c4a859.webm | "I find no basis for a charge against him." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/chief_priests_073db28e94.webm | "He stirs up the people, teaching throughout all Judea, beginning from Galilee even to this place." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/pilate_45d5559935.webm | "But you have a custom, that I should release someone to you at the Passover. Therefore, do you want me to release to you the King of the Jews?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/pilate_f4f0133728.webm | "Behold, I bring him out to you, that you may know that I find no basis for a charge against him." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/pilate_b82c7dc7e0.webm | "Behold, the man!" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/chief_priests_c5c8e7aa99.webm | "Crucify! Crucify!" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/pilate_5435e2e6a7.webm | "Take him yourselves, and crucify him, for I find no basis for a charge against him." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/chief_priests_04faf33034.webm | "We have a law, and by our law he ought to die, because he made himself the Son of God." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/pilate_7bc5e7f6b5.webm | "Where are you from?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/pilate_b8fe9cbf72.webm | "Aren’t you speaking to me? Don’t you know that I have power to release you, and have power to crucify you?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/pilate_4cdb89a566.webm | "Behold, your King!" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/chief_priests_dac796624a.webm | "We have no king but Caesar!" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/circumcision_believer_01b0b808d8.webm | "It is necessary to circumcise them, and to command them to keep the law of Moses." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/elders_279f7d18fe.webm | "You see, brother, how many thousands there are among the Jews of those who have believed, and they are all zealous for the law." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/elders_c13915de5a.webm | "We neither received letters from Judea concerning you, nor did any of the brothers come here and report or speak any evil of you. But we desire to hear from you what you think. For, as concerning this sect, it is known to us that everywhere it is spoken against." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11/11) | Generated | none |
| voices/en/scenes/pharisee_cf839a5dcf.webm | "Teacher, we found this woman in adultery, in the very act. Now in our law, Moses commanded us to stone such women. What then do you say about her?" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/ruler_9643d7c7fb.webm | "There are six days in which men ought to work. Therefore come on those days and be healed, and not on the Sabbath day!" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/temple_captain_496e6ca99f.webm | "Come quietly, and we will all go quietly. The people are watching." | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/circumcision_believer_c2237414ed.webm | "You went in to uncircumcised men, and ate with them!" | J12 type_priest (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/rome_road_keeper_c5ef1d049b.webm | "Water at the next halt? The cistern is half full and the trough was cleaned yesterday. Tell your foreman he can load the cart." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/centurion_12bc395649.webm | "Lord, don’t trouble yourself, for I am not worthy for you to come under my roof. Therefore I didn’t even think myself worthy to come to you; but say the word, and my servant will be healed." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/centurion_c079fe77e7.webm | "For I also am a man placed under authority, having under myself soldiers. I tell this one, ‘Go!’ and he goes; and to another, ‘Come!’ and he comes; and to my servant, ‘Do this,’ and he does it." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_2e232667a5.webm | "Teacher, don’t you care that we are dying?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_fafb25cdac.webm | "Who then is this, that even the wind and the sea obey him?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_f00e1c28f7.webm | "It’s a ghost!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_df1409aabd.webm | "You are truly the Son of God!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_c7e7a6e590.webm | "From where could one satisfy these people with bread here in a deserted place?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_697be79225.webm | "Then why do the scribes say that Elijah must come first?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_470f84f797.webm | "Why couldn’t we cast it out?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_0a8dd46b61.webm | "Why has this ointment been wasted? For this might have been sold for more than three hundred denarii, and given to the poor." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/judas_53daa37d68.webm | "Why wasn’t this ointment sold for three hundred denarii, and given to the poor?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/officer_7c9c99c691.webm | "Jesus of Nazareth." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_f78da71e20.webm | "Lord, shall we strike with the sword?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_1dba1017d9.webm | "Lord, are you now restoring the kingdom to Israel?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/philip_the_evangelist_f93d609679.webm | "Do you understand what you are reading?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/soldiers_809850a2d3.webm | "Hail, King of the Jews!" | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.65, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/pilate_2a4bee871a.webm | "Shall I crucify your King?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/centurion_dc87386d62.webm | "Truly this man was the Son of God!" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/disciples_e9efc79f98.webm | "The Lord is risen indeed, and has appeared to Simon!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/felix_6625b5db6d.webm | "Go your way for this time, and when it is convenient for me, I will summon you." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/festus_bf1015953e.webm | "Are you willing to go up to Jerusalem, and be judged by me there concerning these things?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/festus_39d43e2d87.webm | "You have appealed to Caesar. To Caesar you shall go." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/festus_b2670c4f26.webm | "Paul, you are crazy! Your great learning is driving you insane!" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/jailer_b3466c63df.webm | "Sirs, what must I do to be saved?" | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/water_carrier_15d02da788.webm | "You two are staring. If you are coming my way, come. It is up the stepped street, and this jar is not getting any lighter." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seeds 11) | Generated | none |
| voices/en/scenes/marcus_db4d570db8.webm | "Take the stepped street south, then down to the pool. The carts should keep to the wider approach. Rufus can send families up the street to find shelter." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/rufus_55a30f00b1.webm | "The stepped street for people on foot. Good, I will tell the next family that comes through. Ask Shelamzion whether she still has room, if you have a moment." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/sychar_shelemiah_b38d98e82c.webm | "Keep the narrow gap by the old tree open. Mend the broad breach below it. A wall should guide the flock, not pen the poor beasts out of their water." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/sychar_shelemiah_795aa9ee4a.webm | "Good. I will keep the flock to the open gap. Thank Azrikam for me." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/rufus_da8b3e0e2f.webm | "Small, brown leather, with a new knot in the strap. I put it in the shade beside my pack. If someone asks, I will be here until the next watch." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/devout_pilgrim_dd44280ddd.webm | "Brothers, what shall we do?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/devout_pilgrim_d5c5e3286a.webm | "My father will think I died on the road. I sold my mule to put the money at the apostles' feet, so now I will have to walk home, when I go." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/devout_pilgrim_270a85ae41.webm | "If I go. How do you write all this in a letter, Simon?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/philip_the_evangelist_fa5efd3b30.webm | "I came down here with nothing but the clothes I ran in, Simon. And they listened. Samaritans!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/philip_the_evangelist_fe396bab7a.webm | "They were baptized, men and women both, in the name of the Lord Jesus. But the Spirit has not fallen on any of them yet. That is why they sent you." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/philip_the_evangelist_f539b2ad13.webm | "A desert road, Simon, at noon, going nowhere. So I went. And there was a chariot on it, and a man in it reading aloud." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/rome_lodger_7ff0049be1.webm | "Work? I can carry, I can count, and I can learn. I have sat in this room three days waiting for someone to ask." | J12 type_roman_soldier (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.35, cfg 0.6, seeds 11) | Generated | none |
| voices/en/scenes/rome_quay_worker_d7e6a37444.webm | "A shared table? I will bring my own cup, and my brother too, if he is off the boats by then." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/john_mark_746e9dd14a.webm | "Cyprus was good, Simon. Salamis, the synagogues, the whole island as far as Paphos. The proconsul himself sent for us. And then Perga." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_mark_cc8a97de2b.webm | "They were going on up into the mountains. I came home." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_mark_e161c30ca9.webm | "And what did you say?" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_mark_c1439ba246.webm | "You came." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_mark_93457ef1a4.webm | "Paul sends his greeting, from Rome. He calls me his fellow worker these days." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_mark_87ab84d0ea.webm | "It took him long enough." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_mark_7911ec2151.webm | "Tell them Mark greets them." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/john_mark_35bf5ee1dc.webm | "Mark, your son. If you will put it that way." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/children_ecdcf77d09.webm | "Hosanna to the son of David!" | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.7, cfg 0.4, seeds 11) | Generated | none |
| voices/en/scenes/slave_girl_f9b7e2eb70.webm | "These men are servants of the Most High God, who proclaim to us a way of salvation!" | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/doorkeeper_309042802d.webm | "Are you also one of this man's disciples?" | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/servant_girl_f4486cc92e.webm | "This man also was with him." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/tamar_b0f867086d.webm | "With a blue string? It rolled under the grain sacks beside my door and stopped there, worn out from spinning. Tell the boy to come and lift the corner sack. Gently." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/samaritan_woman_78fae1e922.webm | "I have no husband." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 33) | Generated | none |
| voices/en/scenes/blind_men_702835e7e8.webm | "Yes, Lord." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 22) | Generated | none |
| voices/en/scenes/disciples_b8b9f1367a.webm | "No." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 33) | Generated | none |
| voices/en/scenes/paul_3a1628da42.webm | "Who are you, Lord?" | J12 Saul (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 22) | Generated | none |
| voices/en/scenes/pilate_65b1c3335b.webm | "Are you a king then?" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 33) | Generated | none |
| voices/en/scenes/neighbors_1f0bb991ca.webm | "Isn't this he who sat and begged?" | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 33) | Generated | none |
| voices/en/scenes/wife_80a707f76e.webm | "Going where, Simon?" | J12 Wife (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 22) | Generated | none |
| voices/en/scenes/rome_quay_worker_e76fe3b653.webm | "Bricks from across the river? There is room on the lighter that goes down on the second day. Tell him to have them stacked by the bank at dawn." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 22) | Generated | none |
| voices/en/scenes/sychar_abiezer_d65fd0ae2f.webm | "Abiezer tells it as his fathers told it: the tribes divided on the two mountains, half on Gerizim to bless and half on Ebal for the curse, and the words of the Law read out between them." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 33) | Generated | none |
| voices/en/scenes/disciples_cca7ef0959.webm | "Seven." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 33) | Generated | none |
| voices/en/scenes/woman_477a972ab7.webm | "No one, Lord." | J12 type_grown_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 44) | Generated | none |
| voices/en/elkanah_1.webm | "Room for everything!" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/elkanah_2.webm | "Hands full again?" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/elkanah_3.webm | "Feel that stitching." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/elkanah_4.webm | "A bag for the road?" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/shifra_of_nephtoah_1.webm | "The water is cold." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/shifra_of_nephtoah_2.webm | "Mind the steps." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/shifra_of_nephtoah_3.webm | "Peace on your house." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/shifra_of_nephtoah_4.webm | "My knees are not what they were." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/yoav_of_rephaim_1.webm | "Ripe, all of it." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/yoav_of_rephaim_2.webm | "Bind them tight." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/yoav_of_rephaim_3.webm | "Leave the corners." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/yoav_of_rephaim_4.webm | "The wind comes at noon." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/natan_the_vinedresser_1.webm | "The vines need everything." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/natan_the_vinedresser_2.webm | "Mind the young shoots." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/natan_the_vinedresser_3.webm | "From here you see it all." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/natan_the_vinedresser_4.webm | "A good hill, a hard hill." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/shimri_the_shepherd_1.webm | "The grass is going." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/shimri_the_shepherd_2.webm | "Easy, easy." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/shimri_the_shepherd_3.webm | "The wolves are close." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/shimri_the_shepherd_4.webm | "Peace, Galilean." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/john_mark_1.webm | "Peace, Cephas." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/john_mark_2.webm | "Sit by the fire." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/john_mark_3.webm | "I wrote that down." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/john_mark_4.webm | "Barnabas is my cousin." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/james_the_lords_brother_1.webm | "Peace, Simon." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/james_the_lords_brother_2.webm | "Brothers, listen." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/james_the_lords_brother_3.webm | "Say it plainly." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/james_the_lords_brother_4.webm | "Pray first. Then speak." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/silas_1.webm | "Peace, Cephas." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/silas_2.webm | "A fair hand, they say." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/silas_3.webm | "The road is long." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/silas_4.webm | "Grace and peace." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/judas_barsabbas_1.webm | "Peace, Cephas." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/judas_barsabbas_2.webm | "I have good feet." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/judas_barsabbas_3.webm | "Antioch is far." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/judas_barsabbas_4.webm | "The Lord be with you." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/samaritan_elder_1.webm | "Water for the road?" | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/samaritan_elder_2.webm | "Going north, or south?" | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/samaritan_elder_3.webm | "We keep the Law of Moses." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/samaritan_elder_4.webm | "Peace on the road." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/jordan_mother_1.webm | "Is it him?" | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/jordan_mother_2.webm | "Only to bless them." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/jordan_mother_3.webm | "Hush, little one." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/jordan_mother_4.webm | "From Beth-shean, we are." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/jericho_tollkeeper_1.webm | "Every load is counted." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/jericho_tollkeeper_2.webm | "Up to Jerusalem, is it?" | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/jericho_tollkeeper_3.webm | "Salt from the south again." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/jericho_tollkeeper_4.webm | "Mind the camels." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/jericho_widow_1.webm | "The corners are left." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/jericho_widow_2.webm | "A handful is a handful." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/jericho_widow_3.webm | "Bless the reapers." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/jericho_widow_4.webm | "My back is not what it was." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/jericho_goatherd_1.webm | "They come back when they please." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/jericho_goatherd_2.webm | "Water at the cistern, then home." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/jericho_goatherd_3.webm | "Hai! Hai!" | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/jericho_goatherd_4.webm | "The plain is greener after rain." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/jericho_innkeeper_1.webm | "Straw in the shed." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/jericho_innkeeper_2.webm | "The road is steep tomorrow." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/jericho_innkeeper_3.webm | "Pay when you leave." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/jericho_innkeeper_4.webm | "Room by the wall, if you want it." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/jericho_balsam_keeper_1.webm | "Not iron, bone." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/jericho_balsam_keeper_2.webm | "A light cut." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/jericho_balsam_keeper_3.webm | "Mind the runnels." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/jericho_balsam_keeper_4.webm | "The king's garden, not mine." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/jericho_farmer_1.webm | "Barley first." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/jericho_farmer_2.webm | "Bring the sheaves to the floor." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/jericho_farmer_3.webm | "The wind will come up by noon." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/jericho_farmer_4.webm | "A good year, so far." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_widow_1.webm | "They let a few fall." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_widow_2.webm | "A small bundle, but mine." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_widow_3.webm | "Bless the owner of this field." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_widow_4.webm | "The sun is hot already." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.4, cfg 0.6, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_shepherd_1.webm | "Every one has a name." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_shepherd_2.webm | "Up to the tower, then." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_shepherd_3.webm | "Something moved by the rocks." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_shepherd_4.webm | "Come, come, come." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_north_farmer_1.webm | "Wait for the wind." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_north_farmer_2.webm | "Barley on the floor." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_north_farmer_3.webm | "Bring me sheaves." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_north_farmer_4.webm | "Not a cloud. Good." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_gardener_1.webm | "Mind the channel." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_gardener_2.webm | "The beds want water." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_gardener_3.webm | "All the way from the springs." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_gardener_4.webm | "Silt again." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_quarryman_1.webm | "Pick and wedge." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_quarryman_2.webm | "Watch your feet." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_quarryman_3.webm | "Good stone here." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_quarryman_4.webm | "Another block for the hill." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_householder_1.webm | "Down here we eat what we grow." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_householder_2.webm | "The bread is rising." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/bethlehem_herodium_householder_3.webm | "Shoo, you goat!" | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/bethlehem_herodium_householder_4.webm | "Peace to you." | J12 Abigail (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/ein_gedi_elder_1.webm | "Sit, if you like." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/ein_gedi_elder_2.webm | "The spring never fails." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/ein_gedi_elder_3.webm | "David hid up there." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/ein_gedi_elder_4.webm | "Mind the sun at noon." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/ein_gedi_balsam_keeper_1.webm | "Never iron." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/ein_gedi_balsam_keeper_2.webm | "A light cut." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/ein_gedi_balsam_keeper_3.webm | "Do not ask." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/ein_gedi_balsam_keeper_4.webm | "Tears of balm." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/ein_gedi_palm_grower_1.webm | "Feet in water, heads in fire." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/ein_gedi_palm_grower_2.webm | "Leave the young ones." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/ein_gedi_palm_grower_3.webm | "Sweetest dates in Judea." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 22) | Generated | none |
| voices/en/ein_gedi_palm_grower_4.webm | "Mind the thorns on the fronds." | J12 Hanina (ElevenLabs) | Chatterbox (CPU, exaggeration 0.6, cfg 0.4, seed 11) | Generated | none |
| voices/en/ein_gedi_salt_gatherer_1.webm | "Nothing lives in it." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/ein_gedi_salt_gatherer_2.webm | "Salt and bitumen." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/ein_gedi_salt_gatherer_3.webm | "It stings the eyes." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/ein_gedi_salt_gatherer_4.webm | "Scrape, do not dig." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/ein_gedi_goatherd_1.webm | "Up there no one follows." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/ein_gedi_goatherd_2.webm | "The wild goats drink first." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/ein_gedi_goatherd_3.webm | "Hai! Down off the terrace!" | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/ein_gedi_goatherd_4.webm | "David knew these rocks." | J12 type_young_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/ein_gedi_henna_keeper_1.webm | "Smell them." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/ein_gedi_henna_keeper_2.webm | "For the brides." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/ein_gedi_henna_keeper_3.webm | "The whole slope smells of it." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/ein_gedi_henna_keeper_4.webm | "Water at dusk, not noon." | J12 type_young_woman (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_salt_worker_1.webm | "Mind the banks." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_salt_worker_2.webm | "White as bread, and dearer." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_salt_worker_3.webm | "The sun is my foreman." | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_salt_worker_4.webm | "Salt for the city!" | J12 Hannah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_fisherman_1.webm | "Nets do not mend themselves." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/rome_fisherman_2.webm | "Mullet off the bar today." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_fisherman_3.webm | "The sea is calm. For now." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/rome_fisherman_4.webm | "Salt them before the sun does." | J12 Hanan (ElevenLabs) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/rome_prayer_elder_1.webm | "Peace on your house." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_prayer_elder_2.webm | "Come and read with us." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_prayer_elder_3.webm | "The lamp must not go out." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_prayer_elder_4.webm | "Welcome, Galilean." | J12 type_old_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_widow_1.webm | "The Law remembers the widow." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_widow_2.webm | "A little barley goes far." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/rome_widow_3.webm | "Sit, sit." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_widow_4.webm | "Bless you, son." | J12 Miriam (ElevenLabs) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/rome_vilicus_1.webm | "The vintage waits for no one." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_vilicus_2.webm | "Mind the press." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_vilicus_3.webm | "Wine for the master, water for us." | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_vilicus_4.webm | "Back to work!" | J12 type_roman_officer (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_brickmaker_1.webm | "Good clay, this." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_brickmaker_2.webm | "Keep the stack dry!" | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_brickmaker_3.webm | "A thousand bricks by the Kalends." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_brickmaker_4.webm | "Mud and fire, friend." | J12 Tobiah (ElevenLabs) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/caesarea_shipmaster_1.webm | "West for Italy." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/caesarea_shipmaster_2.webm | "Room on the deck." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/caesarea_shipmaster_3.webm | "While the season holds." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 22) | Generated | none |
| voices/en/caesarea_shipmaster_4.webm | "Mind the ropes, friend." | J12 type_greek_merchant (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.55, cfg 0.5, seed 11) | Generated | none |
| voices/en/scenes/andrew_74c3cadb02.webm | "The musht are feeding close in by the rocks this morning. Take the rod to the end of the pier, Simon. Wait for the float to go under, then strike, and do not haul so hard you break the line. I will finish the mending." | J12 Andrew (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/hanina_bae4332b75.webm | "Bring the unloaded cart when I finish this hinge. I have iron for the rim. Achiab can spare two men to help them on the slope." | J12 Hanina (ElevenLabs, from their own lines) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/sebaste_vinedresser_0ce6962db1.webm | "So he did it at last. The three rows nearest the tower are his, and he has let them run wild. Cut hard, Galilean. Two buds on each spur." | J12 type_grown_man (ElevenLabs Voice Design) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/yonatan_1.webm | "Simon! Watch this!" | J12 qwen_boy_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/yonatan_2.webm | "Race you to the well!" | J12 qwen_boy_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/yonatan_3.webm | "I am not on the nets!" | J12 qwen_boy_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/yonatan_4.webm | "One day I will row across!" | J12 qwen_boy_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/noa_1.webm | "Shalom, Simon!" | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/noa_2.webm | "Seven sacks... eight?" | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/noa_3.webm | "Play knucklebones with me?" | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/noa_4.webm | "I can catch three!" | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/ilai_1.webm | "Water for mother!" | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/ilai_2.webm | "Less spilling, see?" | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/ilai_3.webm | "The rope is so heavy." | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/ilai_4.webm | "Shalom, Simon!" | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/avital_1.webm | "Mind the nets drying!" | J12 qwen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/avital_2.webm | "Philip is from our town!" | J12 qwen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/avital_3.webm | "I know every boat by its oars." | J12 qwen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/avital_4.webm | "Shalom, Simon!" | J12 qwen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/peretz_1.webm | "Empty jars only!" | J12 qwen_boy_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/peretz_2.webm | "Salt in my sandals again." | J12 qwen_boy_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/peretz_3.webm | "The boats are coming in!" | J12 qwen_boy_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/peretz_4.webm | "Smells like home." | J12 qwen_boy_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/myrto_1.webm | "Look, the pigeons!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/myrto_2.webm | "Have you got bread?" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/myrto_3.webm | "I can count in Greek!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/myrto_4.webm | "Six red cloaks today." | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/hillel_1.webm | "Up for the feast?" | J12 qwen_boy_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/hillel_2.webm | "The Temple? Uphill. Always uphill!" | J12 qwen_boy_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/hillel_3.webm | "The pigeons come at noon." | J12 qwen_boy_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/hillel_4.webm | "Listen! The trumpets!" | J12 qwen_boy_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/salome_1.webm | "Race you to the pool!" | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/salome_2.webm | "Lost it? Ask Rufus." | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/salome_3.webm | "The water is so cold!" | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/salome_4.webm | "Shalom, Simon!" | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/yehuda_1.webm | "Both hands, carefully." | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/yehuda_2.webm | "Why do letters have crowns?" | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/yehuda_3.webm | "My aleph is straight now!" | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/yehuda_4.webm | "Peace to you, sir." | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/tirzah_1.webm | "Dust on the road! Someone's coming!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/tirzah_2.webm | "Our figs are better." | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/tirzah_3.webm | "The hens want your basket." | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/tirzah_4.webm | "Martha says so too!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/gershom_1.webm | "You talk with your hands!" | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/gershom_2.webm | "From Galilee? Really?" | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/gershom_3.webm | "I can run up Gerizim!" | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/gershom_4.webm | "Smell that bread!" | J12 qwen_boy_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/tziporah_1.webm | "Warm flat cakes!" | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/tziporah_2.webm | "Cold bread is a sadness." | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/tziporah_3.webm | "It is a well. Good water." | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/tziporah_4.webm | "Peace to you!" | J12 qwen_girl_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/rome_subura_boy_1.webm | "Ten stairs up!" | J12 qwen_boy_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_subura_boy_2.webm | "Who is hiring today?" | J12 qwen_boy_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_subura_boy_3.webm | "Burnt bread is still bread!" | J12 qwen_boy_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_subura_boy_4.webm | "The carts shake everything!" | J12 qwen_boy_young_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_transtiberim_girl_1.webm | "Red runs out first!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_transtiberim_girl_2.webm | "Our side smells of wool." | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_transtiberim_girl_3.webm | "Mist on the bridge!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/rome_transtiberim_girl_4.webm | "Hello, traveller!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/rome_ostia_girl_1.webm | "Bread for father!" | J12 qwen_girl_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rome_ostia_girl_2.webm | "The gulls follow me!" | J12 qwen_girl_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_ostia_girl_3.webm | "Grain ships from Egypt!" | J12 qwen_girl_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/rome_ostia_girl_4.webm | "Can you smell the sea?" | J12 qwen_girl_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/ruth_of_joppa_1.webm | "Look at the gulls!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/ruth_of_joppa_2.webm | "I found a purple shell!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/ruth_of_joppa_3.webm | "Seven sails today!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 11) | Generated | none |
| voices/en/ruth_of_joppa_4.webm | "Shalom, Simon!" | J12 qwen_girl_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.55, seed 22) | Generated | none |
| voices/en/boaz_of_lydda_1.webm | "Water for the reapers!" | J12 qwen_boy_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/boaz_of_lydda_2.webm | "My basket is heavy!" | J12 qwen_boy_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/boaz_of_lydda_3.webm | "Barley to Joppa!" | J12 qwen_boy_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/boaz_of_lydda_4.webm | "Shalom, Simon!" | J12 qwen_boy_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/timon_of_caesarea_1.webm | "Look at the harbour wall!" | J12 qwen_boy_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/timon_of_caesarea_2.webm | "I can march ten paces!" | J12 qwen_boy_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/timon_of_caesarea_3.webm | "Bread is bread!" | J12 qwen_boy_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/timon_of_caesarea_4.webm | "I could watch the ships all day." | J12 qwen_boy_young_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/doorkeeper_1.webm | "Who is there?" | J12 qwen_teen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/doorkeeper_2.webm | "It is late, stranger." | J12 qwen_teen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/doorkeeper_3.webm | "Whose man are you?" | J12 qwen_teen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/doorkeeper_4.webm | "Wait here." | J12 qwen_teen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/servant_girl_1.webm | "Cold night, isn't it?" | J12 qwen_teen_girl_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/servant_girl_2.webm | "Warm your hands." | J12 qwen_teen_girl_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/servant_girl_3.webm | "Where are you from?" | J12 qwen_teen_girl_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/servant_girl_4.webm | "I have seen you somewhere." | J12 qwen_teen_girl_b (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/rhoda_1.webm | "Who knocks?" | J12 qwen_teen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/rhoda_2.webm | "I know that voice!" | J12 qwen_teen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/rhoda_3.webm | "Come in, quickly." | J12 qwen_teen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/rhoda_4.webm | "Peace to you!" | J12 qwen_teen_girl_a (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/joseph_of_arimathea_1.webm | "The tomb is mine." | J12 qwen_story_joseph_of_arimathea (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/joseph_of_arimathea_2.webm | "Quickly, before the Sabbath." | J12 qwen_story_joseph_of_arimathea (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/joseph_of_arimathea_3.webm | "I should have spoken sooner." | J12 qwen_story_joseph_of_arimathea (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/joseph_of_arimathea_4.webm | "Peace to you, Galilean." | J12 qwen_story_joseph_of_arimathea (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/nicodemus_1.webm | "Not by night now." | J12 qwen_story_nicodemus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/nicodemus_2.webm | "Myrrh and aloes." | J12 qwen_story_nicodemus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/nicodemus_3.webm | "Born anew, he said." | J12 qwen_story_nicodemus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/nicodemus_4.webm | "Peace to you." | J12 qwen_story_nicodemus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/cleopas_1.webm | "We knew him in the bread." | J12 qwen_story_cleopas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/cleopas_2.webm | "Sixty stadia, and back!" | J12 qwen_story_cleopas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/cleopas_3.webm | "Our hearts were burning." | J12 qwen_story_cleopas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/cleopas_4.webm | "Peace to you, Simon." | J12 qwen_story_cleopas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/colt_owner_1.webm | "Have you seen my colt?" | J12 qwen_story_colt_owner (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/colt_owner_2.webm | "Peace to you, Galilean." | J12 qwen_story_colt_owner (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/colt_owner_3.webm | "The Lord needed him." | J12 qwen_story_colt_owner (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/colt_owner_4.webm | "Mind the tether." | J12 qwen_story_colt_owner (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/greek_pilgrim_1.webm | "Peace to you, sir." | J12 qwen_story_greek_pilgrim (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/greek_pilgrim_2.webm | "We came up to worship." | J12 qwen_story_greek_pilgrim (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/greek_pilgrim_3.webm | "Is he here?" | J12 qwen_story_greek_pilgrim (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/greek_pilgrim_4.webm | "Forgive my Aramaic." | J12 qwen_story_greek_pilgrim (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/man_born_blind_1.webm | "Alms, for the blind." | J12 qwen_story_man_born_blind (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/man_born_blind_2.webm | "A Galilean, by the voice." | J12 qwen_story_man_born_blind (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/man_born_blind_3.webm | "Peace on your house." | J12 qwen_story_man_born_blind (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/man_born_blind_4.webm | "I know every step here." | J12 qwen_story_man_born_blind (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/bethesda_man_1.webm | "Ask me how long I've stood." | J12 qwen_story_bethesda_man (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/bethesda_man_2.webm | "The third porch, there." | J12 qwen_story_bethesda_man (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/bethesda_man_3.webm | "I walk everywhere now." | J12 qwen_story_bethesda_man (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/bethesda_man_4.webm | "Peace to you, Galilean." | J12 qwen_story_bethesda_man (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/mary_of_bethany_1.webm | "Peace to you, Simon." | J12 qwen_story_mary_of_bethany (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/mary_of_bethany_2.webm | "Sit a while." | J12 qwen_story_mary_of_bethany (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/mary_of_bethany_3.webm | "Martha is in the yard." | J12 qwen_story_mary_of_bethany (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 22) | Generated | none |
| voices/en/mary_of_bethany_4.webm | "Is he coming?" | J12 qwen_story_mary_of_bethany (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seed 11) | Generated | none |
| voices/en/lazarus_1.webm | "Simon! Come in." | J12 qwen_story_lazarus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/lazarus_2.webm | "Every morning is a gift." | J12 qwen_story_lazarus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/lazarus_3.webm | "Martha will feed you." | J12 qwen_story_lazarus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/lazarus_4.webm | "Shalom, friend." | J12 qwen_story_lazarus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/bartimaeus_1.webm | "Who is passing?" | J12 qwen_story_bartimaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/bartimaeus_2.webm | "Alms for the blind." | J12 qwen_story_bartimaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 11) | Generated | none |
| voices/en/bartimaeus_3.webm | "Bless you, traveller." | J12 qwen_story_bartimaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/bartimaeus_4.webm | "I hear a crowd." | J12 qwen_story_bartimaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seed 22) | Generated | none |
| voices/en/aeneas_1.webm | "Peace to you, stranger." | J12 qwen_story_aeneas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/aeneas_2.webm | "Forgive me if I do not rise." | J12 qwen_story_aeneas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/aeneas_3.webm | "Eight years by this door." | J12 qwen_story_aeneas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/aeneas_4.webm | "Tell me the news." | J12 qwen_story_aeneas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/gentile_brother_1.webm | "Peace, Cephas." | J12 qwen_story_gentile_brother (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/gentile_brother_2.webm | "Sit, eat with us." | J12 qwen_story_gentile_brother (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 22) | Generated | none |
| voices/en/gentile_brother_3.webm | "One table, brother." | J12 qwen_story_gentile_brother (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/gentile_brother_4.webm | "Grace to you." | J12 qwen_story_gentile_brother (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seed 11) | Generated | none |
| voices/en/one_from_james_1.webm | "Peace, Cephas." | J12 qwen_story_one_from_james (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/one_from_james_2.webm | "James sends his love." | J12 qwen_story_one_from_james (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/one_from_james_3.webm | "The Law of our fathers." | J12 qwen_story_one_from_james (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 22) | Generated | none |
| voices/en/one_from_james_4.webm | "A long road from Judea." | J12 qwen_story_one_from_james (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seed 11) | Generated | none |
| voices/en/zacchaeus_1.webm | "Sit, sit!" | J12 qwen_story_zacchaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/zacchaeus_2.webm | "Half of everything!" | J12 qwen_story_zacchaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/zacchaeus_3.webm | "Four times, Simon." | J12 qwen_story_zacchaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 22) | Generated | none |
| voices/en/zacchaeus_4.webm | "Today, of all days." | J12 qwen_story_zacchaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seed 11) | Generated | none |
| voices/en/mary_mother_of_jesus_1.webm | "Peace, Simon." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/mary_mother_of_jesus_2.webm | "Sit a while." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/mary_mother_of_jesus_3.webm | "John looks after me." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 11) | Generated | none |
| voices/en/mary_mother_of_jesus_4.webm | "I remember." | J12 Mary, mother of Jesus (ElevenLabs Voice Remix of J12 Wife) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seed 22) | Generated | none |
| voices/en/scenes/cleopas_438a285a19.webm | "Are you the only stranger in Jerusalem who doesn’t know the things which have happened there in these days?" | J12 qwen_story_cleopas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/man_born_blind_8acd61dab6.webm | "I am he." | J12 qwen_story_man_born_blind (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 22) | Generated | none |
| voices/en/scenes/man_born_blind_d8b2132676.webm | "A man called Jesus made mud, anointed my eyes, and said to me, ‘Go to the pool of Siloam, and wash.’ So I went away and washed, and I received sight." | J12 qwen_story_man_born_blind (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/man_born_blind_acedd23ecf.webm | "I don't know." | J12 qwen_story_man_born_blind (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/bartimaeus_8337cbfa56.webm | "Jesus, you son of David, have mercy on me!" | J12 qwen_story_bartimaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 22) | Generated | none |
| voices/en/scenes/bartimaeus_cc1cf97dab.webm | "You son of David, have mercy on me!" | J12 qwen_story_bartimaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 22) | Generated | none |
| voices/en/scenes/bartimaeus_cdb78a2cac.webm | "Rabboni, that I may see again." | J12 qwen_story_bartimaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.6, cfg 0.45, seeds 22) | Generated | none |
| voices/en/scenes/bethesda_man_0e4a2bb3e9.webm | "Sir, I have no one to put me into the pool when the water is stirred up, but while I'm coming, another steps down before me." | J12 qwen_story_bethesda_man (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 22) | Generated | none |
| voices/en/scenes/man_born_blind_36abcfbba4.webm | "I don't know if he is a sinner. One thing I do know: that though I was blind, now I see." | J12 qwen_story_man_born_blind (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/lazarus_91286e4db4.webm | "Simon. Simon. Is there water?" | J12 qwen_story_lazarus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 22) | Generated | none |
| voices/en/scenes/zacchaeus_8221b63ad1.webm | "Behold, Lord, half of my goods I give to the poor. If I have wrongfully exacted anything of anyone, I restore four times as much." | J12 qwen_story_zacchaeus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 22) | Generated | none |
| voices/en/scenes/bethesda_man_ca8e200176.webm | "Thirty-eight years, Galilean. On a mat in that porch, there, the third one. The water would stir, and before I could drag myself to it someone else was in." | J12 qwen_story_bethesda_man (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 11) | Generated | none |
| voices/en/scenes/bethesda_man_8cf014e6b5.webm | "That is what I told him. I did not even know his name. Then the Pharisees found me carrying my mat, and it was the Sabbath, and I said, the one who made me well told me to." | J12 qwen_story_bethesda_man (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.5, cfg 0.5, seeds 22) | Generated | none |
| voices/en/scenes/greek_pilgrim_a22d86f9e6.webm | "Sir, we want to see Jesus." | J12 qwen_story_greek_pilgrim (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.55, seeds 11) | Generated | none |
| voices/en/scenes/nicodemus_07055b024b.webm | "Rabbi, we know that you are a teacher come from God, for no one can do these signs that you do, unless God is with him." | J12 qwen_story_nicodemus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 22) | Generated | none |
| voices/en/scenes/nicodemus_56936e9713.webm | "I did not understand him. He said one thing more that night, and I have thought about it every day since, and today I stood on the road and saw it." | J12 qwen_story_nicodemus (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.45, cfg 0.5, seeds 22) | Generated | none |
| voices/en/scenes/cleopas_82c3eb36a3.webm | "We were on the road to Emmaus, the two of us, talking about all of it, and a man came up and walked with us. We did not know him. He asked what we were talking about, and why we were sad." | J12 qwen_story_cleopas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/cleopas_fb299a31eb.webm | "Are you the only stranger in Jerusalem who doesn't know the things which have happened there in these days?" | J12 qwen_story_cleopas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 11) | Generated | none |
| voices/en/scenes/cleopas_932a6a9095.webm | "Weren't our hearts burning within us, while he spoke to us along the way, and while he opened the Scriptures to us?" | J12 qwen_story_cleopas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.55, cfg 0.45, seeds 22) | Generated | none |
| voices/en/scenes/aeneas_6b4d31db81.webm | "Eight years, friend. I know every crack in this wall, and every face that passes my door. Yours I do not know." | J12 qwen_story_aeneas (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seeds 22) | Generated | none |
| voices/en/scenes/one_from_james_46c78d8551.webm | "Peace, Cephas. James sends his love, and the elders theirs." | J12 qwen_story_one_from_james (Qwen3-TTS VoiceDesign) | Chatterbox (CPU, exaggeration 0.4, cfg 0.55, seeds 22) | Generated | none |